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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Secondaries
Thread: Secondaries
Lesij
Lesij


Famous Hero
posted February 25, 2008 09:03 AM

Secondaries

How do you use your secondaries???
From some posts I have read recently, I yhink that my usage of secondaries is none O_O
I use them as scouts and mules only and my main hero does all the work because of precious experience...
How many secondaries do you use?
What the number of them depends on?
Are they really worth it?
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unixmage
unixmage


Known Hero
Demon Slayer
posted February 25, 2008 08:01 PM

It depends on the map. On *cough* lame maps such as hourglass the importance of a good secondary is very obvious.

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imp
imp


Hired Hero
posted February 26, 2008 02:57 AM

i use them to gather resouces from windmills and just random resources on the map. i also explore with them and have them guard castle when main one isnt there. and when i take over a castle i try to find a hero with the same race as the castle.

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Lesij
Lesij


Famous Hero
posted February 26, 2008 08:24 AM

Errr... Imp, that what you say is obvious, I was rather thinking of playing them as another main...
Unix, could you tell me more about that map please? What's the objetive of it?
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DarkShadow
DarkShadow


Legendary Hero
Cerise Princess
posted February 26, 2008 12:22 PM

being really lame.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted February 26, 2008 02:14 PM

It's a challenging epic map overfilled with artifacts and locations. Some hate it, others love it. Personally I have begun to like it but it's a map that takes practice so you'll have to play it a few times to know what to do.

About secondaries puh-lease. You know what your main is capable of right? Do with them what he won't do, what else?
Simplicity at its finest
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Sargeras
Sargeras


Known Hero
the Fallen
posted February 26, 2008 02:20 PM

...use of secondary heroes can be greatly improved, because of mentoring. I think 86wyp wrote somwhere about hero bombs. So IMHO it's crucial tactic to use multiple heroes for "damage dealing" (not only resource gathering and castle sitting)...

...oh! and this i'm talking about warlocks (i'm playin' usually with them only)
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Now they shall be consumed by the very flame they sought to control...

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted February 26, 2008 02:56 PM

Yup, mentoring is an absolute must if you want to have a lot of secondaries. Having a level 26 hero that spews out level 21 heroes each turn is quite sweet.
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What will happen now?

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nosfe
nosfe


Adventuring Hero
posted February 26, 2008 03:20 PM

without mentoring though barbarians have it the easiest because they just visit a couple of shrines and instant lvl5, thats what i do when i get kilghan, i send him on a shrine hunt to get estates, what more do you want from a secondary than recruitment+estates?

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Orfinn
Orfinn


Supreme Hero
Werewolf Duke
posted February 26, 2008 05:34 PM

good point. the orcs are the least bounded to the enlightment skill.

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Lesij
Lesij


Famous Hero
posted February 26, 2008 05:39 PM

Quote:
It's a challenging epic map overfilled with artifacts and locations. Some hate it, others love it. Personally I have begun to like it but it's a map that takes practice so you'll have to play it a few times to know what to do.

About secondaries puh-lease. You know what your main is capable of right? Do with them what he won't do, what else?
Simplicity at its finest


Could you write the link to the map?
Are there any other factions to beat or the objective is to find the Tear of Asha O_O?
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Cleave
Cleave


Promising
Famous Hero
Raging Blood
posted February 26, 2008 06:33 PM
Edited by Cleave at 18:39, 26 Feb 2008.

Mentoring is great for defensive heroes, give them Leadership for Recruitment (extra creatures), Destructive Magic with Master of Ice and Cold Death (so the hero can take down the enemy catapult with one spell).

For Rangers it gets even better with Battle Commander (you can get reinforcement that way with every hero you train).

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Lesij
Lesij


Famous Hero
posted February 26, 2008 07:52 PM

Or if you play barbarians- try to get defend us all and swap the warriors/warmongers/maulers befor the level up so as to collect loads of gobos XD
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Jelze
Jelze


Adventuring Hero
of Electromancy
posted February 27, 2008 07:16 AM

Depends really on the size of the maps. On a big map I have sometimes 3 or 4 running around, but only the smaller maps I generally use 2. I usually use the extra heroes for some battling, but mainly scouting and protecting.

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Lesij
Lesij


Famous Hero
posted February 27, 2008 07:32 AM
Edited by Lesij at 07:33, 27 Feb 2008.

So do I, but in the warlock thread, Elvin sadi that he uses his seconds to slain the creeps O_O

EDIT: On that Hourglass of course, but anyway, it's a bit strange to me...
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Sargeras
Sargeras


Known Hero
the Fallen
posted February 27, 2008 07:47 AM

...it's all about strategy and different maps...and for HG, personaly, i don't like it cause i don't like large/huge maps
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Now they shall be consumed by the very flame they sought to control...

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Cleave
Cleave


Promising
Famous Hero
Raging Blood
posted February 27, 2008 11:20 AM

At the very beginning of the game if you are lucky enough to get an elemental dwelling or a refugee camp you may consider clearing a few mines with a secondary while the main is clearing other mines or getting spells.

If the map is rich enough, recruiting heroes in the tavern and dismissing them is an expensive way to get some extra tier 1 and 2 creatures (and eventually some tier 3). It's worthwhile with specialists like Ossir or Ingvar or Vayshan since they get more creatures than the others.

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