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Heroes Community > Heroes 5 - Modders Workshop > Thread: [NCF Based] Death Angel
Thread: [NCF Based] Death Angel This thread is 2 pages long: 1 2 · «PREV
Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted November 16, 2008 04:35 PM

Then it would become even more boring. Now at least it's truly deadly :]

Anyway, how can he talk about NCF in terms of balance?

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DarkCrystal
DarkCrystal


Promising
Supreme Hero
Staright out of line
posted November 16, 2008 04:41 PM

IMO the Deadly Strike + No Retaliation is overpowered and it will be difficult to fight them. Maybe I can substitude No Retaliation with Frightful Aura?

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Disturbed-Gnu
Disturbed-Gnu


Supreme Hero
Pro Bacon Vodka Brewer
posted November 16, 2008 05:17 PM

It's deadly now yes, but if a archangel guraded the same thing as the death angel, i would fight the Archangel, because there is a bigger chance to win that battle.

I would still say remove deadly strike,! Or at least remove no ememy retaliation and some stat decrease. Lower init or HP

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DarkCrystal
DarkCrystal


Promising
Supreme Hero
Staright out of line
posted November 16, 2008 05:26 PM
Edited by DarkCrystal at 17:29, 16 Nov 2008.

OK
I will remove No Retaliation and add Horror of the Death and decrease HP to 200, init to 9 and def to 24

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SimonaK
SimonaK


Promising
Supreme Hero
posted November 16, 2008 05:38 PM
Edited by SimonaK at 17:46, 16 Nov 2008.

My opinion.

You can keep stats like they are.

Deadly Strike is a ability which is used very little and we understand why.

Apart yours, only 2 creatures use it on 336, the Death Knight and Vopar.

Death Knight is an original creature and Vopar is Psatkha's NCF.

So, only Psatkha dared to use and it isn't absolutely shameful.

Moreover, a lot of NCFs are too weak in the game.

That can be only well the fact to have a creature which pokes the fear for them which look it.

To think 2 times before going fight.



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DarkCrystal
DarkCrystal


Promising
Supreme Hero
Staright out of line
posted November 16, 2008 05:51 PM

Well, I think No Retaliation should be removed.
Don't worry I will give him fright aura and horror of the death

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DarkCrystal
DarkCrystal


Promising
Supreme Hero
Staright out of line
posted November 17, 2008 01:48 PM

Hi all!

I updated my first post. Now I created two versions of Death Angel: first - realy deadly , second - more balansed.

I hope now it will satisfact everybody.

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Disturbed-Gnu
Disturbed-Gnu


Supreme Hero
Pro Bacon Vodka Brewer
posted November 17, 2008 07:05 PM

Aaah, thanks ;p I'll take version 2 right away

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Blizzrock
Blizzrock


Hired Hero
posted November 23, 2008 05:31 AM

Wow, that looks great.  Good job!!

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william
william


Responsible
Undefeatable Hero
LummoxLewis
posted November 23, 2008 08:32 AM

Quote:
Didn't play H2 but that seems broken and not fun at all... at least IMO.


Lol, it worked quite well and HOMM2 was IMO the best in the series. It was pretty balanced, at least a lot more than HOMM3.
____________
~Ticking away the moments that
make up a dull day, Fritter and
waste the hours in an off-hand
way~

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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted December 15, 2008 07:50 PM

HEEEEEEEEEEEY !!!
Great great bug !! :s
MapObjects\_(AdvMapObjectLink)\Creature_208.xdb !!!!!
Please correct it ! It makes crash the new version of the NCF framework I did !!
Replace all your 208 by 412 ! Please !
____________
NCFBank,
the complete and homogen NCF
library.

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DarkCrystal
DarkCrystal


Promising
Supreme Hero
Staright out of line
posted December 15, 2008 08:38 PM
Edited by DarkCrystal at 20:45, 15 Dec 2008.

Okay this bug is realy existing, I cheked it. I'll soon upload a fixed version.

EDIT: Fixed!
____________
Sometimes I'm about to yell: "It is flat you idiots!" But I don't wanna die in fire.

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SimonaK
SimonaK


Promising
Supreme Hero
posted January 23, 2009 05:52 AM
Edited by SimonaK at 05:52, 23 Jan 2009.

-- To fix name's editor glitch with Death Angel --

Exemple of the glitch with another creature:



(I take this picture because I'm too lazy to take a screen shot)


Open

/MapObjects/Neutral/DeathAngel.(AdvMapMonsterShared).xdb

Replace

<messagesFileRef>
<Item href="/Text/Game/Creatures/Neutrals/DeathAngel.txt"/>
</messagesFileRef>



by


<messagesFileRef>
<Item href="/Text/Game/Creatures/Neutrals/Death_Angel.txt"/>
</messagesFileRef>




P.S. this creature has not editor icon.


P.P.S the contain of /Text/Game/Creatures/Neutrals/Death_Angel.txt is corrupted, same thing about description file.




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DarkCrystal
DarkCrystal


Promising
Supreme Hero
Staright out of line
posted January 23, 2009 01:04 PM

Well, but this things are already fixed in your editor, am I right? Or I've to fix it myself?
____________
Sometimes I'm about to yell: "It is flat you idiots!" But I don't wanna die in fire.

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SimonaK
SimonaK


Promising
Supreme Hero
posted January 23, 2009 10:21 PM
Edited by SimonaK at 22:22, 23 Jan 2009.

It's fixed on my computer, yes.

But not in your downloadable mod.

So this glitch will exist for others than me in their editor.

the fix must be done in the NCF mod.





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Warpman
Warpman

Tavern Dweller
posted January 28, 2009 02:07 PM

It's a good mod. But maybe some visual features like green sparking thinders or black mist should be addeed.....to make it look worthy of its proud name.
____________

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DarkCrystal
DarkCrystal


Promising
Supreme Hero
Staright out of line
posted January 28, 2009 03:14 PM

All right. I'm going to update this mod, so I'll make visual.
____________
Sometimes I'm about to yell: "It is flat you idiots!" But I don't wanna die in fire.

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