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Heroes Community > Other Games Exist Too > Thread: Doomforge's review corner
Thread: Doomforge's review corner This thread is 9 pages long: 1 2 3 4 5 6 7 8 9 · «PREV / NEXT»
Fauch
Fauch


Responsible
Undefeatable Hero
posted March 27, 2012 03:24 PM
Edited by Fauch at 15:24, 27 Mar 2012.

in deus ex you can destroy delta-2 peacebringers even with a shotgun (you need lots of ammo) or a plasma rifle, they are so slow you can circle around them. the bravo-3 might be a bit more troublesome as it is not as slow, better to use a rocket. or you could just avoid them.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted March 27, 2012 06:35 PM
Edited by Doomforge at 18:37, 27 Mar 2012.

Quote:
Not that it helps since torchlight is a decade newer though.


Exactly. Torchlight, being a decade newer, should be free of that crap, but it isn't!

Quote:
Storyline in a H&S, lol what? Since when did any of them have a story outside of the big bad killing the world?
And truthfully, since when did new games even have a passable storyline?


There is a difference between naive and retarded

Quote:
One thing I've got to hand to D2 though, you don't need to grind to finish the game. In D1, unless you get extremely lucky with gear it's unavoidable at some parts of the playthrough. In D2 you can get by without it, partly due to runewords.



Exactly the opposite, unless you're playing easy classes on normal mode in Diablo II.

Try to finish the hellmode with an untwinked melee character without shield And have fun dying to zombies on blood moor over and over.

In Diablo1 you can't grind in single player, the monsters don't respawn. Unless you repeatedly start the game from scratch of course...
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JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted March 27, 2012 10:21 PM

I just played through it with a shielded trapsin so not melee, except for bosses naturally.

And good look pushing through D1 on hell with no grinding for gear.
God I hate the way the game just does not give you the gear you want. Yay for fighting through to hell's caves with a 102% damage battle bow. A teeny bit problematic when you can't stun the enemies.
And getting your first armour better than leather in normal hell.

Talking about battlenet for D1 so the amount of HP the monsters have is quite heightened.
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted March 27, 2012 10:25 PM
Edited by Doomforge at 22:25, 27 Mar 2012.

D1 is very old and the only sane way of having fun from playing it nowadays is through excellent mods people made. The Dark (albeit it is mostly discontinued, but it's pretty much completed) and The Hell (under active development) fixed millions of problems with this game and made it (in my retro opinion) better than Diablo 2.

As for item hunting in regular Diablo, well, I recall I had to spend my fair share of time doing "griswold runs" in MP.... Still not as tedious as magic finding since you get a list of 10 items each reload and it takes a short while to get to the shop compared to a typical 2-10mins of item run (depending on your gear) that mostly drops garbage
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Elodin
Elodin


Promising
Legendary Hero
Free Thinker
posted March 28, 2012 01:38 AM
Edited by Elodin at 01:40, 28 Mar 2012.

Quote:

Try to finish the hellmode with an untwinked melee character without shield And have fun dying to zombies on blood moor over and over.



Off the top of my head, and builds I've personally played untwinked hardcore:

beserker
double swing barb
taunter
Shockmauler
Fury wolf

Barbs have such yummy warcries and werebears have shockwave and some pets to help survive hardcore. I haven't tried a shieldless paladin build but I'd not count them out of untwinked shieldless hardcore builds either.

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Corribus
Corribus

Hero of Order
The Abyss Staring Back at You
posted March 28, 2012 01:48 AM

Amazing, but I've actually never played any of the Diablo games.  Always meant to pick them up, but something else always came around.

Thanks for the review, DF.  Torchlight had caught my eye, but even after doing my usual doubling of your rating to approximate what I'd probably rate it, it still seems rather low.

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted March 28, 2012 06:50 AM

Quote:
In D1, unless you get extremely lucky with gear it's unavoidable at some parts of the playthrough.
More like "you have to play Warrior" because the game's pretty biased and prefers him over the other classes. At least 3-4 of the more rewarding quests give items which are either exclusively for him or serve him much better than the Sorcerer or the Rouge (The Butcher with the Cleaver, The Anvil of Fury and Griswold's Edge, etc.). I've never had a problem finishing the game with the said cutthroat while the Sorcerer is seriously ****** up during the last levels due to a large number of resistant and immune enemies combined with some chance to never find good spells (or be forced to pay tons of gold for them, eventually running out of money for potions) and the Rogue has problems dealing with a large number of tough, heavy-handed monsters which are abundant once you enter Hell. Or at least that's what I remember.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted March 28, 2012 04:46 PM

Quote:
Quote:

Try to finish the hellmode with an untwinked melee character without shield And have fun dying to zombies on blood moor over and over.



Off the top of my head, and builds I've personally played untwinked hardcore:

beserker
double swing barb
taunter
Shockmauler
Fury wolf

Barbs have such yummy warcries and werebears have shockwave and some pets to help survive hardcore. I haven't tried a shieldless paladin build but I'd not count them out of untwinked shieldless hardcore builds either.


My friend beat hardcore with naked Amazon.

No kidding.

It's not a question of possiblity: it's a question of fun. And to me, spending painfully long time on a group of enemies, doing those little hits and runs, strategies, etc. is an insult to H&S genre

Also, keep in mind that in the more recent patches the difficulty has been vastly improved. If you played pre 1.09, I agree - it was so easy even a zerkerbarb could beat the game on Hellmode without dying.

Quote:
More like "you have to play Warrior" because the game's pretty biased and prefers him over the other classes. At least 3-4 of the more rewarding quests give items which are either exclusively for him or serve him much better than the Sorcerer or the Rouge (The Butcher with the Cleaver, The Anvil of Fury and Griswold's Edge, etc.). I've never had a problem finishing the game with the said cutthroat while the Sorcerer is seriously ****** up during the last levels due to a large number of resistant and immune enemies combined with some chance to never find good spells (or be forced to pay tons of gold for them, eventually running out of money for potions) and the Rogue has problems dealing with a large number of tough, heavy-handed monsters which are abundant once you enter Hell. Or at least that's what I remember.


Warrior is generally considered the weakest class of Diablo 1, so they at least deserve some quest rewards
Quest/Unique items sucked in that game, by the way... compared to magical items (obsidian rings of zodiac, awesome plate of lion, king's sword of haste) they were utter garbage.
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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted March 28, 2012 05:13 PM

Let him be weak, I still cut through the levels with ease while playing with him which I can't say for the other classes.
As for the quest items, many of them aren't very spectacular indeed but there are some items which are more than worth it - say the helm of the Blood Knight from Elixir of Life (can't remember his name) or Griswold's Edge from Anvil of Fury (even if only for the knockback effect and the excellent attack speed). And then there's The Grandfather which unfortunately is not associated with a quest but finding it is a game over no matter the rest of your gear.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted March 28, 2012 08:06 PM
Edited by Doomforge at 20:09, 28 Mar 2012.

Quote:
Let him be weak, I still cut through the levels with ease while playing with him which I can't say for the other classes.
As for the quest items, many of them aren't very spectacular indeed but there are some items which are more than worth it - say the helm of the Blood Knight from Elixir of Life (can't remember his name) or Griswold's Edge from Anvil of Fury (even if only for the knockback effect and the excellent attack speed). And then there's The Grandfather which unfortunately is not associated with a quest but finding it is a game over no matter the rest of your gear.


The Grandfather doesn't have Haste, which is considered a must for any lategame weapon in Diablo1

Try grandfather, and then, take a King's BSword of Haste and compare the killing speed...
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Elodin
Elodin


Promising
Legendary Hero
Free Thinker
posted March 29, 2012 04:31 AM

Quote:

Also, keep in mind that in the more recent patches the difficulty has been vastly improved. If you played pre 1.09, I agree - it was so easy even a zerkerbarb could beat the game on Hellmode without dying.




Zerkers can still beat the game in Hell untwinked in hardcore. The key is the warcries. 1.13 made Oblivion Knights not so terrifying to melee builds also. And high level runes are much more of a possibility if you are willing to put some time in though high rune items are not at all necessary. I love the "Find Item" skill of barbs.

I refer you to Nightfish's Untwinked HC Beserker guide for 1.10.
Cliky

Oh, that guide is in the single player forum but the website also has a dedicated hardcore forum as well.

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Doomforge
Doomforge


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Undefeatable Hero
Retired Hero
posted March 29, 2012 10:01 AM
Edited by Doomforge at 10:02, 29 Mar 2012.

I always considered those builds a bit of masochistic Well, anything with a stun is tolerable for untwinked gameplay (Shockwave, warcry etc) but anything that is melee and without one is doomed to have problems, starting from hellmode blood moor

then again, I always started Ladders with Skelemancer or Trapsin for easy untwinked gameplay, I like comfortable builds
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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted March 29, 2012 10:37 AM

Quote:
The Grandfather doesn't have Haste, which is considered a must for any lategame weapon in Diablo1
Why? I kill monsters in droves just fine with it, no issues whatsoever, why is it "a must" to have increased attack speed when it does a damn good job even without it?

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Doomforge
Doomforge


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Undefeatable Hero
Retired Hero
posted March 29, 2012 12:21 PM
Edited by Doomforge at 12:22, 29 Mar 2012.

Because if you equip a weapon with haste you will do the same job 2x faster?

I've been playing Diablo1 and its mods for 15 years. Trust me on this
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Elodin
Elodin


Promising
Legendary Hero
Free Thinker
posted March 30, 2012 02:05 AM

Quote:
I always considered those builds a bit of masochistic Well, anything with a stun is tolerable for untwinked gameplay (Shockwave, warcry etc) but anything that is melee and without one is doomed to have problems, starting from hellmode blood moor

then again, I always started Ladders with Skelemancer or Trapsin for easy untwinked gameplay, I like comfortable builds


Yeah, skellimancers and trapsins are good safe builds to start with on HC. A Shocksummoner bear is also a good build to start with.

Well, for melee characters you either have to block some damage (shield) avoid some damage (ie amazon dodging, defense), have good crowd control (ie warcries, shockwave, pets), or out leech the damage. If you want a shieldless build you have use one or more of the other ways of dealing with the potential damage of your adversaries.

As a double swing barbarian for example I'd use the various warcries and also do lots of leech because I'd be swinging my dual wielded weapons very fast. A double swing barb is sort of like playing as a zealot but you are using two weapons. As a werewolf I'd use pets for distraction (and a vine for healing) and swing my two handed weapon very fast for lots of leech. Ribcracker is a fine wolf weapon and is not that hard to find. "Hunger" is also an option if your wolf has a high damage weapon. Well, a wolf needs to try to attack from the fringes instead of getting into a crowd too.

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted March 30, 2012 11:36 AM
Edited by Doomforge at 11:38, 30 Mar 2012.

Finding a particular unique item like Ribcracker on single player seems rather problematic to me (not getting into the 1/1000 chance from bosses to drop it or something of course ). When using random gear, you can do about average against opponents that can be leeched from, however you're absolutely miserable against skeletons and physical immunes with untwinked melee builds with no built-in anti-immune mechanism (like barb's).

And yeah, it's hit and run, with 10^34 potions to drink in between... Seems almost like some cover shooter, you snipe one guy and run for cover And the absolute bane of your existence is an extra strong+cursed boss that is either physical immune or has a high chance to block (like fallen rogues with shields). For untwinked those are best avoided entirely because you can actually die to two hits.

Plus, Gloams are usually instant kill whenever they appear for any character that uses self-found gear. For some classes it can be the same with stygian dolls.

Not exactly Diablo to me... but ofcourse to each one's tastes. I however hope the difficulty will be rescaled for Diablo 3 so it's less frustrating for untwinked chars and more difficult for those in full gear.
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Elodin
Elodin


Promising
Legendary Hero
Free Thinker
posted March 30, 2012 11:53 AM
Edited by Elodin at 12:01, 30 Mar 2012.

Quote:
Finding a particular unique item like Ribcracker on single player seems rather problematic to me (not getting into the 1/1000 chance from bosses to drop it or something of course ).



Well, Ribby is not that hard to find and is not the only unique a wolf can use, just the best that is easy to find.

Quote:

Plus, Gloams are usually instant kill whenever they appear for any character that uses self-found gear. For some classes it can be the same with stygian dolls.



Not if you spend some time hunting charms. Playing untwinked HARDCORE does not mean you can ignore item hunting. If you ignore item hunting, yeah, you will and should die on Hell difficulty. And of course barbarians have Taunt as one of their warcries. It will shut down a gloam. Untwinked game play should be harder game play.

I hope D3 does not go the way of making every difficulty easy mode for even casual players.  

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Drakon-Deus
Drakon-Deus


Undefeatable Hero
Qapla'
posted March 30, 2012 12:52 PM
Edited by Drakon-Deus at 12:55, 30 Mar 2012.

Quote:

Horrible inbterface(both), annoying levels(D2), town portaling(both), inbalance(D1 mainly but exist for D2 too, undead flayers and their death explosion, ugh), just a few monsters per level(both), etc.





Who cares about interface, you have demons and monsters to kill... what's wrong with town portalling? What do you mean annyoing? Yeah monsters can get repetitive and I hate, hate respawning, but that won't stop me from playing Diablo II for hours when there's nothing better to do.

Etc what? D2 is much better than Elder Scrols XXVII or whatever for me

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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted March 30, 2012 02:19 PM

Quote:
I hope D3 does not go the way of making every difficulty easy mode for even casual players.  


Same here. I really hate when the game is easy. Heck, 99% games are extremely easy to me, or more. cRPGs in general are especially trivial to me.

I have a distinction however between "hard" and "annoying". Forcing player to do item runs BECAUSE some monster is 500% more difficult than other monsters on that level is just annoying - I call it bad level/monster design. Forcing him to adapt his playstyle, use a difficult strategy or such would be "hard" and a proper way of making a game more of a challenge.
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Drakon-Deus
Drakon-Deus


Undefeatable Hero
Qapla'
posted March 30, 2012 04:09 PM

Companies should listen to fans like you, DF, not kidding. I hate those games that are either too easy to be much fun or you have to do loads of things just to kill a monster...

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