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Heroes Community > Heroes 7+ Altar of Wishes > Thread: My New Factions
Thread: My New Factions This thread is 12 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 · «PREV / NEXT»
DevilWarrior
DevilWarrior


Adventuring Hero
posted June 21, 2009 01:11 PM
Edited by DevilWarrior at 13:11, 21 Jun 2009.

Thank you  for the picture and thank you Jiriki 9 for saying that, also can somebody help me find a 2nd and 5th tier for Sanctuary, it is based on Native American Mythology

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted June 22, 2009 08:01 AM

I would just search wikipedia, but here (page 3, the post with the tarakee) I've a short while before made a faction for bixies system based on native american mythology, perhaps you could use some of the spirits there.
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DevilWarrior
DevilWarrior


Adventuring Hero
posted June 22, 2009 04:29 PM

Thank you, I will try to get the faction up as soon as possible

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Instants
Instants


Adventuring Hero
of adventuring
posted June 24, 2009 03:06 AM

Quote:
Thank you, I will try to get the faction up as soon as possible


Don't rush. we want quality, not quantity.
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darmo
darmo


Known Hero
True Gentleman
posted June 24, 2009 11:09 AM

yes, we can wait
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lumpor
lumpor


Adventuring Hero
posted June 30, 2009 10:27 PM
Edited by lumpor at 22:34, 30 Jun 2009.

Aw, I wasn't the first to combine the roc, phoenix and thunderbird

Although I got that idea before I saw this, so I figured it out too.


And seriously, waaaay to many castles and waaaaay too many tiers and waaay too many upagrades. While all of them are important to avoid, the amount of upgrades is the most important. You have to minimize confusion, and 4 choices it will be insane

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Instants
Instants


Adventuring Hero
of adventuring
posted June 30, 2009 11:28 PM

Quote:
4 choices it will be insane


It isn't 4 choices, its Unit AB, AC, BD, CD, where represents upgrading. It's only two choices, and if you want to protest that, do it in the temple of Ashan
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Lord_Immortal
Lord_Immortal


Famous Hero
DoR Dev Team
posted July 02, 2009 05:17 PM
Edited by Lord_Immortal at 17:21, 02 Jul 2009.

Realy,if those from Ubisoft would have used this Idea of 20 towns,we would have no reason why to make mods cos' all creatures are already made!Hey,wich towns whe haven't seen yet?
P.S.A town of robots is not fitable for the Heroes VI.You can try with
Syrons
for more unit ideas try Other Age of Wonders:Shadow Magic units.

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Instants
Instants


Adventuring Hero
of adventuring
posted July 02, 2009 10:42 PM

Quote:
Realy,if those from Ubisoft would have used this Idea of 20 towns,we would have no reason why to make mods cos' all creatures are already made!Hey,wich towns whe haven't seen yet?
P.S.A town of robots is not fitable for the Heroes VI.You can try with
Syrons
for more unit ideas try Other Age of Wonders:Shadow Magic units.



You really like AoW don't you, I don't blame you, I like it too. But don't step on DevilWarrior's Idea.And If you read the last 2 pages (9+10), Then you would know that The Sanctuary is the only town left.
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Lord_Immortal
Lord_Immortal


Famous Hero
DoR Dev Team
posted July 13, 2009 11:46 AM

Ok,show us the Sanctuary!

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted July 14, 2009 09:55 AM

where's devilwarrior? Summer holidays allready?

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H4Ld1R
H4Ld1R

Tavern Dweller
posted July 14, 2009 04:59 PM

pew so much faction, but keep thinking
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Instants
Instants


Adventuring Hero
of adventuring
posted July 23, 2009 04:15 PM

Give DW time. this is probably the hardest castle to make, and he probably wants to make it perfect. I would too, if this was my last castle.

Secondly, I've been noticing a lot of spam in this thread, and its becoming a bit like the HotA thread with the exception of "when's it coming out?" being replaced by "When's the sanctuary coming out?"

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DevilWarrior
DevilWarrior


Adventuring Hero
posted August 29, 2009 07:43 PM
Edited by DevilWarrior at 19:44, 29 Aug 2009.

Sorry I have not posted in a long time I have been busy. Here is the last faction, Sanctuary.
Sanctuary

Motto
“The Gods shall guide us.”
Facts and Traits
Aka: The Worshipers
Associated colors: White, Silver, And Gold                                                                                                                  Worship: They have an extremely intricate god system
Core philosophy: “We are favored by the gods and therefore cannot be destroyed.”                                                                                                                            Country / kingdom:  They have a few colonies in every kingdom but no full kingdom
Capital city: Kwatrat: The Holy City
Key symbols:  A Book, a Beam of light
Creatures:
1: Worshipper: Devoted Worshipper-Divine Fanatic/Cultist- Divine Occultist
2: Dog Totem: Wolf Totem-Bear Totem/Crane Totem-Eagle Totem
3: Pukwedgie: Pukwedgie Chieftain- Pukwedgie Legend/Apotamkin-Apotamkin General
4: Kachina: Offensive Kachina-Agaskw/Defensive Kachina-Tool-Ba
5: Skinwalker: Skinstealer-Skintheif/Fleshwalker-Fleshshifter
6: Temple Worker: Temple Defender-Temple Guardian/Temple Builder-Temple Constructor
7: Clergy: Clergy Warrior-Clergy Commander/ High Clergy-Divine Clergy
8: Rainbird: Pourbird-Torrentbird/Stormbird-Typhonebird
9: Tzitzimime: Three-Legged Bird-Sun Herald/Moon Rabbit-Moon Herald
Only accessible with the Tear of Asha/Holy Grail
10: Amala: Turul-Zamzumminin/Nawao-Gigantes
11: Holy Dragon: Divine Dragon-Dragon of the Heavens/Rainbow Dragon-Kalseru
12: Sentinel of Holiness
What should I do now?

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted August 31, 2009 04:42 PM

Show us the racials, if you have such, tell about the buildings/etc. if you want to stay at the factions. Elsewhere, give us game mechanics, magic system, skill system, neutral creatures, artifacts, whatever you want in your h6

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DevilWarrior
DevilWarrior


Adventuring Hero
posted September 06, 2009 01:37 PM
Edited by DevilWarrior at 21:46, 06 Sep 2009.

I will get it in earlier then last time. Also I will be doing th racial abilities and the neutral creatures

I have edit because I have finished my neutral creatures. I have many plus I have a description and a level (for tier)

Neutral Creatures:

Huntin: Tree Spirit Level: 3
Thamuatz: Bull-Cow like creature. Giant Level: 7
Unwaba: Giant Chameleon Level: 2
Buchis: Another Giant Bull. Living image of a god. Level: 8
Benu: Egyptian Phoenix Level: 9
Xiuhcoatle: Fire-Snake Level 5:
Kalfu: Dangerous Moon spirit of the night. Level: 4
Supay: Sand Demon Level 10:
Camulatz: Giant bird which ate men’s heads. Level: 10
Ko’lok: Giant Cannibal. Sometimes Winged Level: 9
Monkey: Not the regular one, one of the yellow-furred ones able to transform their appearance. Level: 1
Kuang Shi: Intelligent Zombie Level: 4
Dund: Headless, handless, and footless Ghost Level: 2
Hisa-Me: Female Demons who live in the underworld (perhaps related to Succubus.) Level: 6
Tokebi: Goblin-Like creature Level: 2
Arachne: Giant Spider Creature Level: 8
Muse: Magical female goddess. Has many, many spells Level: 11
Faun: Nature spirits, half goat half-men Level: 1
Fenrir: Giant wolf creature Level: 10
Banshee: Screeching female Spirit Level: 7
Muwakkil: Guardian Angel Level: 10
Zamzummims: A Race of Giants Level: 9
Etezemmu: Skeleton Level: 1
Pazuzu: Winged Demons Level: 7
Sumurgh: Giant Winged Monster Level: 10
Yara-Ma-Ya-Who: Vampire-Like being Level: 7
Menehune: Forest creatures. They are somewhat similar to Leprechauns. Level: 1
Fisaga: A Living Wind Breeze Level: 2
Aitu: Lesser Gods Level: 11
Kalamainu: Lizard Women Level: 4

Aquatic Neutral Creatures:

Triton: Somewhat like merpeople. Level 3
Scylla: Sort of an aquatic Hydra Level: 9
Kraken: Gigantic Octopus thing: Level 7
Awabi: Sea Demons Level: 10
Siren: Mermaid-like creature. Decent, may cast Puppet Master once. Level: 3





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Instants
Instants


Adventuring Hero
of adventuring
posted September 10, 2009 11:21 PM

DW! Where were you?!  I confess I haven't been around lately either, but w/out you, the thread became a haven for Spam!
What I would like to see is town buildings, and the Death Knight town's classes.I also would like the towns compacted a bit, but I doubt that will happen
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DevilWarrior
DevilWarrior


Adventuring Hero
posted September 20, 2009 02:13 PM

My computer wasn't working, I will do what I can and start on the town buildings.

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Instants
Instants


Adventuring Hero
of adventuring
posted October 05, 2009 11:12 PM

you still haven't given DKs heroes. Are they heroeless? or are you just too lazy to come up with a magic Class other than "necromancer" if you needed suggestions, Just ask, or use mine below

My ideas for mgc class

Dark Adept
Shadowcaster
Shadowalker
Dark Sorcerer/ Sorceress

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drgnraider
drgnraider

Tavern Dweller
posted December 20, 2009 11:39 PM

My bro and I were just discussing the new faction ideas the other day for HOMM 6 so here is one of them. let me know what u think.

1.) Piranha, Frenzied Piranha (attacks and goes back to previous square), Black bellied piranha(no retaliation limit).
2.) Troglodytes(blind so immune to darkness), Infernal troglodytes(have stone skin or poison to attack), Murgul(Immune to status ailments and have spear instead of trident or vice-verse).
3.) Scylla, Mermaids(ranged max), Sirens(ranged w/ chance confuse/seduce).
4.) Hippocampus(horse head/torso fish tail), Mounted Hippocampus(rode by current tier of trogs), stampeding Hippocampus (bonus to attack by every some # in stack).
5.) Manipulator(caster/ranged), Wizard(caster/ranged), Maelstrom(caster/ranged max).
6.) Sea Bishop, Sea Monk(caster/ranged), Kraken.
7.) Sea Serpent, Leviathan, Lochness.

Well please give input. Ideas r still kinda rough, but getting there. Oh also wall on town when capitol protected by whirlpools. Would like to see old and maybe some new Golem upgrades return/be made. Would also like to see some other old creatures in factions especially from HOMM 3 dungeon.

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