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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Lizards' Town
Thread: Lizards' Town This thread is 50 pages long: 1 2 3 4 5 ... 10 20 30 40 ... 46 47 48 49 50 · «PREV / NEXT»
gnollking
gnollking


Supreme Hero
posted January 17, 2010 05:47 PM

You must edit the exe itself. Which none of us can do.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 17, 2010 06:21 PM
Edited by Salamandre at 18:23, 17 Jan 2010.

You can't. You must overwrite the old CBASIL.DEF with your def, after naming it to CBASIL.DEF.

(Actually there is a way to import in lod new defs and assign a creature to them without overwriting the old def, but it requires a script.)
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Trith
Trith


Adventuring Hero
Not a Hero... Just a... Nobody
posted January 17, 2010 06:42 PM

Quote:

How do I assign the Basilik the CUOATL.DEF,without changing CBASIL.DEF?

Maybe I'm wrong but I don't know how could it be possible in WoG v.3.58f with common/conventional knowledge about WoG modding...
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Lord_Immortal
Lord_Immortal


Famous Hero
DoR Dev Team
posted January 17, 2010 06:57 PM

Quote:
You can't. You must overwrite the old CBASIL.DEF with your def, after naming it to CBASIL.DEF.

(Actually there is a way to import in lod new defs and assign a creature to them without overwriting the old def, but it requires a script.)


Whatever.Just please,tell me wich script!Maybe we can use the same script or something similiar to unlock the remaining creature slots 197-250/255(I don't remember if there are 250 or 255 slots max).

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 17, 2010 07:04 PM

You have to register in Bastion test to get that script. It is provided with the 2 tests maps, and the creatures ID 99-107 are replaced with new defs without overwriting the originals.
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Trith
Trith


Adventuring Hero
Not a Hero... Just a... Nobody
posted January 17, 2010 07:54 PM
Edited by Trith at 19:55, 17 Jan 2010.

Quote:
the creatures ID 99-107 are replaced with new defs without overwriting the originals.

But... This script works only with WoG v3.59, yes? I've seen somewhere in russian forum creature-replacing script but it didn't work with v.58f. I tried many times.

Wait!
Quote:
the creatures ID 99-107 are replaced with new defs

I must check something...
Quote:
creatures ID 99-107 are replaced

What?... Yay! Replacing Fortess! Again!
I know, I know... "No replacing towns"... These creatures will be added later and replacing is only temporary.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 17, 2010 07:57 PM

The Bastion test runs on 3.58.
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted January 17, 2010 08:05 PM

I made some new lizards.What do you think?

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Lord_Immortal
Lord_Immortal


Famous Hero
DoR Dev Team
posted January 17, 2010 08:11 PM
Edited by Lord_Immortal at 20:14, 17 Jan 2010.

Quote:
You have to register in Bastion test to get that script. It is provided with the 2 tests maps, and the creatures ID 99-107 are replaced with new defs without overwriting the originals.

Where is the Bastion Test?

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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted January 17, 2010 11:33 PM

The swamp rider looks like he's humping that lizard while he's spanking it with the flail. The mount even has a muzzle

S&M Lizards. Awesome.
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MesioII
MesioII


Famous Hero
Lizard Town Project Leader
posted January 18, 2010 06:20 PM

IMO Chaos Dino and 1st Swamp Rider have a potential to be nice-lookin creatures.
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Trith
Trith


Adventuring Hero
Not a Hero... Just a... Nobody
posted January 19, 2010 09:35 PM

Quote:
Where is the Bastion Test?

Hm... In Russia?
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 19, 2010 09:39 PM

He was banned from that forum for trolling. It will be hard to register again and get the script.
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madshj
madshj


Famous Hero
Minotaur Lord
posted January 19, 2010 10:35 PM

Lizardwarrior... PLEASE! Make something, finish it, make full animation of it. DONT keep making new xD

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted January 23, 2010 08:44 PM
Edited by LizardWarrior at 20:44, 23 Jan 2010.

You must see this

The Lizard Town can by a desert town with medieval egyptian arhitecture.There are background,castle and capitol.

The creatures and upragrades.I don't made the dwellings and stats.Creatures can be changed.

The battles,in pictures aren't all creatures.

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Ayreon
Ayreon


Famous Hero
posted January 23, 2010 09:01 PM

Photoshop rules!
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted January 23, 2010 09:05 PM

Ayeron,you like my old snake,but this?The head is real! Only rezise and recolored.

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Ayreon
Ayreon


Famous Hero
posted January 23, 2010 09:39 PM

I liked your Winged Drake and that snake, yes. Mostly, because they look cute and funny, but your new snake doesn't look cute, funny or cool, to be really honest.
Listen LizardWarrior, I really respect your enthousiasm to create creatures for Heroes III, but it is really a pity that you never finish a creature so we can really use it in game. That Winged Snake you created earlier for example, and yes, the snake too (but the winged drake was better).
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted February 06, 2010 05:27 PM

Does nobody work at his project?

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MesioII
MesioII


Famous Hero
Lizard Town Project Leader
posted February 07, 2010 10:38 AM

I do, but im off for... hmm... we will see.
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