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Heroes Community > Library of Enlightenment > Thread: HOMM 2 Strategy n Info
Thread: HOMM 2 Strategy n Info This thread is 4 pages long: 1 2 3 4 · «PREV
xlnt
xlnt


Known Hero
posted August 02, 2010 10:09 AM

Hidras are good, because in the begining of the game (week 1 or 2 i guess) they could kill off flying monsters with a barbarian (1 spell power and 10 mana and no book) with blees spell (not really a given in the guild) and because this will save you lvl 1 troops...
why didn't i see that

Hidras are a bad ass unit, but too slow on the map - could be used in LATE game - against the opposing player. Teleport could be useful.. but most of the game the Hidras will spend in the town or not be bought - there are other better ways to spend gold early on imho

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blueskirt
blueskirt


Adventuring Hero
posted August 02, 2010 06:36 PM

It's possible that there are better investment, but if you got an haunted mine close to starting point, I think it's worth it.

Against other heroes it is useless. Even with teleport spells, they'll get blinded or paralyzed, lose their attacks and counterattacks, and other players will know better than swarm all their troops around your hydras, unlike the AI.

But it's excellent against wandering monsters that annoy you, and it's better than leaving then in garrison, like some HOMM2 strategies FAQs suggest.

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xlnt
xlnt


Known Hero
posted August 03, 2010 04:50 PM
Edited by xlnt at 16:52, 03 Aug 2010.

Yes - you're right. A much better post, and a good tip about haunted mines
Dungeon is a very nice town to play aggresive and loose a lot of creatures in order to get Dragons and mass dmg spells.

3 units with fly and one very fast walker with great stats makes a nice line-up.
Teleport could be used in the moment the Hidras get to act, but generaly a hero's turn is better spend on using a mass dmg spell i guess.

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netserk
netserk

Tavern Dweller
posted August 07, 2010 02:46 PM

Where can you see what the different spells do?
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blueskirt
blueskirt


Adventuring Hero
posted August 07, 2010 08:12 PM

All spells and their effects are listed in the manual. Also, pretty much everything in the game, when you right click on them, will give you details, stats, effects and other information like that. Right click on a spell and you'll see its effect, right click on a creature and you'll see its stats, etc.

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Petrus_Daniel
Petrus_Daniel

Tavern Dweller
posted August 27, 2010 04:26 PM

Hy, i am new here, dose anyone know how to fix the sound problem in heroes 2 on windowes xp service pack 3 ? I have tryed the compatibility options and none work, i still get no sound, pls help.
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Darmo
Darmo


Known Hero
True Gentleman
posted November 19, 2010 04:46 PM

@petrus
can u play homm2 with xp3?

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darmo
darmo


Known Hero
True Gentleman
posted May 14, 2013 08:03 AM

Ghost vs Ghost who win?
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user_00
user_00

Tavern Dweller
Shall we begin?
posted May 14, 2013 09:58 PM

Ghost

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apelsinlax
apelsinlax

Tavern Dweller
posted October 10, 2013 06:19 PM

Can anyone please direct me to or upload the balance patch as per below. The link is no longer working!

Thanks!

-----------
Balance patch is here:

Heroes 2 Price of Loyalty (v2.1). Should work with Heroes 2 gold as well.(And works )
http://pages.infinit.net/plague/h2mod.zip
-----------

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Finarfin28
Finarfin28

Tavern Dweller
posted December 30, 2013 03:37 PM

Quick combat

Hello everyone!

I just registered here, mainly to find out if it is possible to use some quick combat in HOMAM II. Normal combat just takes too much time (especially easy battles are boring). Does anyone know of any way to turn it on or enable it as I don't think I will play the game without it :/

Thank you very much for your replies!

Finarfin
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snippao
snippao

Tavern Dweller
posted January 04, 2014 08:54 PM

Hellow guys

do u know how to play multiplayer in heroes 2?

Would u mind to put step by step here?

Tkss =)

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Caracal
Caracal


Adventuring Hero
posted January 16, 2014 01:24 PM

Finarfin28 said:
Hello everyone!

I just registered here, mainly to find out if it is possible to use some quick combat in HOMAM II. Normal combat just takes too much time (especially easy battles are boring). Does anyone know of any way to turn it on or enable it as I don't think I will play the game without it :/

Thank you very much for your replies!

Finarfin


No mate. Unfortunatly there is no quick combat in homam2, to be honest I don't even remember it in homam3.

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Finarfin28
Finarfin28

Tavern Dweller
posted January 22, 2014 08:06 AM

that's a pity :/ ... there is quick combat in HOMAM 3, that is one of the reasons why it is one of my fauvorite games ever (skipping first battles really helps a lot and I enjoy the parts outside the combat more)

I really hoped there will be some quick combat (computers still have to fight somehow) hidden somewhere, or some mod for it ... I am not completely sure if I will play the game now, as it just takes so much time and lot of those fights are boring ... maybe I will just take a book and read it while it is computer's turn in combat

well, thanks a lot for info anyway!
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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted January 23, 2014 03:28 PM

Quick combat loses too many troops....or too many spellpoints...
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Better judged by 12 than carried by 6.

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Finarfin28
Finarfin28

Tavern Dweller
posted January 24, 2014 09:53 AM

Yeah, it is not really efficient ingame, but it sure is time efficient (which is most important for me while playing campaigns and maps against computers ;-) )
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