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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Lizards' Town
Thread: Lizards' Town This thread is 50 pages long: 1 10 20 30 40 ... 43 44 45 46 47 ... 50 · «PREV / NEXT»
MesioII
MesioII


Famous Hero
Lizard Town Project Leader
posted January 09, 2010 03:33 PM

As far as i remember there was important technical reason...
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gnollking
gnollking


Supreme Hero
posted January 09, 2010 03:34 PM

..and that was?
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted January 09, 2010 05:32 PM
Edited by LizardWarrior at 17:34, 09 Jan 2010.

Walk Animation

Walk+Attack Animation

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wog_edn
wog_edn

Promising

The Nothingness
posted January 09, 2010 05:56 PM

No offense, but that does NOT look good.
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Ayreon
Ayreon


Famous Hero
posted January 09, 2010 06:10 PM

My thoughts exactly...
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MesioII
MesioII


Famous Hero
Lizard Town Project Leader
posted January 10, 2010 12:08 PM
Edited by MesioII at 12:08, 10 Jan 2010.

LizardWarrior, I will say that 3rd time: Optimalisation

GK i don't remember, but i think we may find it at our own, old, scrapful forum.
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Lord_Immortal
Lord_Immortal


Famous Hero
DoR Dev Team
posted January 10, 2010 06:46 PM

Gnollking,when i save in Resedit2,firstly it says it can not create TMPs,thereafter that the file is not selected.How to fix that?

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gnollking
gnollking


Supreme Hero
posted January 10, 2010 07:23 PM

I have no idea..
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted January 11, 2010 06:21 PM

Mesio,do you can help me with animation?

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MesioII
MesioII


Famous Hero
Lizard Town Project Leader
posted January 12, 2010 10:42 AM

Sry Mate, even if i would like to, for some reason my gimp refuses to work, and itd be extremely hardcore in paint to make all rotations, desizes, etc. etc.

All u need to do is to add few more frames.

Coming back to background - GK, are we capable of animating the background u given to us?
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted January 12, 2010 04:21 PM
Edited by LizardWarrior at 21:15, 12 Jan 2010.

What background?The Fortress background?

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MesioII
MesioII


Famous Hero
Lizard Town Project Leader
posted January 13, 2010 01:08 PM


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Lord_Immortal
Lord_Immortal


Famous Hero
DoR Dev Team
posted January 15, 2010 08:37 PM

Quote:
I have no idea..

I saved it now,thanks.The other part is to find where the creatures and their DEFs are stored.If you can help me,please notify.

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gnollking
gnollking


Supreme Hero
posted January 15, 2010 08:53 PM

in h3sprite.lod
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Lord_Immortal
Lord_Immortal


Famous Hero
DoR Dev Team
posted January 16, 2010 09:36 AM

No no,I meant names and stats are stored at CRTRAIT0.TXT but where are the DEFs?

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gnollking
gnollking


Supreme Hero
posted January 16, 2010 12:07 PM

Nowhere. They are in the h3sprite.lod. Not in any txt file.
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MesioII
MesioII


Famous Hero
Lizard Town Project Leader
posted January 17, 2010 03:08 PM

I wonder how u put a def file into a txt xd
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Lord_Immortal
Lord_Immortal


Famous Hero
DoR Dev Team
posted January 17, 2010 05:03 PM

Quote:
No no,I meant names and stats are stored at CRTRAIT0.TXT but where are the DEFs?

You are not understanding me.Every creature has its DEF file.So,for example,the Basilisk has CBASIL.DEF.Where is this assigned?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 17, 2010 05:05 PM
Edited by Salamandre at 17:07, 17 Jan 2010.

lol, incredible

ALL THE DEFS ARE IN H3SPRITE.LOD  USE RESEDIT TO SEE THEM
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Era II mods and utilities

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Lord_Immortal
Lord_Immortal


Famous Hero
DoR Dev Team
posted January 17, 2010 05:15 PM

Let me get the old example.
Basilisk has CBASIL.DEF
I have imported a new DEF Called CUOATL.DEF
How do I assign the Basilik the CUOATL.DEF,without changing CBASIL.DEF?And the new creature must have CUOATL.DEF in its statistics.

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