Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 5 - Modders Workshop > Thread: new alternative upgrades : the beta
Thread: new alternative upgrades : the beta This thread is 12 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 · «PREV / NEXT»
Fauch
Fauch


Responsible
Undefeatable Hero
posted August 13, 2008 06:55 PM bonus applied by VokialBG on 04 Sep 2008.
Edited by Fauch at 16:02, 14 Aug 2008.

I'm fixing a couple of things but I still have problems with the transparency of icons, the animset of the simplet (raah!!)
and I'm still waiting the textures of the mort glaciale and the rainbow unicorn.

btw, maybe someone could make a texture and an icon for the stone dragon? it doesn't look like it's made of stone with me.

simplet fixed !!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Disturbed-Gnu
Disturbed-Gnu


Supreme Hero
Pro Bacon Vodka Brewer
posted August 22, 2008 03:49 PM
Edited by Disturbed-Gnu at 15:51, 22 Aug 2008.

http://www.filefactory.com/file/7ff6e3/n/Icons_rar">Icons.rar
Copy the adress ^^

Icons on Rainbow Unicorn and Cold Death

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Fauch
Fauch


Responsible
Undefeatable Hero
posted August 22, 2008 11:41 PM

thank you. the changes are done. I think I'll test them tomorrow.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
antipaladin
antipaladin


Promising
Legendary Hero
of Ooohs and Aaahs
posted August 23, 2008 12:08 AM

it seems you copy the name from my h3 mod
anyway wanted to give my opinion:
orcs should be DARK green,as well as goblins,But not centours,have varity..
the 3rd upgrade is awesome.I seggest changing and swaping few races to relagin few factions.
and rename few stuff in the process..squire-crusader,obsidien golem-gold golem and etc.
change some storys,depends what ur aiming for.
my 2 cents,.
____________
types in obscure english

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Fauch
Fauch


Responsible
Undefeatable Hero
posted August 23, 2008 12:50 PM

Quote:
.I seggest changing and swaping few races to relagin few factions.

what?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Disturbed-Gnu
Disturbed-Gnu


Supreme Hero
Pro Bacon Vodka Brewer
posted August 26, 2008 05:19 PM

ANTIPALADIN#
Ahhh finally someone hwo agrees me in dark green instead of dark blue!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Fauch
Fauch


Responsible
Undefeatable Hero
posted August 26, 2008 06:17 PM

I agree if someone else does the textures and icons

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Disturbed-Gnu
Disturbed-Gnu


Supreme Hero
Pro Bacon Vodka Brewer
posted August 27, 2008 06:47 PM

Hmm, your creatures don't show up in map editor because you don't have a this kind of path/txt:

MapObjects/_(AdvMapObjectLink)/Monsters/NCF/Creature??? (Creature number)


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
SimonaK
SimonaK


Promising
Supreme Hero
posted August 27, 2008 07:07 PM

When Radar releases a NCF, this NCF directly works in editor.

What is the difference?


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Disturbed-Gnu
Disturbed-Gnu


Supreme Hero
Pro Bacon Vodka Brewer
posted August 27, 2008 07:39 PM

In he's released NCF's there is a folder named _(AdvMapObjectLink) and a txt document in there!

I have tjekket all the NCF ive downloaded, and thoose hwo shows up in editor is the NCF's with that document in that folder!
And thoose without are the ones not shown in editor!

So maybe you should tjek it out?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Fauch
Fauch


Responsible
Undefeatable Hero
posted August 27, 2008 08:54 PM

all my creatures have a file there. or maybe it wasn't what you meant?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Disturbed-Gnu
Disturbed-Gnu


Supreme Hero
Pro Bacon Vodka Brewer
posted August 28, 2008 08:44 PM

Oooh i actually don't know why i said that :S
Errh, forget what i said! hehe (silly me)

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
antipaladin
antipaladin


Promising
Legendary Hero
of Ooohs and Aaahs
posted August 28, 2008 09:26 PM

Quote:
ANTIPALADIN#
Ahhh finally someone hwo agrees me in dark green instead of dark blue!

in my view,goblins orcs and ogres who are not green are not goblins orcs and ogres,they are half .
____________
types in obscure english

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Disturbed-Gnu
Disturbed-Gnu


Supreme Hero
Pro Bacon Vodka Brewer
posted August 29, 2008 04:11 PM

Thats right! But i have tried to make them green, but they looked like goo.. But maybe dark green would work yeah!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
NIght_Heaven
NIght_Heaven


Adventuring Hero
Lonely star in heaven dream
posted August 29, 2008 05:08 PM

Very very nice colors..much better than original.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted August 29, 2008 08:57 PM

Hey Fauch! I've just had a look at the upgraded version of package and the progress is fantastic. What I've seen so far finally looks great and professional. Keep it up!
Let me know if you need any advice or testing.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Fauch
Fauch


Responsible
Undefeatable Hero
posted August 29, 2008 10:30 PM
Edited by Fauch at 16:44, 02 Sep 2008.

I would like some testers yes, to report bugs, to see if the balance is good (at least between my upgrades and the 2 other upgrades), if the new upgrades play differently enough from the other ones...

could someone create the icons for the following creatures ? (with a transparent background in game)


(without the hair)








(delete the mace and make it look golden)




 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
SimonaK
SimonaK


Promising
Supreme Hero
posted September 03, 2008 03:38 AM
Edited by SimonaK at 03:43, 03 Sep 2008.

Allo Fauch,

Here the discovered bugs in my first tests:

In GameMechanics/Creature/Creatures...

Creature_327.xdb

Replace

Quote:
<MonsterShared href="/MapObjects/Dungeon/AcidDragon.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>


by

Quote:
<MonsterShared href="/MapObjects/Dungeon/Acid_Dragon.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>


Creature_328.xdb

Replace

Quote:
<MonsterShared href="/MapObjects/Dwarf/FieryDragon.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>


by

Quote:
<MonsterShared href="/MapObjects/Dwarf/Fiery_Dragon.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>


Creature_333.xdb

Replace

Quote:
<MonsterShared href="/MapObjects/Preserve/Alt_upgrade/CrystalDragon.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>


by

Quote:
<MonsterShared href="/MapObjects/Preserve/CrystalDragon.(AdvMapMonsterShared).xdb#xpointer(/AdvMapMonsterShared)"/>



In GameMechanics/CreatureVisual/Creatures...

MetaVampire.(CreatureVisual).xdb

Replace

Quote:
<CreatureNameFileRef href="/Text/Game/Creatures/Necropolis/MetaVampire_name.txt"/>


by

Quote:
<CreatureNameFileRef href="/Text/Game/Creatures/Necropolis/3rd/MetaVampire_name.txt"/>


Replace

Quote:
<DescriptionFileRef href="/Text/Game/Creatures/Necropolis/MetaVampire_desc.txt"/>


by

Quote:
<DescriptionFileRef href="/Text/Game/Creatures/Necropolis/3rd/MetaVampire_desc.txt"/>






 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Fauch
Fauch


Responsible
Undefeatable Hero
posted September 03, 2008 05:04 PM

fixed. thank you.
btw, I think I've finally found a way to do the icons

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
SimonaK
SimonaK


Promising
Supreme Hero
posted September 04, 2008 09:09 AM

I strongly suggest to rename the stronghold tier 4 french name.

« Fille de la Nuit » already exists as CREATURE_275 by Morrock

Please, find another name.

Surly same thing for english name.






 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 12 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 · «PREV / NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0660 seconds