Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 5 - Modders Workshop > Thread: Changing creature models to hero models
Thread: Changing creature models to hero models
Willow
Willow


Adventuring Hero
Tree of Knowledge
posted December 19, 2008 12:36 PM
Edited by Willow at 14:37, 19 Dec 2008.

[Request] Changing creature models to hero models

I was wondering if it's possible if someone could tell me how to change a creature model into a hero model. I'm experimenting with a mod and would like to create new hero models.

I've searched through the forums and found some info, but not exactly what I'm looking for. I'm fine with texture editing, but the mechanics behind the models still confuse me a bit. Also, any hero model editing tips would be welcome.

Thanks!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Asheera
Asheera


Honorable
Undefeatable Hero
Elite Assassin
posted December 19, 2008 05:21 PM

Creatures are found in MapObjects\Faction\Creature.xdb

Heroes are found in MapObjects\Faction\Hero.xdb
Note that the heroes' names differ than the ones in game (most of the time). Example Ving = Irina

Now let's take a look at:
MapObjects\Academy\Arch_Magi.xdb

You'll see that it has the <Model> tag set to some file which describes its model. You can change this to one of the Heroes' models and it will work, however, the animations will certainly not be available.

Let's see a Hero .xdb file:
MapObjects\Academy\Isher.(AdvMapHeroShared).xdb

Note that the <Model> tag in this case is NOT important, it is usually ignored. If you take a look at some Dungeon heroes you'll see that they have the Model pointing at a Demon Lord file! (and we all know Warlocks don't look like Demons in-game)

The appearance of heroes is defined in the <HeroCharacterArena> and <HeroCharacterAdventure> tags of the hero's .xdb file. (<HeroCharacterArenaMelee> is used only for those heroes who have a special melee attack, like the Knight, Demon Lord, etc)

The above fields point to some files which have links to the Model, Animation Set, etc, of the hero.
____________

 Send Instant Message | Send E-Mail | View Profile | PP | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread »
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0159 seconds