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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Spells of the 6 circle - imagine them!
Thread: Spells of the 6 circle - imagine them! This thread is 7 pages long: 1 2 3 4 5 6 7 · «PREV / NEXT»
zamfir
zamfir


Promising
Supreme Hero
Allez allez allez
posted June 02, 2008 08:28 PM

I think that spell should be adventure.

And my Abslotue Cheater's Dream spell is not circle 999999, it Circle Infinte.
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Darkshadow
Darkshadow


Legendary Hero
Cerise Princess
posted June 02, 2008 08:54 PM

ABSOLUTEIMBASUPERUBERSPELL:Summons 1 peasant on the battlefield
cost:100 mana

EVENMOREEVILSPELL:Sends a request rant to microsoft about technical support.
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Fauch
Fauch


Responsible
Undefeatable Hero
posted June 02, 2008 09:00 PM
Edited by Fauch at 21:02, 02 Jun 2008.

Quote:

Dungeon:Magic strength-Grants immunity to spell to hero's army,and spells ignore enemy army's magic resistence.Drains all of hero's mana.


how do you cast spells if you have no mana left?

Quote:
EVENMOREEVILSPELL:Sends a request rant to microsoft about technical support.

OMGWTFUBERIMBA!!!!!

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WarLore
WarLore


Famous Hero
servant of urgash
posted June 02, 2008 10:12 PM
Edited by WarLore at 12:22, 03 Jun 2008.

Quote:
Quote:

Dungeon:Magic strength-Grants immunity to spell to hero's army,and spells ignore enemy army's magic resistence.Drains all of hero's mana.


how do you cast spells if you have no mana left?

Quote:
EVENMOREEVILSPELL:Sends a request rant to microsoft about technical support.

OMGWTFUBERIMBA!!!!!



HOLY MOTHER OF GOD EVENMOREEVILSPELL is so imba.

and yes dungeon spell would be useless,if it would drain all mana

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Bone_Master
Bone_Master


Adventuring Hero
posted June 03, 2008 06:07 AM

Quote:
Quote:

Dungeon:Magic strength-Grants immunity to spell to hero's army,and spells ignore enemy army's magic resistence.Drains all of hero's mana.


how do you cast spells if you have no mana left?

Simple:either have a spellcasting creature to spellcast for you,or have some familiars steal mana for you.Or perhaps channel mana with a druid.

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Laue
Laue


Adventuring Hero
posted June 03, 2008 06:47 AM

Drink a mana potion of course. Oh wait.....
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Bone_Master
Bone_Master


Adventuring Hero
posted June 03, 2008 07:13 AM

Quote:
Drink a mana potion of course. Oh wait.....


What?No potions in this game?

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Nikita
Nikita


Famous Hero
Meepo is underrated
posted June 03, 2008 08:23 AM

Yes there is(didn't you know?),but it is hard to find.

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WarLore
WarLore


Famous Hero
servant of urgash
posted June 03, 2008 12:24 PM
Edited by WarLore at 12:24, 03 Jun 2008.

Quote:
Quote:
Quote:

Dungeon:Magic strength-Grants immunity to spell to hero's army,and spells ignore enemy army's magic resistence.Drains all of hero's mana.


how do you cast spells if you have no mana left?

Simple:either have a spellcasting creature to spellcast for you,or have some familiars steal mana for you.Or perhaps channel mana with a druid.


still useless.only half mana should go
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Bone_Master
Bone_Master


Adventuring Hero
posted June 03, 2008 12:31 PM

Ok,fine.But the effect has to be toned down a little too(same for the other spells).I hate the spells in this game,they're less then 50,while in H4 there were more than 100!

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WarLore
WarLore


Famous Hero
servant of urgash
posted June 03, 2008 12:36 PM

Quote:
Ok,fine.But the effect has to be toned down a little too(same for the other spells).I hate the spells in this game,they're less then 50,while in H4 there were more than 100!

but heroes4 sucks.
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Bone_Master
Bone_Master


Adventuring Hero
posted June 03, 2008 12:41 PM

Quote:
Quote:
Ok,fine.But the effect has to be toned down a little too(same for the other spells).I hate the spells in this game,they're less then 50,while in H4 there were more than 100!

but heroes4 sucks.


Why?I don't see anything wrong with the game

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Fauch
Fauch


Responsible
Undefeatable Hero
posted June 03, 2008 12:54 PM
Edited by Fauch at 12:55, 03 Jun 2008.

Quote:
Ok,fine.But the effect has to be toned down a little too(same for the other spells).


the warlock already ignores a lots of the magic resistance

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Bone_Master
Bone_Master


Adventuring Hero
posted June 03, 2008 02:01 PM

Quote:
Quote:
Ok,fine.But the effect has to be toned down a little too(same for the other spells).


the warlock already ignores a lots of the magic resistance


Alright then,50% of heroes' army get immunity to magic(irresistable magic is canceled).25% of hero's mana is drained and cannot be recovered until the end of combat.

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WarLore
WarLore


Famous Hero
servant of urgash
posted June 03, 2008 07:16 PM

Quote:
Quote:
Quote:
Ok,fine.But the effect has to be toned down a little too(same for the other spells).I hate the spells in this game,they're less then 50,while in H4 there were more than 100!

but heroes4 sucks.


Why?I don't see anything wrong with the game


i see.Heroes4 is reason why new world computing,3do doesnt make games anymore. and it was full of stupid ideas
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 03, 2008 07:42 PM
Edited by Elvin at 19:45, 03 Jun 2008.

That's your opinion but let's not start evaluation the H4 features, has been done more than once. Also the company was going bankrupt which was why H4 was not more fine tuned.
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WarLore
WarLore


Famous Hero
servant of urgash
posted June 03, 2008 09:36 PM
Edited by WarLore at 21:44, 03 Jun 2008.

k. new spell mass raise dead: the necromancer's dream spell,can be cast only once per combat mana cost:50
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Darkshadow
Darkshadow


Legendary Hero
Cerise Princess
posted June 03, 2008 09:41 PM

Whats the point?It wastes precious mana used for PMs, frenzies and arcanes, and -10% hp for all creatures?!I would rather take destructive magic than that.And you should belive me on this.
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WarLore
WarLore


Famous Hero
servant of urgash
posted June 03, 2008 09:44 PM

i  do.
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Laue
Laue


Adventuring Hero
posted June 04, 2008 06:24 AM

Destructive utterly sucks IMO, even on campaing heroes. PM, Frenzy, DV, buffs and debuffs are much more effective IMO. But I guess my opinion will change someday
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