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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Heroes of Might & Magic III: Horn of the Abyss
Thread: Heroes of Might & Magic III: Horn of the Abyss This thread is 99 pages long: 1 2 3 4 5 ... 20 40 60 80 ... 95 96 97 98 99 · «PREV / NEXT»
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted December 09, 2013 08:17 PM

My thought: you have two choices. Penalize the human player (TP costs more points, no dimension door, no fly, no diplo, no whatever you may like)-while those already skilled will find this penalty  boring and game artificially longer- or boost AI so it can challenge you whatever you use as tricks.

My choice is quick in that case.
____________
Era II mods and utilities

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rtx
rtx

Tavern Dweller
posted December 09, 2013 08:42 PM

Not everybody is a die-hard player who wants cheating AI.

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Dairy
Dairy


Known Hero
posted December 09, 2013 09:01 PM

Really nice artefacts you got there. Some reminds me of artefacts from H2. Like the cow's skull.

I know I might sounds annoying with all those questions, but that's what is this topic about, am I right ?

1) Are you still planning to implement the neutral creatures from towns ? (Faun, leprechaunt, Nightmare etc.) ()

2) Are you still planning to finish and implement the other towns you showed us earlier ? (Kronwerk and Gothic/Dark human) ()

3) Are you guys to rebalance the original towns or you feel like they are fine and are well balanced around the size and type of maps? ()

4) Are you satisfied with the way you made the Cove town ? I mean the stats. Do you need to balance the town are is Cove fine ? ()

5) Are you going to make more custom war machines ? (Like the Cannon in Cove) ()

Thanks for answers.

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Vade_Parvis
Vade_Parvis


Known Hero
posted December 09, 2013 09:28 PM
Edited by Vade_Parvis at 21:36, 09 Dec 2013.


No comments :-)

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Hobbit
Hobbit


Supreme Hero
posted December 09, 2013 09:39 PM

Yeaaah, that looks really nice.
____________
Horn of the
Abyss on AcidCave

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted December 09, 2013 09:43 PM

Skirts or solid latex, hard choice.
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The future of Heroes 3 is here!

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Vade_Parvis
Vade_Parvis


Known Hero
posted December 09, 2013 09:48 PM

Warmonger said:
Skirts or solid latex, hard choice.
Ofcourse skirts

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Dairy
Dairy


Known Hero
posted December 09, 2013 10:07 PM
Edited by Dairy at 22:10, 09 Dec 2013.

Ow, my questions stood unanswered.

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rtx
rtx

Tavern Dweller
posted December 09, 2013 10:21 PM

Are you planning to release old and finished def files and/or 3d models of unfinished?
Like unupgraded version of that squire guy, that'd be great.

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Macron1
Macron1


Supreme Hero
posted December 10, 2013 05:54 AM
Edited by Macron1 at 05:54, 10 Dec 2013.

rtx said:
Are you planning to release old and finished def files and/or 3d models of unfinished?
Like unupgraded version of that squire guy, that'd be great.


I've asked earlier.
All models of all units (including Cathedral units on heroes3towns.com) do not exist by some mysterious way.
It's said, that only first version of Sea Witches is existing, but where is it - I don't know.

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Vade_Parvis
Vade_Parvis


Known Hero
posted December 10, 2013 07:54 AM


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Hobbit
Hobbit


Supreme Hero
posted December 10, 2013 08:20 AM

Guys, you know that HotA Crew doesn't have to have defs of all 5 years old units, especially when these units are nothing but walking cycle gifs, don't you?

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Vade_Parvis
Vade_Parvis


Known Hero
posted December 10, 2013 10:46 AM

rtx said:
Are you planning to release old and finished def files and/or 3d models of unfinished?
Like unupgraded version of that squire guy, that'd be great.
Sprites of Squires (and of their upgrade, Guardsmen) were given to VCMI team.
But the greater part of sprites never been finished. Nothing existed except demo animations — and much of sources were lost when the Alex-ander's hard drive has been destroyed (as well as sources of the final Nymph model eg.).

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Vade_Parvis
Vade_Parvis


Known Hero
posted December 10, 2013 11:03 AM

Dairy said:
Really nice artefacts you got there. Some reminds me of artefacts from H2. Like the cow's skull.

I know I might sounds annoying with all those questions, but that's what is this topic about, am I right ?

1) Are you still planning to implement the neutral creatures from towns ? (Faun, leprechaunt, Nightmare etc.) ()

2) Are you still planning to finish and implement the other towns you showed us earlier ? (Kronwerk and Gothic/Dark human) ()

3) Are you guys to rebalance the original towns or you feel like they are fine and are well balanced around the size and type of maps? ()

4) Are you satisfied with the way you made the Cove town ? I mean the stats. Do you need to balance the town are is Cove fine ? ()

5) Are you going to make more custom war machines ? (Like the Cannon in Cove) ()

Thanks for answers.
1) At the moment, no.

2) At the moment, only town that planned to finish is the Forge. And even work on it in fact is temporarily stopped, because the main author, Don_Komandorr, now was conscripted into the military service for a year.

3) Yes, we're working on the balancing of towns. In the upcoming version 1.3 will be many changes in this direction.

4) The information referred in paragraph 3 relates to the Cove to the fullest.

5) At the moment, no.

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Hobbit
Hobbit


Supreme Hero
posted December 10, 2013 12:26 PM

Vade_Parvis said:
But the greater part of sprites never been finished. Nothing existed except demo animations — and much of sources were lost when the Alex-ander's hard drive has been destroyed (as well as sources of the final Nymph model eg.).

So, this Oceanid render on VK.com is his older render, or it's one of those which survived?

BTW, did Maestro finish cutscenes for HotA campaigns for 1.3 release?
____________
Horn of the
Abyss on AcidCave

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Vade_Parvis
Vade_Parvis


Known Hero
posted December 10, 2013 12:51 PM
Edited by Vade_Parvis at 12:52, 10 Dec 2013.

Quote:
So, this Oceanid render on VK.com is his older render, or it's one of those which survived?
This is a render of an earlier version of the Nymph model, that been created before Alex-ander's hard was broken. A render of a current variant of the Nymph doesn't exist.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted December 10, 2013 12:51 PM

Vade_Parvis said:
3) Yes, we're working on the balancing of towns. In the upcoming version 1.3 will be many changes in this direction.

I'm very curious to see what changes you'll make...I expect more than a few discussions here 'bout them
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hippox89
hippox89


Famous Hero
posted December 10, 2013 03:20 PM

Vade_Parvis said:

No comments :-)


How sweet. A Goblin husband carrying his Psychic Elemental bride(?) off on their honeymoon. Love finds a way.

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Sav
Sav


Known Hero
posted December 10, 2013 04:40 PM
Edited by Sav at 17:47, 10 Dec 2013.

Quote:
I'm very curious to see what changes you'll make...I expect more than a few discussions here 'bout them

Balance changes are being made for multiplayer, so maybe many of them will be not very noticeable for singleplayer players.

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DariusArgent
DariusArgent


Adventuring Hero
posted December 10, 2013 05:50 PM
Edited by DariusArgent at 17:52, 10 Dec 2013.

Vade_Parvis said:
Dairy said:
2) Are you still planning to finish and implement the other towns you showed us earlier ? (Kronwerk and Gothic/Dark human) ()

2) At the moment, only town that planned to finish is the Forge. And even work on it in fact is temporarily stopped, because the main author, Don_Komandorr, now was conscripted into the military service for a year.



Ow

Damn shame that only ONE town from many concepts in heroes3towns.com came out. Kronwerk, Cathedral, Kremlin, Bastion, shame none of these will see fruitition.

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