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Heroes Community > Heroes 5 - Modders Workshop > Thread: [NCF Based]Elemental Giants
Thread: [NCF Based]Elemental Giants
TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted September 15, 2008 08:04 PM
Edited by TSoD at 19:19, 18 Mar 2009.

[NCF Based]Elemental Giants

Last version : 18/03/2009, 19:18
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Basics

The New Creature Framework thread by sfidanza: http://heroescommunity.com/viewthread.php3?TID=24698 / Updated New Creatures Framework thread

Project's web page: http://www.heroes-fr.com/en/new_creatures_framework.php

The NCF Wiki
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Mother Nature's Protector - Level 6 Base creature, Neutral (CREATURE_NATURE_GIANT = CREATURE_189) v1.2



Attack: 10
Defense: 25
Damage: 22-34
Speed: 5
Initiative: 11
HP: 285
Shots: 0
Mana: 10
Exp : 220
Power Rating : 4356
Weekly Growth : 2
Spells : Wasp Swarm (Advanced)
Cost : 1 Crystal, 2 Wood, 2000 Gold

Abilities : Living. Large Creature. Spell Caster. Immunity to Mind Control. Immunity to Blind. Magic proof 50%.
Description : With the genesis of Ashan, the Elementary Dragon related to Sylve created these giant creatures, in order to protect his/her children from all the plagues. He created blind and dumb men but he slightly improved their hearing abilities, enabling them to hear everything, as far as an ant moving away, in many kilometers away from them. These rather slow giants, made from a mixture of clay and mud, are a threat for whoever harms our mother Nature. Indeed, they can call upon a cloud of furious wasps who won't leave until their target succumb to their sharp-edged darts.
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Screenshot

Creature Screen
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Pyromancian - Level 6 Base creature, Neutral (CREATURE_PYRO_GIANT = CREATURE_190) v1.2



Attack: 14
Defense: 21
Damage: 25-41
Speed: 5
Initiative: 8
HP: 285
Shots: 0
Mana: 15
Exp : 220
Power Rating : 4356
Weekly Growth : 2
Spells : Fire Ball
Cost : 1 Crystal, 1 Sulfur, 2000 Gold

Abilities : Living. Large Creature. Spell Caster. Immunity to Mind Control. Immunity to Fire. Aura of Ice Vulnerability.
Description : Pyrogiant are much more aggressive than their pairs, the Mother Nature's Protector. Attacking all that's moving, they are genuine killing machines. On the other hand, their slow moves make it possible for their preys to escape them... and take a fireball on the head the next moment.
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Screenshot

Creature Screen
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Atlante - Level 6 Base creature, Neutral (CREATURE_ATLANTE = CREATURE_191) v1.2



Attack: 8
Defense: 30
Damage: 17-29
Speed: 9
Initiative: 11
HP: 295
Shots: 0
Mana: 19
Exp : 220
Power Rating : 4356
Weekly Growth : 2
Spells : Ice bolt (Advanced), Circle of Winter (Advanced)
Cost : 1 Crystal, 1 Gem, 2000 Gold

Abilities : Living. Large Creature. Spell Caster. Immunity to Mind Control. Immunity to Water. Aura of Fire Vulnerability.
Description : Fugitive of the kingdom of Nagas, Atlantes are weak but fast and cold colossi. Cut from pure ice, they fear all sources of heat... including the creatures's body heat, populating Ashan: they will freeze the potential sources of misfortune as soon as they can with blows of lightnings or icy stalagmites.
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Screenshot

Creature Screen
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Geomancian - Level 6 Base creature, Neutral (CREATURE_GEO_GIANT = CREATURE_192) v1.2



Attack: 14
Defense: 21
Damage: 34-40
Speed: 4
Initiative: 10
HP: 235
Shots: 13
Mana: 0
Exp : 220
Power Rating : 4356
Weekly Growth : 2
Spells : /
Cost : 1 Crystal, 2 Ore, 2000 Gold

Abilities : Living. Large Creature. Immunity to Mind Control. Resurrect Allies.
Description : Altruists, the Geogiants are constantly communicating with Nature. They even discovered the secret of resurrection and use it to bring their companion's life back, who fell to combat. Geogiant rarely uses it's power on something that's not of it's kind, showing thus a very meaningful sens of friendship, when it does use it. The only real thing that competes with their friendship once given, is their unlimited hate towards their enemies and the strength with which they get rid of them, as simple as that!
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Screenshot

Creature Screen
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Animated Protector - Level 6 Base creature, Neutral (CREATURE_NECRO_GIANT = CREATURE_193) v1.2



Attack: 16
Defense: 21
Damage: 22-48
Speed: 5
Initiative: 8
HP: 265
Shots: 13
Mana: 0
Exp : 220
Power Rating : 4356
Weekly Growth : 2
Spells : /
Cost : 1 Crystal, 1 Mercure, 2000 Gold

Abilities : Undead. Large Creature. Immunity to Mind Control. Poisonous Attack.
Description : Animated Protectors appeared in Heresh, when the Necromancer had the idea to raise the giants and the beneficial Mother Nature's Protector. Since then, they keep on multiplying, thus poisoning whoever is being a little too close to them.
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Screenshot

Creature Screen
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Used Software

Photoshop 7.0, Notepad, 7Zip
(visit Useful software for modders for more software info).
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Informations

Giant model. Balanced. No switch possible between Elemental Giants in upgrading.
v1.2 : Complete folder added (editor icon)
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Dowloads

UPDATED 2 - Elemental Giants Pack (v1.2)

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Disturbed-Gnu
Disturbed-Gnu


Supreme Hero
Pro Bacon Vodka Brewer
posted September 15, 2008 08:30 PM

Oooh yeah, that's the piece of the cake Really needed this!

I have created a map, with four level 10 casters. (Light, Dark, Destructive, Summoning) And they where based on theese figures because i don't know how to create NCF... Then i forgot to back up the originals!

Keep the originals rather than work on creatures that needs to replace others just for one maps purpose!


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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted September 15, 2008 08:38 PM

Suddenly I started to miss Simons Übergiants

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Lexxan
Lexxan


Honorable
Undefeatable Hero
Unimpressed by your logic
posted September 15, 2008 10:43 PM

Quote:
Wasp Swarm


I hope it's Expert Mastery, it Sucks beyond belief otherwised
____________
Coincidence? I think not!!!!

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Fauch
Fauch


Responsible
Undefeatable Hero
posted September 15, 2008 10:57 PM

the wasp swarm spell of my symbiotic treant is stronger than wasp swarm expert.

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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted September 16, 2008 06:32 PM

I didn't understand all, Gnu.
First post edited You can now download (English text pack included) !!
You'll see Lexxan that the mastery is Advanced, sorry I didn't want to make too strong creatures.

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Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted September 16, 2008 06:34 PM

They are so "tankish", because they have so high defense versus attack

Nice work
____________

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted September 16, 2008 06:39 PM

What about necro guy from the series? He's maybe not elemental one, but still.

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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted September 16, 2008 06:41 PM

oops I forgot it
I edit the post ^^ (he is still in the pack however )

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radar
radar


Responsible
Legendary Hero
Castle/Haven player
posted September 16, 2008 07:02 PM

Undead creatures are naturally immune to mind spells so the ability is unnecessary.
____________

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Fauch
Fauch


Responsible
Undefeatable Hero
posted September 16, 2008 07:28 PM

it makes the immunity twice as powerful.
the enemy hero needs 2 sandro's cloaks to hypnotize it.

btw, I was wondering about poisonnous attack. 1 damage during 3 turns x 2 giants per week...

you could use venom 5 damages during 3 turns

or venom + poisonnous attack 5 + 1 damages during 3 turns
(they are actually 2 differents skills, I tried it. weirdly, the manticore has the same ability than the assassin, but is the only creature which inflicts more damage with it)

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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted January 09, 2009 05:26 PM

Ancient first post lead to a broken link.
Link updated.

When you see that some of my creatures have broken links, either say to me by PM, or go onto my NCFBank to download it (all the links are OK there)
____________
NCFBank,
the complete and homogen NCF
library.

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