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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Heroes 5 phylogenetics
Thread: Heroes 5 phylogenetics This thread is 2 pages long: 1 2 · NEXT»
alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted July 10, 2008 09:37 PM
Edited by alcibiades at 08:32, 15 Jul 2008.

Heroes 5 phylogenetics

Let's make a thread to discuss the Phylogenetics (i.e. the relation of the Classes and Races to each other) in Heroes 5. Please notice that this is total

geek area, so no flaming just because the topic does not interest you.

Feel free to debate this division!

Classes vs. Races
I think in order to get an understanding of the creatures, we need to recognize different layers of creature classifications, which I will label Classes

(overall level) and Races (specific level). In some cases it may even be relevant to divide further into Subraces or deviate races and group races in Groups,

a level between Class and Race.

Creature classes in Heroes 5
Off hand, I see the following groups of creatures:

Humanoids
Aberrations
Undead
Demons
Animals
Magical Beasts
Dragons?
Angels?
(Animates)
(Elemental)
(Spirits)


Some of these creatures are not very well described in the game - for instance, it's unclear wether the Dragons are to be considered a species within Magical Beasts, or a class for themselves. The same goes for Angels, which will be discussed below.

Below is how I would suggest to divide the creatures in the game.




Humanoids
This Class includes races characterized by the following traits:
- Highly to moderately intelligent, including ability to communite in formal language.
- Able to specialize, i.e. perform different traits in society.
- Form social colonies.
- "Human"-like, hence the name.
- Not an artificial race, i.e. deviated from other creatures.


Humanoids include
- Humans
- Elves
    - Sylvan Elves
    - 'Dark' Elves [deviate race]
- Dwarfs
- Nagas


The inclusion of the first three of these races is pretty simple. I include the Nagas here also, as the Heroes Mythology mention the Naga as the last of the "ancient races", as I think it's phraised. We have not yet seen the Naga in the game, obviously.


Aberrations (aka. Beastmen)
This Class includes races characterized by the following traits:
- Moderately intelligent, including ability to communite in formal language.
- Able to specialize, i.e. perform different traits in society.
- Form social colonies.
- A mixture of a Humanoid creature and some other species.
- An artificial race, i.e. deviated from other creatures.


Aberrations include
- The Orc Group
    - Orcs (created from Humans infused with Demon blood)
         - Shamana [subrace?] (created from Humans infused with Succubi blood OR simply female Orcs?)
    - Goblins (created from Humans infused with Imp? blood - origin uncertain)
         - * Gremlins (see below)
    - Centaurs (created from Humans(?) infused with Hell Horse blood)
    - Cyclops (created from Humans(?) infused with Devil(?) blood - origin uncertain)
- Gremlins [deviate race] (magically transformed Goblins)
- Minotaurs (created by Wizards merging Humans and Bulls)



Undead
This Class is special in the sense that it consist of creatures created from creatures belonging to the other groups after their death:
- Moderately to mildly intelligent, including ability to communite in formal language.
- Dead and re-animated.
- Immunity to mind control and morale effects.
- Second generation, i.e. had a life in one of the other classes before their current state.


Undead include
- The Post-humanoid group (created from Humanoid nature depending on their sentient state)
    - Skeletons (created from primitive Humanoids and Aberrations)
    - Zombies (created from sturdy Humanoids and Aberrations)
    - Vampires (created from advanced and specialized Humanoids and Aberrations)
         - Death Knights [subspecies] (outcast Vampire lords)
    - Liches (created from magic using Humanoids)
    - Mummies (nature uncertain)
    - Undead Cyclops (created from dead Cyclops)
- The Spirit group (also to be considered as Spirits as per below)
    - Ghosts (created from unsentient Magical Beasts and Animals as well as primitive Spirits)
    - Wights (created from sentient Magical Beasts and Spirits)
- Dragons (created from Dragons)



Demons
This Class includes races characterized by the following traits:
- Native to the Infernal plane.
- Unsentient to highly intelligent


Demons include
- The Demon group
    - Imps
    - Demons
    - Succubi
    - Pit Fiends
- The Inferno-bestial group
    - Hell Hounds
    - Hell Horses
- Devils



Animals
This Class includes races characterized by the following traits:
- Unsient and uncultured, don't form structured societies.
- Natural beings.
- Don't posses magical powers.
- Can be tamed to lesser or larger degree.


Animals include
- Horses
- Wolfs
- Bears
- Mammoths
- Rams
- Elephants
- Lizards (Grims)



Magical Beasts
This Class includes races characterized by the following traits:
- Moderately to mildly intelligent.
- Animal-like, but with magical or supernatural powers.
- Don't form structured societies, don't specialize.
- Can choose to ally with Humanoids.


Magical Beasts include
- Griffins
- Unicorns
- Treants
- Hydras
- Wyverns
- Manticores
- Phoenii



Dragonchildren
The ranking of these creatures as a Class of themselves may be a bit controversal. An alternative would be ranking this as a Group within the Magical Beasts.
This Class includes races characterized by the following traits:
- Highly intelligent.
- "Children" of the elemental Dragon Gods, i.e. has a divine relation.
- Social structure uncertain.
- Strong affinity to Magical powers.


Dragonchildren include
- The Dragon group
    - Chromatic Dragons [Water?] (Red Dragons, Black Dragons, Shadow Dragons)
    - Mineral Dragons [Earth] (Emerald Dragons (including "Green" Dragons), Crystal Dragons)
    - Metallic Dragons [Air?] (not yet represented on Ashan)
    - * Elemental Dragons [Fire] [also belong to the Elemental Class] (Fire Dragons, Magma Dragons, Lava Dragons)
- Angels [Light]
- Faceless [Darkness] (extinct from Ashan?)


The inclusion of the Angels (and Faceless) to this group may seem odd, but makes sense in the mythological sense that Angels were the Children of Elrath (The Dragon Of Light). However, the mythology is not quite consisten here, Angels and Faceless are actualyl ranked among the original races with the Humanoids, although grouping as such (Humanoids) would seem unatural.

Furthermore, there is a slight inconsistency in the fact that Faceless are related to the Dragon Of Darkness, which would also have seemed to be the natural alignment of the Chromatic Dragons (Shadow Dragon!, Black Dragon). I tentatively suggest aligning the Chromatic Dragons with the Dragon of Water, as this naturally completes the set of real Dragons with the 4 Elemental Dragons, but as the Nagas (who are devoted to the Dragon of Water) never made the game as a faction, we don't know whether actual speciae of Aquatic Dragons exist. As of yet, this subject seems somewhat unresolved.


Animates
This Class includes races characterized by the following traits:
- Animated from inanimate matter either through mechanics or magic.
- Insentient objects.


Animates include
- Golems (mechanical)
- *Gargoyles [also Elemental, see below] (animated)
- *Titans [also Spirits] (nature uncertain, part mechanical, animated and summoned spirit)


This Class obviously holds the role of trashcan of creatures that don't really fit the bill anywhere else. That being said, it does fit the theme of Academy excellently, although one could have wished for a bit more concistency in the nature of these creatures from Nival's side.


Spirits
This Class includes races characterized by the following traits:
- Spirits from either the material plane, the elemental planes or the outer planes.
- In case of outer-planar beings, summoned to and bound to the material plane through magic.
- In case of Elemental creatures, often strong elemental affinities and immunities.
- Various magical and mind-related abilities depending on native plane.


Spirits include
- The Elemental group
    - Air Elementals
    - Water Elementals
    - Fire Elementals
    - Earth Elementals
    - Elemental Dragons [also Dragonchildren, see above] (Fire Dragons, Magma Dragon, Lava Dragons)
    - Gargoyles [also Animates, see above]
- * The Undead group [see undead]
    - Ghosts
    - Wights
- The Outer Planar(?) group
    - Djinns (apparantly originats in Elemental plain, but are not Elemental in nature)
    - Rakshasa (from the borderareas of the material plane)
- *Titans [also Animates] (nature uncertain, part mechanical, animated and summoned spirit)
- Sprites (forest spirits from material plane)


This class is pretty vague in its division, spanning a number of quite different creature groups.






I think I have thus accounted for all creatures currently known in the world of Ashan. Feel free to debate this and question the divisions I've made!
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Daystar
Daystar


Honorable
Legendary Hero
Back from the Dead
posted July 11, 2008 01:24 AM

Titans: Made from soul of animating wizard
Death Knights: Outcast Vampires.
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted July 11, 2008 07:28 AM

Quote:
Titans: Made from soul of animating wizard


I think appropriately labeling the Titan is difficult. As the description says:

Colossi are the most powerful creatures that can be built or summoned by the Wizards. They are created using the same basic method as golems, but on a much larger scale. Each Colossus also hosts a figment of the soul of his creator.

Hence, I label the Titans as part Animate and part Spirit (i.e. magically infused with spirit). However, as it is not a spirit summoned from the other world, but rather a part of the Wizard's own spirit, quistion is wether it would be more true to simply label it pure Animate.

Quote:
Death Knights: Outcast Vampires.


I was not aware of that. Death Knights are now labeled as Subspecies to Vampires.
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Daystar
Daystar


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Legendary Hero
Back from the Dead
posted July 11, 2008 02:21 PM

Cool, although they're more of a separate group.  Meh, whatever.
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Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted July 11, 2008 05:14 PM
Edited by Asheera at 18:19, 11 Jul 2008.

My view on Heroes 5 Races

Interesting thread Alc

Let's start with the Races (or Classes if you prefer):

Human
Elf
Dark Elf
Dwarf
Goblinoid
Orc
Dragon
Animal
Celestial
Fiend
Fiendish Animal
Fey
Giant
Magical Creature
Elemental
Construct
Undead Mindless
Undead Human
Undead Spirit
Undead Dragon
Undead Animal

Notice that I packed a lot of creatures in the Animal class. That's because the fact that Griffins don't exist in the real world doesn't mean they are not normal "animals" in the world of Ashan. The Magical Creature category contains only Rakshasas, Djinns and Phoenixes.


Race/Class properties:

Human, Elf, Dark Elf, Dwarf:
- Highly to moderately intelligent, including ability to communite in formal language.
- Able to specialize, i.e. perform different traits in society.
- Form social colonies.

Goblinoid, Orc:
- Moderately intelligent, including ability to communite in formal language.
- Able to specialize, i.e. perform different traits in society.
- Form social colonies.
- A mixture of a Humanoid creature and some other species (in case of Orcs a fiendish creature).
- An artificial race, i.e. deviated from other creatures.

Dragon:
- Highly intelligent.
- Social structure uncertain.
- Strong affinity to Magical powers.

Animal:
- Unsient and uncultured, don't form structured societies.
- Natural beings.
- Don't posses magical powers.
- Can be tamed to lesser or larger degree.

Celestial:
- Highly intelligent.
- Social structure uncertain.
- Strong affinity to Magical powers.
- GOOD.

Fiend:
- Native to the Infernal plane.
- Highly intelligent.
- EVIL.

Fiendish Animal:
- Native to the Infernal plane.
- Unsient and uncultured, don't form structured societies.
- Don't posses magical powers.
- Can be tamed to lesser or larger degree.
- EVIL.

Fey:
- Highly intelligent.
- Various magical abilities.
- Live in the Nature around Trees.
- GOOD.

Giant:
- Moderately intelligent, including ability to communite in formal language.
- Able to specialize, i.e. perform different traits in society.
- Form social colonies.

Magical Creature:
- Moderately to mildly intelligent.
- Animal-like, but with magical or supernatural powers.
- Don't form structured societies, don't specialize.
- Can choose to ally with Humanoids.

Elemental:
- Strong elemental affinities and immunities.
- Some are insentient objects (Gargoyles)

Construct:
- Animated from inanimate matter either through mechanics or magic.
- Insentient objects.

Undead Mindless:
- No intelligence.
- Humanoids raised through Necromancy.

Undead Human:
- Humans that cheated death and granted immortality.
- Highly to moderately intelligent, including ability to communite in formal language.
- Able to specialize, i.e. perform different traits in society.
- Form social colonies.

Undead Spirit:
- Disturbed Spirits with Necromancy.
- Moderately intelligent, including ability to communite in formal language.

Undead Dragon:
- Dragons raised with Necromancy.
- Highly intelligent.
- Social structure uncertain.

Undead Animal:
- Animals raised with Necromancy.
- Unsient and uncultured, don't form structured societies.
- Don't posses magical powers.
- Can be tamed to lesser or larger degree.




Now, based on the above categories, here's how I would classify the creatures in Heroes 5.

Haven
Peasant/Conscript/Brute                 - Human
Archer/Marksman/Crossbowman             - Human
Footman/Squire/Vindicator               - Human
Griffin/Imperial Griffin/Battle Griffin - Animal
Priest/Inquisitor/Zealot                - Human
Cavalier/Paladin/Champion               - Human riding an Animal
Angel/Arch Angel/Seraph                 - Celestial
Hero                                    - Human riding an Animal

Sylvan
Pixie/Sprite/Dryad                         - Fey
Blade Dancer/War Dancer/Wind Dancer        - Elf
Hunter/Master Hunter/Arcane Archer         - Elf
Druid/Druid Elder/High Druid               - Elf
Unicorn/Silver Unicorn/Pristine Unicorn    - Animal
Treant/Ancient Treant/Savage Treant        - Plant (Animated)
Green Dragon/Emerald Dragon/Crystal Dragon - Dragon
Hero                                       - Elf riding an Animal

Fortress
Defender/Shieldguard/Mountain Guard        - Dwarf
Spearwielder/Skirmisher/Harpooner          - Dwarf
Bear Rider/Blackbear Rider/Whitebear Rider - Dwarf riding an Animal
Brawler/Berserker/Battle Rager             - Dwarf
Rune Priest/Rune Patriarch/Rune Keeper     - Dwarf
Thane/Thunder Thane/Flame Lord             - Giant
Fire Dragon/Magma Dragon/Lava Dragon       - Dragon
Hero                                       - Dwarf riding an Animal

Academy
Gremlin/Master Gremlin/Gremlin Saboteur             - Goblinoid
Stone Gargoyle/Obsidian Gargoyle/Elemental Gargoyle - Elemental
Iron Golem/Steel Golem/Magnetic Golem               - Construct
Mage/Arch Mage/Battle Mage                          - Human
Djinn/Djinn Sultan/Djinn Vizier                     - Magical Creature
Rakshasa Rani/Rakshasa Raja/Rakshasa Kshatra        - Magical Creature
Colossus/Titan/Storm Titan                          - Construct with Spirit
Hero                                                - Human riding an Animal

Dungeon
Scout/Assassin/Stalker                        - Dark Elf
Blood Maiden/Blood Fury/Blood Sister          - Dark Elf
Minotaur/Minotaur Guard/Minotaur Taskmaster   - Half-Human Half-Animal
Dark Raider/Grim Raider/Brisk Raider          - Dark Elf riding an Animal
Hydra/Deep Hydra/Foul Hydra                   - Animal
Shadow Witch/Shadow Matriarch/Shadow Mistress - Dark Elf
Shadow Dragon/Black Dragon/Red Dragon         - Dragon
Hero                                          - Dark Elf riding an Animal

Inferno
Imp/Familiar/Vermin                         - Fiend
Horned Demon/Horned Overseer/Horned Grunt   - Fiend
Hell Hound/Cerberus/Firehound               - Fiendish Animal
Succubus/Succubus Mistress/Succubus Seducer - Fiend
Hell Charger/Nightmare/Hell Stalion         - Fiendish Animal
Pit Fiend/Pit Lord/Pit Spawn                - Fiend
Devil/Arch Devil/Arch Demon                 - Fiend
Hero                                        - Fiend

Stronghold
Goblin/Goblin Trapper/Goblin Witchdoctor  - Goblinoid
Centaur/Centaur Nomad/Centaur Marauder    - Half-Orc Half-Animal
Warrior/Mauler/Warmonger                  - Orc
Shaman/Sky Daughter/Earth Daughter        - Orc
Slayer/Executioner/Chieftain              - Orc
Wyvern/Foul Wyvern/Paokai                 - Animal? or Magical Creature?
Cyclops/Untamed Cyclops/Bloodeyed Cyclops - Half-Orc Half-Giant
Hero                                      - Orc riding an Animal

Necropolis
Skeleton/Skeleton Archer/Skeleton Warrior - Undead Mindless
Zombie/Plague Zombie/Rot Zombie           - Undead Mindless
Ghost/Spectre/Poltergeist                 - Undead Spirit
Vampire/Vampire Lord/Vampire Prince       - Undead Human
Lich/Arch Lich/Lich Master                - Undead Human
Wight/Wraith/Banshee                      - Undead Spirit
Bone Dragon/Spectral Dragon/Horror Dragon - Undead Dragon
Hero                                      - Undead Human riding an Undead Animal

Neutral
Fire/Water/Earth/Air Elementals - Elemental
Death Knight                    - Undead Human riding an Undead Animal
Mummy                           - Undead Human
Phoenix                         - Magical Creature
Wolf                            - Animal
Manticore                       - Animal


That's all for now. I hope it makes sense
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carcity
carcity


Supreme Hero
Blind Sage
posted July 11, 2008 06:11 PM

Quote:
 - Shamana [subrace?] (created from Humans infused with Succubi blood OR simply female Orcs?)
Isn't female orc's just female humans infused with demon blood. but it would be cool thou. with two orc races. look alike but are not alike.
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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted July 11, 2008 06:14 PM

Quote:
Cyclops/Untamed Cyclops/Bloodeyed Cyclops - Half-Orc Half-Animal? or Orc?


What about Half-Orc Half-Giant?

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Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted July 11, 2008 06:21 PM

Excellent idea I added it
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Gnoll_Mage
Gnoll_Mage


Responsible
Supreme Hero
posted July 11, 2008 08:00 PM
Edited by Gnoll_Mage at 20:13, 11 Jul 2008.

If we're being geeky, doesn't Cyclops pluralise to Cyclopes? And where did that Phoenix plural come from?
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xerox
xerox


Promising
Undefeatable Hero
posted July 11, 2008 08:22 PM
Edited by xerox at 20:32, 11 Jul 2008.

My opinion.
Yes i copy pasted your post because i didnt bother writing up all creature names.

Classes: Humanoids, Animal, Spirit, Insectivorous Plant, Mutated Humanoid, Celestial/Avatar , Elemental, Construct, Hybrid, Fiend, Mutated Animal, Undead, Mindless, Soul Creature ( Sub-group of Undead), Conjured


Humanoids = Any creature that is intelligent and natural.

Animals = ...

Spirit = Allies of nature

Insectivorous Plant = Just like in real life, but Treants are bigger.

Mutated Humanoid = Any humanoid that has been mutated in some way.

Celestial/Avatar = Children of Gods

Elemental = A creature that is a part of the elements.

Construct = Something a creature has constructed.

Hybrid = A mix between two or more speices.

Fiend = A demonic class of creatures native to Sheogh. They are not humanoids because they are diffrent from them in some terms.

Mutated Animal = A animal that has been mutated in some way.

Undead = A creature that has been returned from life in a anatural way.

Mindless = A creature that lacks any signs of intelligence. 99,99% of everybody in the United States are of this type.

Soul Creature = A sub-group of undead, these are souls that has been created/transformed into creatures.

Conjured = A creature completly made by magic.

Haven
Peasant/Conscript/Brute                 - Humanoid
Archer/Marksman/Crossbowman             - Humanoid
Footman/Squire/Vindicator               - Humanoid
Griffin/Imperial Griffin/Battle Griffin - Animal
Priest/Inquisitor/Zealot                - Humanoid
Cavalier/Paladin/Champion               - Humanoid riding an Animal
Angel/Arch Angel/Seraph                 - Avatar/Celestial
Hero                                    - Humanoid riding an Animal

Sylvan
Pixie/Sprite/Dryad                         - Spirit
Blade Dancer/War Dancer/Wind Dancer        - Humanoid
Hunter/Master Hunter/Arcane Archer         - Humanoid
Druid/Druid Elder/High Druid               - Humanoid
Unicorn/Silver Unicorn/Pristine Unicorn    - Animal
Treant/Ancient Treant/Savage Treant        - Insectivorous Plant
Green Dragon/Emerald Dragon/Crystal Dragon - Celestial/Avatar ( Children of the Dragon Gods )
Hero                                       -  Humanoid riding an Animal

Fortress
Defender/Shieldguard/Mountain Guard        - Humanoid
Spearwielder/Skirmisher/Harpooner          - Humanoid
Bear Rider/Blackbear Rider/Whitebear Rider - Humanoid riding an Animal
Brawler/Berserker/Battle Rager             - Humanoid
Rune Priest/Rune Patriarch/Rune Keeper     - Humanoid
Thane/Thunder Thane/Flame Lord             - Mutated Humanoid
Fire Dragon/Magma Dragon/Lava Dragon       - Celestial/Avatar
Hero                                       - Humanoid riding an Animal

Academy
Gremlin/Master Gremlin/Gremlin Saboteur             - Mutated Humanoid
Stone Gargoyle/Obsidian Gargoyle/Elemental Gargoyle - Elemental & Construct Hybrid
Iron Golem/Steel Golem/Magnetic Golem               - Construct
Mage/Arch Mage/Battle Mage                          - Humanoid
Djinn/Djinn Sultan/Djinn Vizier                     - Elemental
Rakshasa Rani/Rakshasa Raja/Rakshasa Kshatra        - Spirit
Colossus/Titan/Storm Titan                          - Construct with Soul
Hero                                                - Human riding an Animal

Dungeon
Scout/Assassin/Stalker                        - Humanoid
Blood Maiden/Blood Fury/Blood Sister          - Humanoid
Minotaur/Minotaur Guard/Minotaur Taskmaster   - Hybrid
Dark Raider/Grim Raider/Brisk Raider          - Humanoid riding an Animal
Hydra/Deep Hydra/Foul Hydra                   - Animal & Mutated Animal ( Foul Hydra )
Shadow Witch/Shadow Matriarch/Shadow Mistress - Humanoid
Shadow Dragon/Black Dragon/Red Dragon         - Celestial/Avatar
Hero                                          - Humanoid riding an Animal

Inferno
Imp/Familiar/Vermin                         - Fiend & Animal Hybrid
Horned Demon/Horned Overseer/Horned Grunt   - Fiend
Hell Hound/Cerberus/Firehound               - Fiend & Animal Hybrid
Succubus/Succubus Mistress/Succubus Seducer - Fiend
Hell Charger/Nightmare/Hell Stalion         - Fiend & Animal Hybrid
Pit Fiend/Pit Lord/Pit Spawn                - Fiend
Devil/Arch Devil/Arch Demon                 - Fiend
Hero                                        - Fiend

Stronghold
Goblin/Goblin Trapper/Goblin Witchdoctor  - Hybrid
Centaur/Centaur Nomad/Centaur Marauder    - Hybrid
Warrior/Mauler/Warmonger                  - Hybrid
Shaman/Sky Daughter/Earth Daughter        - Hybrid
Slayer/Executioner/Chieftain              - Hybrid
Wyvern/Foul Wyvern/Paokai                 - Mutated Animal
Cyclops/Untamed Cyclops/Bloodeyed Cyclops - Hybrid
Hero                                      - Hybrid riding an Animal

Necropolis
Skeleton/Skeleton Archer/Skeleton Warrior - Undead & Mindless
Zombie/Plague Zombie/Rot Zombie           - Undead
Ghost/Spectre/Poltergeist                 - Soul Creature
Vampire/Vampire Lord/Vampire Prince       - Undead
Lich/Arch Lich/Lich Master                - Undead
Wight/Wraith/Banshee                      - Soul Creature
Bone Dragon/Spectral Dragon/Horror Dragon - Undead Celestial/Avatar
Hero                                      - Undead & Humanoid Human riding an Undead Animal

Neutral
Fire/Water/Earth/Air Elementals - Elemental
Death Knight                    - Undead riding an Undead Animal
Mummy                           - Undead
Phoenix                         - Conjured
Wolf                            - Animal
Manticore                       - Animal
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted July 11, 2008 09:05 PM

@Xerox, use the [courier] tag at the start of your post and end it with [/font] It'll look much better

@GnollMage:
Quote:
And where did that Phoenix plural come from?
Hmm, I checked the online dictionary and it doesn't even say the plural... how should we call them?
____________

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TheDeath
TheDeath


Responsible
Undefeatable Hero
with serious business
posted July 11, 2008 10:48 PM

Does Ashan have an Infernal plane? I dunno...

And for @Asheera:
Quote:
Undead Mindless:
- No intelligence.
Is intelligence the same as will?

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xerox
xerox


Promising
Undefeatable Hero
posted July 11, 2008 11:43 PM

Sheogh lies underground so no, Ashans has no planes.

No it isnt
The Skeletons have no intelligence. Zombies have because there is a Zombie hero. Skeletons both have no intelligence and no free will, they are bound to their masters.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Cepheus
Cepheus


Honorable
Legendary Hero
Far-flung Keeper
posted July 11, 2008 11:49 PM

You sure?  They call it "the jailworld of Sheogh", plus it only ever seems to be reached through portals (except in that odd scenario where Raelag apparently enters Sheogh's overworld borders).
____________
"Those who forget their history are inevitably doomed to repeat it." —Proverb, Might and Magic VIII

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xerox
xerox


Promising
Undefeatable Hero
posted July 11, 2008 11:52 PM
Edited by xerox at 23:53, 11 Jul 2008.

In the normal H5 campaign Raelag needs to go through Sheogh.
Also im quite sure i read somewhere that Dwarves were the wardens/guardians of Sheogh or something
And that Urgash was set in a prison in Ashans core.


edit: Opps you already said it.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted July 12, 2008 07:56 AM

While I think Sheogh is on the material plane, there IS an Infernal plane. From the Gating skill description:

Imps and Demons (as well as their upgrades) are granted an ability to gate into the infernal plane to bring reinforcements back to the battlefield.
____________
What will happen now?

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Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted July 12, 2008 02:21 PM

Quote:
Zombies have because there is a Zombie hero
Who said Orson is a Zombie? If he specializez in zombies doesn't mean he IS a zombie. If he was a zombie he would only say: "brains! brains!"
____________

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xerox
xerox


Promising
Undefeatable Hero
posted July 12, 2008 02:26 PM

There are more evidence that he is a Zombie than a Necromancer.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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carcity
carcity


Supreme Hero
Blind Sage
posted July 12, 2008 02:40 PM

He looks more like a zombie. or a really fat human.
____________
Why can't you save anybody?

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TheDeath
TheDeath


Responsible
Undefeatable Hero
with serious business
posted July 12, 2008 02:49 PM

Quote:
There are more evidence that he is a Zombie than a Necromancer.
Necromancer doesn't say anything about the race. He can just as well be a Zombie Necromancer

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