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Heroes Community > Bards Glade Pyre (RPG) > Thread: Gods- an idea
Thread: Gods- an idea This thread is 6 pages long: 1 2 3 4 5 6 · «PREV / NEXT»
Lord_Woock
Lord_Woock


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Daddy Cool with a $90 smile
posted May 05, 2008 05:48 PM
Edited by Lord_Woock at 17:52, 05 May 2008.

No, you don't understand.

A roleplay is mostly freeform unless you have relatively strict rules governing how things work. If the rules are strict enough, a forum-based roleplay will collapse under its own weight.

For a forum-based roleplay to follow any kind of mechanical rules like the ones you describe in any meaningful way, you need a GM. Other than that, you'll have situations like this:

1337_Powergamer_of_Might_and_Magic originally posted:
Quote:
I magically start a forest fire. Godly deed. Points achieved. Raise stats.
I raze a village. Godly deed. Enemy followers eliminated. Points achieved. Raise stats.


You just can't have rules that give people significant bonuses for doing things they are completely free to do anyway. For that, you need a governing force. And if you add a GM, then that GM might as well direct the plot besides just sitting there and handing out points.

EDIT: Naturally, this is not to say that your ideas are no good. I like the way that power and range were written out and the idea of adding in flaws to offset higher power and range. The thing is, this should either be nothing more than a guide for character creation and bear no significance in terms of ingame character development, or it should be supervised by a GM.
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bixie
bixie


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my common sense is tingling!
posted May 05, 2008 05:57 PM

Ah, i see.
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JoonasTo
JoonasTo


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What if Elvin was female?
posted May 05, 2008 09:35 PM

If you aks me the best kind of RPG for forum play is almost no rules, strict GM, policy.

From what I have learned here and elsewhere the no rules makes things much more interesting but there is always someone who messes things up too bad if there isn't a GM to take care of such persons. (ever heard about covenant landings on earth in a C&C RPG?)
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Shadowcaster
Shadowcaster


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posted May 05, 2008 09:44 PM

I'll keep an eye on the thread to make sure no one oversteps their bounds. Probably won't have the time to hop in, unfortunately, but you never know. If the beginning of LHW is any indication, you'd better set some pretty clear limits on the extent to which anyone can empower themselves. Other than that, I agree with Woock in that RPs where people are simply allowed to build off of each others' stories without it becoming a pissing contest are the best kind, although limited points systems like in The Axis and Tanaran have been quite successful and enjoyable indeed.

Great ideas so far, guys. Let me know if there's anything I can do to help get this off the ground.
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>_>

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TitaniumAlloy
TitaniumAlloy


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posted May 06, 2008 11:34 AM

Woock put it better than I could.

Take a look at RSF's thread here on HC RPing:
How to RP Successfully

When I first came to HC I created an RP called Slayer, and while it wasn't all that creative in theory it could have had some nice ideas, but I made a bunch of rules and a kind of 'point' system based on how people were posting in order for the GM (me) determine the result of any battles between opposing posters (like the massive wars that I had planned in my head that were never going to happen anyway)
Interest? Zero.

A thread of mine that was the complete opposite was Imagination which had so little rules it had some kind of opposite rules, like anti-rules, and that had more success. Although it seems RPs at the time were bound to die after a certain time anyway. I would have said the same about today until ppl come along and create an RP about xmen and pokemon and they reach 30 pages or something
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Mytical
Mytical


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Chaos seeking Harmony
posted May 06, 2008 11:43 AM

True, I was suprised as anybody by the success of MEGA.  However, I already had a core group of people who I knew I could count on.  Rules are good, but I am lax on them also.  There is also no number crunching or point systems or the like.  Heck I even encourge them to direct things on their own (though so far to little effect ).  Where as Gladerion is NO rules, NO guidelines, and has floundered.  Maybe things have turned around.  *shrugs*.

I agree that the post you linked is a good idea.  If people can control themselves, free posting is good.  I just personally don't like powergamers
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TitaniumAlloy
TitaniumAlloy


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posted May 06, 2008 11:48 AM

It's not only rules and guidelines but a setting.

People like to create their own setting because they have more of an influence on the story. Gladerion's setting was set down to a fine detail

That's why I love the idea of people creating their own gods and shaping this kind of spirit world.




OT: I think it would be cool if not everyone were a god, but someone were to be a mortal worshipping a particular god or something
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Daystar
Daystar


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Back from the Dead
posted May 06, 2008 01:20 PM

Here's a thought:  Whenever there is a conflict, howazabout three other "Gods" Have to say who wins/looses.  Then things are decided without need for points and things.
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JoonasTo
JoonasTo


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What if Elvin was female?
posted May 06, 2008 01:26 PM

IC- or OOC-decisions?

IC-decision would create nice power packs. That would be nice.

OOC would be fair to everyone but who wants fair?
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Lord_Woock
Lord_Woock


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Daddy Cool with a $90 smile
posted May 06, 2008 01:33 PM

The problem with that solution is that it turns an RP into a popularity contest. Seriously, the typical way is for the two players whose characters are involved in a conflict to cowrite an interesting version of the event. One should not be overzealous over making his character the king of the hill and great pwner of all. The whole point of an rp is to tell a good story, not to be the last man standing.
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Yolk and God bless.
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JoonasTo
JoonasTo


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What if Elvin was female?
posted May 06, 2008 02:00 PM

That every people would behave nicely and all that is utopia.

At some point there's bound to be disagreements and such.

Most-likely they will escalate.
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Lord_Woock
Lord_Woock


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Daddy Cool with a $90 smile
posted May 06, 2008 02:14 PM

If someone goes WAHWAH I'M BETTER THAN YOU I WANT THINGS MY WAY WAHWAHWAH, why are you playing with them in the first place?
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Yolk and God bless.
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bixie
bixie


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my common sense is tingling!
posted May 06, 2008 07:50 PM

look, the points was really just a way of character creation, not about fighting or wars necessarily.


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Daystar
Daystar


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Back from the Dead
posted May 06, 2008 11:39 PM

This may be the dumb question but what do OOC and IC stand for?
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How exactly is luck a skill?

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baklava
baklava


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Mostly harmless
posted May 06, 2008 11:46 PM

Out Of Character and In Character, as far as I know.
In Character is for roleplay, Out Of Character is for discussion etc.
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"Let me tell you what the blues
is. When you ain't got no
money,
you got the blues."
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TitaniumAlloy
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posted May 07, 2008 03:29 AM

I don't like the points system for character creation either, really.

No one is going to go ahead and say "k I'm all-powerful and all-knowing ur all ded" and if they do Shadow can sort them out


I'm not worried about whether my god is powerful or not personally. HC RPs generally aren't about whos better or winning, but about writing a good story with contribution from many posters.
I just don't want to have to calculate my god from a set list of abilities and then realize I have to make him have flatulence or sleep around or something...
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John says to live above hell.

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Mytical
Mytical


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Chaos seeking Harmony
posted May 07, 2008 07:01 AM

TA makes a very valid point.  Though it is the flaws that define a character more then anything.  I find it more interesting to play say a neurotic thief who jumps at every shadow, then just 'theif 101.3'

One of my favorite characters lasted a single session, because he was a thief that was excessively clumsy.  Though he was caught and executed, it was a blast roleplaying him while he lasted.  ((Note: in D&D a thief with a dex of 6 doesn't have a very long life expectancy)).

Points or no points this is a very interesting concept.  Either way Bixie descides is fine with me.
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TitaniumAlloy
TitaniumAlloy


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posted May 07, 2008 10:16 AM

I'm happy to have flaws though I don't think we need to have to so much pick them from a list or even label them.

In RL I'm (obviously) not perfect. What are my flaws? uh... i dno, I could think of words to describe them but I'd rather not
They can come out more in the writing than in the character creation like

Name: Zeus
Abilities: Lightning
Flaws: Likes kids


or something
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John says to live above hell.

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JoonasTo
JoonasTo


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What if Elvin was female?
posted May 07, 2008 10:39 AM

Quote:

Flaws: Likes kids


No comment
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Lord_Woock
Lord_Woock


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Daddy Cool with a $90 smile
posted May 07, 2008 11:30 AM

Quote:
Quote:

Flaws: Likes kids


No comment
What's the point of posting for no other reason than to announce that you have nothing to say?
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Yolk and God bless.
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My buddy's doing a webcomic and would certainly appreciate it if you checked it out!

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