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Heroes Community > Tavern of the Rising Sun > Thread: Fantasy Fight Chat
Thread: Fantasy Fight Chat This thread is 2 pages long: 1 2 · «PREV
DagothGares
DagothGares


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Undefeatable Hero
No gods or kings
posted November 03, 2008 05:33 PM

naaah, he doesn't even need healing potions

he'll have ample opportunity to recover in the meantime.
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radar
radar


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Legendary Hero
Castle/Haven player
posted November 03, 2008 05:43 PM

Is any kind of experience gaining system set? Like, let's say, +1 to all stats after each battle won ~~~~
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Geny
Geny


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Undefeatable Hero
What if Elvin was female?
posted November 10, 2008 12:40 PM

How is this moving along?
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Mytical
Mytical


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Undefeatable Hero
Chaos seeking Harmony
posted November 10, 2008 12:41 PM

It isn't to be honest.  All this work and do to management and my poor organization skills this is languishing
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william
william


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Undefeatable Hero
LummoxLewis
posted November 10, 2008 12:51 PM

Why not get somebody to help you so that this can move along? I would help but I have been kinda busy as of late but I really want to see where this goes.
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Mytical
Mytical


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Undefeatable Hero
Chaos seeking Harmony
posted November 10, 2008 12:54 PM

Already asked for volunteers, got some help with the skills.  .  However, anybody good with math is more then welcome to volunteer.
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Mytical
Mytical


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Undefeatable Hero
Chaos seeking Harmony
posted November 10, 2008 12:58 PM
Edited by Mytical at 13:06, 10 Nov 2008.

Quote:
Is any kind of experience gaining system set? Like, let's say, +1 to all stats after each battle won ~~~~


You win gold that can be used to heal injured players or trade.  No upgrades possible for a player.

Edit : Also need to change some of the less powerful skills so that they get to attack also (maybe at reduced effect?).  Already the fight is a bit lopsided because of abilities being used instead of attacks.
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Mytical
Mytical


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Undefeatable Hero
Chaos seeking Harmony
posted November 14, 2008 11:25 AM

Ok.  Revamping this a little, then redoing the fight with the new changes.

Abilities : Can only be activated once, unless specifically specified, and those that last multiple rounds will ONLY effect the first target(s) unless specifically specified.  Any ability not specifying that it forgoes a normal attack allows the person using that ability to attack for 50% normal damage (so activating abilities won't be quite so..painful).
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