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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Finding Harmony Town Competition
Thread: Finding Harmony Town Competition This thread is 43 pages long: 1 2 3 4 5 ... 10 20 30 ... 39 40 41 42 43 · «PREV / NEXT»
Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 01, 2010 03:36 AM

I AM sorry, each time I wanted to continue, RL came and gave me another kick into my face or some places where it hurts more...and I YET still find RL more important

no joking guys, I AM sorry. I always liked this competition and I'm highly delaying...

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted March 01, 2010 04:41 PM
Edited by LizardWarrior at 16:43, 01 Mar 2010.

Quote:
yeah. seeing as its taken you like 3000000000000000000 years.


Hey!I fiind a dinosaur skeleton!Intersting,this dinosaur was in life when I started my faction!

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 01, 2010 04:48 PM
Edited by Jiriki9 at 15:01, 03 Mar 2010.

...I am not really FINISHED, but sith can judge anytime he wants...as he, for me, could allready have done the last...waht were you saying...200000000 years?


EDIT: wrote sith an IM

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted March 03, 2010 04:17 PM

Ok,beacuse I made 4 posibilities for towns in next round

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 03, 2010 09:27 PM

how can you made possibilities for towns when you haven'T seen the creatures we have to use?

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted March 04, 2010 06:07 PM

Simple,I made 4 towns and some creature based.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 05, 2010 01:02 AM
Edited by Jiriki9 at 15:38, 08 Mar 2010.

nd if we only get creatures you can't at all fit into one of your towns?


EDIT:

where is sith???

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted March 08, 2010 06:41 PM
Edited by LizardWarrior at 20:13, 08 Mar 2010.

yes:WHERE IS sith?I waited enough!

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted March 08, 2010 07:57 PM

Hai.  Since I started this mess I'm here to keep it going, in absence of Sith I'll judge/put up a new round.  Give me some time tho I'd like to read thru this to see what happened since I've been gone.
____________
How exactly is luck a skill?

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted March 08, 2010 08:19 PM

Excelent,now we must just wait the results.I want to make a new faction!

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted March 09, 2010 11:40 PM

Update: I've read thru and I'm making my decisions, results should be up before too long.
____________
How exactly is luck a skill?

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Jiriki9
Jiriki9


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Undefeatable Hero
Altar Dweller
posted March 10, 2010 12:22 AM

yeeeha!

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted March 10, 2010 12:40 AM

Berny-Mac's The Vault: I quite liked this faction, the theme and feeling was very persistant, and the creatures felt like they were almost evolving from sludge to powerful and exciting creatures.  Good job! 9/10

Lizard Warrior's The Farm: Your faction is interesting, and certainly agricultural outsiders would likely form armies in times of war since they keep being pillaged by orcs, but you only used 3 creatures.  Nice try tho.  6/10

Einomida's Keep: Incomplete, but going in a good direction.  The faction (what we saw of it) looked like it fit well together.  Would have liked to see how it ended up.  6/10

Jiriki9's Cinealkeur: I like the overall theme, however, part of me worries if it might be a bit overpowered.  A little more background would be nice, but still a strong entry.  8/10

And so the clear winner is Berny-Mac!  Congrats!  Sorry this round has lasted what, three months?  I'll put up new creatures and deadlines and things as soon as I finish thinking of them!  
____________
How exactly is luck a skill?

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Berny-mac
Berny-mac


Promising
Legendary Hero
Lord Vader
posted March 10, 2010 12:43 AM

MUAHAHAHAHAHAHAHA!!!!
Okay, so what's for the next round?
____________
Skyrim RP? YES!
Here it is!

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted March 10, 2010 12:54 AM

Need to use at least 3 out of 7:

1) Creature with a Unique/Rare Weapon - Go all out, find some new way to kill things.
2) Animal - Ridden or not, find some animal from the REAL WORLD.
3) Dragon - Cannot be at level 7, must be at least somehow draconic.
4) Other Race - A creature that belongs to an existing race (one found in Heroes V) that is not the race of the faction.  
5) Summoner - A creature that summons/spawns other creatures.
6) Tentacles - A creature of some kind with tentacles.
7) Knight: Some manner of creature with a Weapon and Armor.  Cannot combine with 1.

Also, you must combine at least two of these into one creature to use in your faction.
Flying, Old, Aristocratic, Child, Crystalline, Musical.  

Note: This creature must be entirely separate from the core 7 creatures.


I'll judge this round unless someone else wants to.  Tentative Deadline is Midnight GMT on the 3st of April.  In other words, you need to be done by Friday, the 2nd of April.

Good luck all!  
____________
How exactly is luck a skill?

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 10, 2010 01:02 AM
Edited by Jiriki9 at 01:04, 10 Mar 2010.

Quote:
Also, you must combine at least two of these into one creature to use in your faction.
Flying, Old, Aristocratic, Child, Crystalline, Musical.  

Note: This creature must be entirely separate from the core 7 creatures.



This means we MUST use 3 out of 7 plus one combined, did I get it right?

EDIT: also...you could just make a normal Knight and fullfill creature 2&7 could you?^^

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Berny-mac
Berny-mac


Promising
Legendary Hero
Lord Vader
posted March 10, 2010 01:04 AM

hehe, I should combine old and child together.
____________
Skyrim RP? YES!
Here it is!

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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted March 10, 2010 01:23 AM

@Jiriki: Yes to both.
@B-M:  DERP.   But...yes.
____________
How exactly is luck a skill?

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted March 10, 2010 01:28 PM

Fine

Since I had a neutral good town, it's probably time for some chaotic or lawful neutral town^^ (still following my self-given, lonely challenge )Or evil

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted March 10, 2010 05:11 PM
Edited by LizardWarrior at 07:53, 08 May 2010.

I'm first at faction!I will make it with my hand draws(in pencil)!

Oasis
Aka: The alliance between Lizardmen and Merkats
Associated colors: Orange and Red
Worship: Ar-jan-al-dei,the great Lizard of the deserts
Country / kingdom:Azabin Empire
Capital city: Mufara-Jed
Motto:Control the desert and survive,let desert to control you and you will die
Key symbols: The scorpion,the snake and skull.


Relationship:
Aly:Neutral:Enemy
-made by me
Castle-
Sylvan-
Academy-
Inferno-
Dungeon-
Necropolis-
Fortress-
Stronghold-
Farm-

______________________________________________________________________
______________________________________________________________________

1. Location/Fauna

The Azabin Empire is situaded on the great desert of Anorch,there live a lot of dangerous creatures,to small and venomus vipers to giants scorpions and arvals.But many and large spiders travel the desert,there are theree species of huge spiders:Sand Spider,Solar Spiders and Camel Spiders.The Sand Spiders have 1.50m in lenght and 120kg,they have a paralysing venom,who can parayse the victim per life.Solar Spiders,the name say all,they stay all day at sun to control the body temperature,like reptiles,they are much heavy than their cousins,sand spiders with a weight of 240kg.The Camels Spiders are very fast and very large,double like Solar Spiders.

Anothers interesting but very dangerous are Arvals,a giant winged lizard with acid breath who burn enemy,there are theree species of Arvals:Wyverns,Arcinds and Metaarvals.The most powerful acid have the Arcind,but Metaarvals are more stronger.One of the most common creature in the desert is the Tuatara,one of the poisionus lizard.


____________________________________________________________________________________________________________________________________________

2.History
Era of Creation
".....at the begun all earth was only sand blew by Ar-jan-al-dei,with the great claw he caught the sand and he modeled it in a sphere...but the world was only desert,sand and rock,when saw this,the great lizard created the fire and water.They can move and floud,can create smoke,move rocks and sand.But wasn't enought,than a idea was shone in the Ar-jan-al-dei's mind:to create a master,who can move when he want,who can have mind and control the earth.And he created Erhem-ai-dan,first spider,insects and plants.And for tamed the spiders he created the Lizardmen...."


Era of Alliance
"...there was two different species,who lived in separated tribes,the lizardmen,who are powerful and large,but not many and merkats,who are small and agile,but very numerous.Bout tribes knew, a war bettwen they isn't a good idea,beacause this means a lot of victims and lost resources,but every part had who the other want,lizardmen,good meele weapons,agricultures,shappires,spiders and merkats,insects farms,ranged weapons and underground passages.A idea was an alliance,with this they can have all necesary...the bout parts accept and Azabin was created..."

Era of Technolgy
"...when the two tribes was united,they had more resources and theniques,but some was improved,the merkats spears was combined with lizard sword and had more sharp top.In the underground passages was put wooden pole and ceiling,like in sapphire mines.The spider was fed with insects from farms,water was transported from rivers to farms with underground moats,the same religion was adopted by bout species and was formed a language.The battle tactis was improved with strategical arrows clouds,the warrior clans was formed for training soldiers.The nation was prospere..."

Era of Magic
"...when thenology was improved,someones discoverd a strange power,with this they can control the elements,even life and death.They called him "hagas-jaz edim"(that's means the blow of god-lizard).A new class of warrior was introduced in Azabin's armies,mages.Also the life after dead idea was accepted,the deads bodies are mumified with spider web and special potions who protect the corpse agasint putrefaction.A new types of mages,based on death,recivied a important place in culture and armies of Azabin,Pirest of Deads(the desert veriosn of necromancer).They can control the deads and a secret type of magic,kept it from others races..."

Era of War
"...the Azabin isn't only nation who want to control the deserts,there is a great enemy,mages nations,Silver Cities.The first battle between their popolations,was the attack of Azabin's armies agasint the city of Afi-leeb,a outpost city near enemy teritory
____________________________________________________________________________________________________________________________________________
Hero Class:Seer
Racial Skill:Sand Magic
Skills






____________________________________________________________________________________________________________________________________________

Creartures
Level 1
Name: Tuatra

Tuatara are greenish brown, and measure up to 80 cm (31 in) from head to tail-tip with a spiny crest along the back, especially pronounced in males. Their dentition, in which two rows of teeth in the upper jaw overlap one row on the lower jaw, is unique among living species. They are further unusual in having a pronounced parietal eye, dubbed the "third eye", whose current function is a subject of ongoing research. They are able to hear although no external ear is present, and have a number of unique features in their skeleton, some of them apparently evolutionarily retained from fish. Although tuatara are sometimes called "living fossils", recent taxonomic and molecular work has shown that they have changed significantly since the Mesozoic era.

Comments:
A good lvl 1 creature,poision is a very formidable ability.Sand camouflage can be very useful when powerful enemiy's troops are near tuataras.

Atk:3
Def:3
Dmg:1-3
Health:6
Speed:7
Int:8
Abilities: Poision,Sand Camouflage
Growth:12/week
Cost:40gold
Dwelling:Lizard's Den
Tags:[real animal]

Level 1 Upg.
Name: Rihno Iguana
The Rhinoceros Iguana (Cyclura cornuta) is a threatened species of lizard of the genus Cyclura. They vary in length from 2 to 4 1/2 feet and skin colors range from a steely gray to a dark green and even brown. Their name derives from the bony-plated pseudo-horn or outgrowth which resembles the horn of a rhinoceros on the iguana's snout.The Rhinoceros Iguana, like other members of the genus Cyclura, is a large bodied, heavy headed lizard with strong legs and a vertically flattened tail. A crest of pointed horned scales extends from the nape of their neck to the tip of their tail. Their color is a uniform gray to brown drab.Most adults weigh 4.56 kilograms (10.1 lb) to 9 kilograms (20 lb)

Comments:
Awesome upragrade,4 attack,1 defense,damage and horn blow only for only 50gold.One of the greatest upragrade,build Lizard's lair fast.

Atk:7
Def:3
Dmg:2-4
Health:12
Speed:7
Int:8
Abilities: Poision,Sand Camouflage,Horn Blow
Growth:-"-
Cost:90gold
Dwelling:Lizard's Lair
Tags:[real animal]

Level 1 Alternative
Name: Sand Runers
Sand Runers are fast lizards,smaller than rhino iguanas,but more agile.They are used as couriers for letters and documents,also they can be training easy.Like mostly deserts creatures the Sand Alergator have a dangerous poision and have 80-150cm,5-25kg.Can dig under the sand and make tunnels long about 2-4km/night.

Comments:
A echilibrate unit,constant damage and very important,speed,it's quite fast.Have with 3 defense more than rinocer iguana,but with 3 less.Dig tunnels ability is a improved version of sand camouflage,because it's moved and protected in same time!

Atk:5
Def:6
Dmg:3
Health:10
Speed:9
Int:8
Abilities: Poision,Dig tunnels
Growth:-"-
Cost:-"-
Dwelling:-"-
Tags:[real animal]

Level 2
Name: Horned Viper
Horned viper Grows to a maximum length of 95 cm (37.62 in), although individuals usually measure less than 85 cm (33.66 in). Females are somewhat smaller than males. Maximum length also depends on race, with northern forms distinctly larger than southern ones.The average length is 50-70 cm (20 to 28 in) with reports of specimens over 1 m (40 in) in length. Females are usually larger and more heavily built, although the largest specimens on record are males.
The head is covered in small, irregular scales that are either smooth or only weakly keeled, except for a pair of large supraocular scales that extend beyond the posterior margin of the eye. 10-13 small scaled border the eye and two rows separate the eye from the supralabials. The nasal scale is large, single (rarely divided) and separated from the rostral by a single nasorostral scale. The rostral scale is wider than it is long.

Comments:
Good lvl 2 creature,again in Oasis's line-up we find horn blow.Also have good attack and damage and speed.It's like a Rihno Iguana,with more defense and little more attack and damage

Atk:7
Def:6
Dmg:2-5
Health:15
Speed:9
Int:7
Abilities: Poision,Sand Camouflage,Horn Blow
Growth:12/week
Cost:100gold
Dwelling:Viper's Rock
Tags:[real animal]

Level 2 Upragrade
Name: Anorch Cobra

The Anorch Cobra are large 3-4m long,have a deadly poision who can kill a man in 1hours or Paralyse him per life.But they live only in Anorch,only who are immune at this poision are the lizardmen,only they can training these snakes.The venom attack the nervous sistem and block the brain's commands.A snake can deal 20ml per bite,a letal quanity.

Comments
A wrost upragrade,1 attack,3 health,1 damage and no reatalitation for
100 gold.It's lose the horn blow ability in favour of no retalitation.

Atk:7
Def:7
Dmg:3-6
Health:18
Speed:9
Int:8
Abilities: Poision,Sand Camouflage,Enemy no reataliate
Growth:-"-
Cost:200gold
Dwelling:Cobra's Rock
Tags:[real animal]

Level 2 Alternative
Name: Diamond Snake
Diamond Snake is reaching between 2 to 4 metres in length and weighing up to 15 kg. M. s. mcdowelli is the largest form, regularly attaining lengths of 2.7–3 m (9–10 feet).M. s. variegata is the smallest, averaging of 120–180 cm (4-6) feet in length. The average adult length is roughly 2 m (6.5 ft). However, one 3-year-old captive male M. s. mcdowelli, measured in Ireland, was found to exceed 396 cm (13 ft). Males are typically smaller than females, in some regions females are up to four times heavier.The head is triangular with a conspicuous row of thermoreceptive labial pits.

Comments:
Exactly like cobra,with 1 more atack,less 1 defence,3 health and a lower damage rate.Same abilities and speed.

Atk:8
Def:6
Dmg:2-6
Health:15
Speed:9
Int:7
Abilities: Posion,Sand Camouflage,No retaliate
Growth:-"-
Cost:-"-
Dwelling:-"-
Tags:[real animal]

Level 3
Ele-bak Guard

Ele-bak is a Merkats Clan.Merkats are biped creatures,smaller than humans,but are agile and fast.First merkats clan was founded in age 4600 e.a(era of alliance).They equipment is formed of Spiked Spear,helm and scale armor.They are a real majority in Azabin Armies.They have light armor,because guards must move fast and avoid arrows.The group attack isn't a good strategy for merkats,because they aren't heavy armored and a rain of arrows can separates the troops.

Comments:
A basicaly light infantery in stats,but quite useful specials and speed.Feline reflex is a farm special,but the merkats was stolen it.The weak point it's their low defence.They are very cute,but dangerous.

Atk:8
Def:5
Dmg:3-8
Health:25
Speed:8
Int:12
Abilities:Feline Reflex,Separate Troop
Growth:10/week
Cost:230 gold
Dwelling:Guard Post
Tags:[creature with rare/unique weapon],[other race]

Level 3 Upg
Ele-bak Javeliner

Ele-bak members aren't trained only in hand-to-hand combat,the javeliner have a important place in Azabin armies.They thorw sharp javelines in strategical clouds,used for separate enemies formation.The most important for javeleniers is keeping enemies at distances,because they aren't very good at hand-to-hand combat.Also they have large basketes on back where they keep javelins.Javeliners have the same spears like guards,the only diference is the smaller size of thorwing javelins.

Comments:
Now,the cute merkats have somethink to "kill at distance".That transform the merkats from weak infantry to great shooters,but actually the stats aren't change(that's is low defence).

Atk:8
Def:5
Dmg:3-8
Health:25
Speed:8
Int:12
Ammo:12
Abilities:Feline Reflex,Separate Troop,Shooter
Growth:10/week
Cost:280 gold
Dwelling:Guard Tower
Tags:[creature with rare/unique weapon],[other race]

Level 3 alternative
Jebak-Anu Soldier

Jebak-Anu's merkats aren't like Ele-bak members,the armour style is very different.The major diferences are the armor's desing,it isn't build with scales,but with leather pieces catch with small iron rings,this make it more flexible and comfortable.Another difference is skull cap make from bronze and leather back.They use also instead of long spear a dagger and a short bow with a couple of arrows.They are trained to shoot with a few of arrows once,that's make it more dangerous than others merkats clan.

Comments:
Finally,the stats changed,less attack and damage for more defense and ammo.If you like to be offensive,don't lose hope,the triple arrow ability can deal more damage than javelin.


Atk:8
Def:7
Dmg:3-7
Health:25
Speed:8
Int:12
Ammo:25
Abilities:Feline Reflex,Separate Troop,Shooter,Triple Arrow
Growth:-"-
Cost:-"-
Dwelling:-"-
Tags:[creature with rare/unique weapon],[other race]


Lvl 4
Sand Spider

In the desert of Anorch live a lot of dangerous and venomus creatures.Sand Spider are large,with 120kg and 1.20m long,they're cheliceres are long and sharps like daggers.They eat big creatures
like cows and gazels,but these are rare in desert and they must eat anythink who find,locusts swarms and snad worms to corpses.They don't build webs only sand holes with trap doors(this means rocks or palm leaves,when pray is near they jump and catch it.They kill the victim with poision,who can die in a few minutes or paralyse.They are many and can be trained easy by experts lizardmen.

Comments:
Trully amazing,these are the best lvl 4 creatures,look at this attack and damage,cleary like a 5lvl creature,the giant damage and health!These spiders are awesome,look at specials: poision,camouflage,
deadly strike.They have a low defence,but with this attack can beat any other lvl 4 creature and some lvl5,like farm's cow!


Atk:15
Def:8
Dmg:12-15
Health:70
Speed:7
Int:15
Abilities:Sand Camouflage,Poision,Deadly Strike
Growth:4/week
Cost:500gold
Dwelling:Lair of Fear
Tags:[other race]


Lvl 4 Upg.
Solar Spiders

Solar Spiders are better hunters than sand spiders,with powerful poision.They are actually giant,they are much heavy than their cousins,sand spiders with a weight of 240kg and 1.80m long.Also they cheliceres are like swords,can cut easily an iron armor and swords!They stay all day at sun,because they must control temperature,like reptiles.They stay at hunt in sand with a leg at surface and when a creature think it's a worm and stay closly,they jump and inject the venom in victim's body,who die instantly.Another hunter tactic is the trap hole,the spider dig a hole,put some stones at its entrace,bound the rocks with a small wire of web and when feel vibration,jump and catch the pray!They are also more wanted than Sand Spiders for army,but are more hardly to train.

Comments:
Is still awesome and overpowered!It's the most powerful lvl4 creature(I said this,but what's matter?).More attack,and important defense for...400gold.


Atk:17
Def:9
Dmg:13-17
Health:80
Speed:7
Int:15
Abilities:Sand Camouflage,Poision,Deadly Strike,Places Trap
Growth:4/week
Cost:900gold
Dwelling:Cave of Terror
Tags:[other race]

Lvl4 Altenative
Camel Spider

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