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Heroes Community > Heroes 5 - Modders Workshop > Thread: [TotE MOD]Dwellings for creatures of level 4, 5, 6 and 7
Thread: [TotE MOD]Dwellings for creatures of level 4, 5, 6 and 7 This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
DarkCrystal
DarkCrystal


Promising
Supreme Hero
Staright out of line
posted January 10, 2009 07:21 PM

TSoD
Great! It's much nicer than mine. Continue.
____________
Sometimes I'm about to yell: "It is flat you idiots!" But I don't wanna die in fire.

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radox
radox


Known Hero
posted January 11, 2009 07:56 PM

Incredible! Keep up the good work.

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DarkCrystal
DarkCrystal


Promising
Supreme Hero
Staright out of line
posted February 09, 2009 08:49 PM

Any news?
____________
Sometimes I'm about to yell: "It is flat you idiots!" But I don't wanna die in fire.

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Skeleton_King
Skeleton_King


Disgraceful
Famous Hero
posted April 15, 2009 03:59 PM

Woooow, great work, pal.
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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted April 27, 2009 05:07 PM
Edited by TSoD at 16:41, 03 May 2009.

There are the news.
!! I'm releasing the version 1.1 of this MOD !!
In this version, I have added the T5 & T6 dwellings for Dwarves.
Also, this version is fully compatible with the last NCF framework version (It means that it is compatible with the version that add creatures up to 999).

I'm afraid I really can't create the T4, T5, T6 & T7 dwelling of the dungeon : it would take too much time. But if someone make them graphically, he or she may send them to me, I would add them to my MOD rightaway (and add the author's name in the credits in this thread, of course) and re-publish it.

But let's see what this version looks like !

Fortress Dwellings


Haven Dwellings


Inferno Dwellings


Necropolis Dwellings


Stronghold Dwellings


Academy Dwellings


Sylvan Dwellings


And download this MOD new version here :
Download Link (Mediafire)

To use this MOD, extract the WHOLE content of the downloaded zip into
Heroes of Might and Magic V - Tribes of the East\data\

=> This MOD only works with the TotE version.
=> This MOD DON'T NEED to install first the NCF Framework if you don't have it.
=> Indeed, this MOD works properly with AND without the NCF Framework.
=> BUT if you have a previous version of the NCF Framework installed and not the 3.1, you MUST install the 3.1. This MOD don't work with the previous versions of the NCF Framework.
____________
NCFBank,
the complete and homogen NCF
library.

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SimonaK
SimonaK


Promising
Supreme Hero
posted April 27, 2009 10:59 PM

Very nice effort TSoD

I'll see if I can do something about dungeon.




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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted April 28, 2009 07:33 PM

Thanks SimonaK

=>Pictures added !
Feedback ?
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Disturbed-Gnu
Disturbed-Gnu


Supreme Hero
Pro Bacon Vodka Brewer
posted April 28, 2009 07:52 PM

Everything is made very impressive,.. And the mod is usefull.. Great work there Tsod! ;p

The only thing is the Fortress Volcanno! It looks a little strange..

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DarkCrystal
DarkCrystal


Promising
Supreme Hero
Staright out of line
posted April 28, 2009 08:20 PM
Edited by DarkCrystal at 20:20, 28 Apr 2009.

Hey, what about dungeon dwellings?
____________
Sometimes I'm about to yell: "It is flat you idiots!" But I don't wanna die in fire.

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SimonaK
SimonaK


Promising
Supreme Hero
posted April 28, 2009 11:22 PM
Edited by SimonaK at 23:35, 28 Apr 2009.

Quote:

=>Pictures added !
Feedback ?



Just awesoooome. Just perfect.

Quote:

Hey, what about dungeon dwellings?



as you're seeing, TSoD's dwelling use town part models.... Dungeon has the problem that dwellings have not a roof

so they cannot be used in the adventure map because you can see their inside by the top.

then the solution could be to use other models for dungeon dwellings...

ex: I suggest to use Dungeon military post for Dragon Dwelling...but for others ones I don't have still right ideas...




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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted April 29, 2009 01:52 PM

Thanks all and thanks SimonaK to have explained
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DarkCrystal
DarkCrystal


Promising
Supreme Hero
Staright out of line
posted April 29, 2009 01:53 PM

Hey, I already gave some ideas about dungeon dwellings. Don't you remember?
____________
Sometimes I'm about to yell: "It is flat you idiots!" But I don't wanna die in fire.

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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted April 29, 2009 02:16 PM

Yes but I've not enough time to concretize them. I can't begin to edit textures, effects textures and so on now, sorry...
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library.

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SimonaK
SimonaK


Promising
Supreme Hero
posted April 29, 2009 10:59 PM
Edited by SimonaK at 04:21, 30 Apr 2009.

Quote:
Hey, I already gave some ideas about dungeon dwellings. Don't you remember?


Can you work on them? perhaps to say what are that?

Here my actual ideas about dungeon dwellings:



I'm working to integrate TSoD's dwellings into RTMG then if someone is interested by these ideas for dungeon dwellings, he could work on them.


AdvMapShared planned:

/MapObjects/_(AdvMapObjectLink)/Objects-Dwellings/Dungeon/T4.(AdvMapDwellingShared).xdb
/MapObjects/_(AdvMapObjectLink)/Objects-Dwellings/Dungeon/T5.(AdvMapDwellingShared).xdb
/MapObjects/_(AdvMapObjectLink)/Objects-Dwellings/Dungeon/T6.(AdvMapDwellingShared).xdb
/MapObjects/_(AdvMapObjectLink)/Objects-Dwellings/Dungeon/T7.(AdvMapDwellingShared).xdb

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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted April 30, 2009 06:08 PM

Aaaaah very good ideas !! I didn't think about the T6 one, but it is great and appropriated
Maybe I'll do it...
Yes I think I will. It won't take long time anyway...
____________
NCFBank,
the complete and homogen NCF
library.

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SimonaK
SimonaK


Promising
Supreme Hero
posted April 30, 2009 10:50 PM

Quote:
Aaaaah very good ideas !! I didn't think about the T6 one, but it is great and appropriated
Maybe I'll do it...
Yes I think I will. It won't take long time anyway...


I'm happy to heard it!

Integration into RTMG is halfly completed.

I hope that Dungeon dwellings will happen very soon




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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted May 01, 2009 01:06 PM

This MOD is officially completely FINISHED !
There are the final dungeon dwellings !



The version 1.2 of this MOD will appear here in a few minutes !!
____________
NCFBank,
the complete and homogen NCF
library.

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted May 01, 2009 01:09 PM

Omg. the Hydra thing (I assume - with the Acid running off?) - is utterly amazing!
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What will happen now?

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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted May 01, 2009 01:14 PM

Yes, I'm very glad you noticed it was acid!!
I edit now the main first post of this thread ! My MOD 1.2 is uploading !
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NCFBank,
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library.

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TSoD
TSoD


Promising
Famous Hero
NCF Blacksmith
posted May 01, 2009 01:46 PM
Edited by TSoD at 16:42, 03 May 2009.

Heroes V Dwellings Pack 1.2
Description : This pack gives you the access to the dwellings of the creatures of tier 4, 5, 6 and 7 for each faction (note on the 1.2 version : Dungeon & Dwarves included !). All these dwellings are available in the Editor list of dwellings, and this to make the way of placing the buildings on your maps easier.

Working : Dwellings respect the capture mode of Heroes III : they are protected by their creatures, and the only creatures you can recruit in them are the base creatures.
Notice : The capture of these dwellings does not confer an extra bonus of +1 to the creatures production in your towns.

Example : In the Mage Tower, you must first fight against Mages, Archmages and Combat Mages. Then you can recruit Mages only.

Screenshots :
Fortress Dwellings


Haven Dwellings


Inferno Dwellings


Necropolis Dwellings


Stronghold Dwellings


Academy Dwellings


Sylvan Dwellings


Dungeon Dwellings NEW !


Download : DwellingsPack-v1.2.zip (~7.56 Mo) (English version included. Unpack directly in your data folder.)
WARNING :
- Any MOD using the model situated in "data.pak\06Azure.xdb" could enter in conflict with this MOD.
- Any MOD but the NCF one that modify the index.bin file could enter in conflict with this MOD.
- DO NOT USE THIS MOD IF YOU HAVE ANOTHER VERSION OF HEROES V - TRIBES OF THE EAST 3.1 SUBSEQUENT VERSIONS INCLUDED. The index.bin file will cause conflicts.
- This MOD DON'T NEED to install first the NCF Framework if you don't have it.
- Indeed, this MOD works properly with AND without the NCF Framework.
- BUT if you have a previous version of the NCF Framework installed and not the 3.1, you MUST install the 3.1. This MOD doesnn't work with the previous versions of the NCF Framework.

____________
NCFBank,
the complete and homogen NCF
library.

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