Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile

<a href='http://www.game-advertising-online.com/' target='_blank'>Game Advertising Online</a><br> banner requires iframes

Age of Heroes Headlines:  
20 Dec 2014: A Christmas Gift: Random Skills in Heroes VII! - read more
16 Dec 2014: Introducing Shapers of Lore, Academy Line-Up Detailed - read more
10 Dec 2014: Heroes III HD Remake Announced for January 29th! - read more
5 Dec 2014: Website Update delayed, Community Q&A, new Vote on the way! - read more
24 Nov 2014: The Wizardsí Armies Have Arrived! - read more
14 Nov 2014: Dungeon Line-up Vote #2 Results! - read more
11 Nov 2014: HC Icon Contest, Sylvan Townscreen Vote #2 - read more
7 Nov 2014: Dungeon Line-up Vote Round 2, Sylvan Townscreen Part 1! - read more
2 Nov 2014: Dungeon wins, line-up vote starts! - read more
18 Oct 2014: Tidbits of Information from Twitch.tv Stream! - read more
20 Dec 2014: A Christmas Gift: Random Skills in Heroes VII! - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info forum | HOMM4: info forum | HOMM5: info forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Heroes of Might & Magic III: Horn of the Abyss
Thread: Heroes of Might & Magic III: Horn of the Abyss [ This thread is 99 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 (45) 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 ]
Pellish
Pellish


Adventuring Hero
posted August 17, 2012 08:57 AM

Quote:
How the hell can people still keep asking that question?!

Seriously, it's been asked for every page the entire thread.

Don't comment if what you're going to say is of such little value. I asked that question because I wanted to know, why else?

don_komandorr, thanks for sharing an image! Looks really really good. All the hard work really show results.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
goretex
goretex


Hired Hero
posted August 17, 2012 09:05 AM
Edited by goretex at 09:12, 17 Aug 2012.

I would rather prefer alternative units or new artifacts instead Forge Town, but it is only my humble opinion/wish.

Quote:
Tank is now lvl 7


Do you consider plane or submarine too?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Pellish
Pellish


Adventuring Hero
posted August 17, 2012 09:27 AM

Quote:
I would rather prefer alternative units or new artifacts instead Forge Town, but it is only my humble opinion/wish.

Quote:
Tank is now lvl 7


Do you consider plane or submarine too?


If you don't like the Forge, don't play it and especially don't question it. Keep your humble wishes to yourself instead of trying to be a smartass.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Midas
Midas


Hired Hero
Touching things...
posted August 17, 2012 10:32 AM

Is the standing animation included in the bug fix?

By the way, are the random maps (1-10) provided permanent? or will they be getting their own names/removed when the Hota Map Editor is finally released? Because I found a few (that I think) are terrain/object misplacement and I'd like to report them somewhere (if not in the dev forum, but I can't speak Russian) or would it be unnecessary due to the coming things.

And again, thanks in advance for your valiant efforts.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
don_komandorr
don_komandorr


Known Hero
posted August 17, 2012 10:45 AM
Edited by don_komandorr at 10:48, 17 Aug 2012.

"Tank" is just a name we call it. It has not much in common with real life tanks. It's reimagination of NWC Tank's concept.

Random maps in hota are random. Since hota has no random map generator there are maps that was generated and then filled with hota objects.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Midas
Midas


Hired Hero
Touching things...
posted August 17, 2012 10:50 AM

Ok, thanks for the confirmation. Then they're placement bugs from the random then.

Ok, I'm not getting the installer here, mind helping me out? Why do I get a Yellow "!" notification after that?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
angelito
angelito

Hero of Order
proud father of a princess
posted August 17, 2012 11:37 AM

Warning!

Keep posting ON topic please!

Every further quarrel and flaming post will be penalized.

All off topic posts deleted, and so it will happen to further off topic posts.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Wazzz
Wazzz


Adventuring Hero
posted August 17, 2012 11:54 AM

I vaguely remember reading about creatures like the Satyr being an alternative creature, but what else was planned to be alternative creatures/upgrades?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Pellish
Pellish


Adventuring Hero
posted August 17, 2012 11:56 AM

Quote:
I vaguely remember reading about creatures like the Satyr being an alternative creature, but what else was planned to be alternative creatures/upgrades?


I also remember Nightmare being planned as an alternative Inferno creature.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
vnnhikute58
vnnhikute58

Tavern Dweller
posted August 18, 2012 05:13 AM

Quote:
I vaguely remember reading about creatures like the Satyr being an alternative creature, but what else was planned to be alternative creatures/upgrades?

Dragon Slayer being planned as an alternative Castle creature, too here : http://www.hota.acidcave.net/gallery_concept_arts.html

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Pellish
Pellish


Adventuring Hero
posted August 18, 2012 03:07 PM
Edited by Pellish at 15:11, 18 Aug 2012.

Here are alternative creatures that were planned aside from the ones already mentioned. I think the HotA crew said that alternative creatures isn't a feature that will be implemented in the coming versions but will be saved for later though.

Werewolf for Necropolis


Mummies for Necropolis


Sphinx for Stronghold


Leprechaun for Rampart


EDIT:

I wonder what happened to the planned desert terrain, shown here:



New terrains would be very cool in my opinion. But maybe HotA scrapped it? From the looks of it it's an old screenshot and therefore possibly an expired idea?

I atleast hope we'll see a new terrain once Forge gets released as hinted on the screenshots. :-)



 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
hallom
hallom

Tavern Dweller
posted August 18, 2012 07:20 PM

feedback

Hey Guys! First of all, HoTA IS AWESOME! Congrats! And I also like the concept of Forge, it has a lot of potential in it. However in Cove town I feel the lizard, nix doesn't really fit, there are a lot of other cool sea creatures like leviathan, kraken, naiad, siren, octopus or squid. Unless you want to create a full water town later, but still, the lizard doesn't feel right.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Slayer
Slayer


Adventuring Hero
posted August 19, 2012 04:37 AM
Edited by Slayer at 04:57, 19 Aug 2012.

Very, very cool! Glad to see progress is going nice and fast I only have one question at the moment though.

What is the currently planned new towns for the game at final release? Cove/Forge/ / /?
(I Know that Kronwerk and Cathedral were originally planned)


Also, are there any patch with the newest released version? thought I saw something but couldn't find it again.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Pellish
Pellish


Adventuring Hero
posted August 19, 2012 11:30 AM

Quote:
Hey Guys! First of all, HoTA IS AWESOME! Congrats! And I also like the concept of Forge, it has a lot of potential in it. However in Cove town I feel the lizard, nix doesn't really fit, there are a lot of other cool sea creatures like leviathan, kraken, naiad, siren, octopus or squid. Unless you want to create a full water town later, but still, the lizard doesn't feel right.


I don't think the HotA team will change the Nix. It's been a part of Cove for a long time.

Quote:
Very, very cool! Glad to see progress is going nice and fast I only have one question at the moment though.

What is the currently planned new towns for the game at final release? Cove/Forge/ / /?
(I Know that Kronwerk and Cathedral were originally planned)


Also, are there any patch with the newest released version? thought I saw something but couldn't find it again.


I think Forge is the only officially announced town since Kronwerk and Cathedral were scrapped.

There is a bugfix released for HotA 1.1: https://www.dropbox.com/s/q5etub9eeivj8k7/HotA1_1Bugfix.exe

and also https://dl.dropbox.com/u/61759222/HoMM/HotA_ext.lod which is an external lod file which experiments on having creature accumulation in external creature dwellings.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Wazzz
Wazzz


Adventuring Hero
posted August 19, 2012 11:50 AM

I think the Nix fits in perfectly well. If anything, it's one of the few additions to the Cove town that makes it true to the Heroes of Might and Magic style of each town is a compilation of creatures that can potentially fit well together :3

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
vnnhikute58
vnnhikute58

Tavern Dweller
posted August 19, 2012 02:00 PM

'' Stellar Firmament increases weekly creature generation by 50 percent, adds 5000 gold per day, and makes all terrains the native ones for Cove. '' ? what does it mean ?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Wazzz
Wazzz


Adventuring Hero
posted August 19, 2012 02:03 PM

It means that whenever they do a battle against an enemy creature stack or hero, they will get the speed bonus from the terrain type, I believe.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Honorable
Undefeatable Hero
posted August 19, 2012 02:03 PM
Edited by Salamandre at 14:04, 19 Aug 2012.

+1 speed any battle, maybe also pathfinding no penalty but not sure.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Sav Online
Sav


Adventuring Hero
posted August 19, 2012 04:24 PM

Usual native terrain bonuses on every terrain: no movement penalty; +1 attack, defend, speed in battle; detection and ignoring landmines in battle.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Pellish
Pellish


Adventuring Hero
posted August 21, 2012 05:05 PM

I have recreated the map "Shores of Hell" from one of the HotA campaigns because I loved its geography and its feeling. I hope the HotA team aren't offended in any way by this. If so I will take down the link but I hope they won't be. All credits go to the HotA team - the original creators of this map.

I thought it would be a great 1v1 map and I recommend playing with Cove. Remember that this map can only be played with h3hota.exe as it contains HotA objects.

http://www.speedyshare.com/57gcq/HotA-Shores-of-Hell.rar

I hope you like it. Please give me feedback.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
[ This thread is 99 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 (45) 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 ] < Prev Thread . . . Next Thread >
Post New Poll †† Post New Topic †† Post New Reply

Page compiled in 3.7584 seconds