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Thread: Map Editor Patch v3.3 | This thread is pages long: 1 2 3 · «PREV |
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Siegfried
Famous Hero
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posted November 25, 2009 04:39 PM |
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Horrible translation, but i got most of it. And it solves a problem with my script. Now i should be able to add a second function to arena, school of war and school of magic.
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GrayFace
Promising
Known Hero
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posted November 28, 2009 12:58 AM |
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Quote: Thanks, any explanations why this generated crash? What will the new version improve?
I've no idea in fact
I didn't update ground squares after changing "Part of the ground". This was wrong, but it's strange it led to crash.
Now I use internal Map Editor routines to update ground squares, so there should work fine and more accurate.
I haven't tested it on that object though, as I don't have any object packs installed. So, please check it in the test version.
Here's the list of changes so far:
[+] Basic support for object packages.
[+] Better missing defs handling (list of defs is shown).
[-] Map Editor doesn't consume 100% processor time now.
[-] There was a bug in objects "planting" routine. Now internal Map Editor routines are used.
[*] Disabled emissaries in garrisons.
[*] CRTRAIT0.TXT isn't used anymore. ZCRTRAITS.TXT is used instead.
Quote: Also do you know if the editor has some limits in objects number? So far I did not see any (working with 2600+) but wouldn't like to push too much.
No, AFAIK. It limits certain kinds of objects, like mines, sings...
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robizeratul
Known Hero
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posted December 12, 2009 11:33 AM |
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OK this sound stupid,but i downloaded the map editor,and i have a CNT file and a help file,ho do i make my editor work?
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vladud2000
Known Hero
Maestro of Might & Magic
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posted December 15, 2009 10:04 AM |
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interesting stuff
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted December 15, 2009 10:07 AM |
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted December 16, 2009 12:34 AM |
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GrayFace, the last H3WMapEdPatch.dll provokes corrupted win conditions in editor and crash, took me a few reinstall to figure out from where it is coming. I replaced with previous.
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Era II mods and utilities
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GrayFace
Promising
Known Hero
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posted December 21, 2009 12:52 AM |
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Please send me the error logs. When does it happen?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted December 21, 2009 01:17 AM |
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Editor, when you click on "special victory conditions". On all maps. As soon as replaced with previous dll it works.
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Era II mods and utilities
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GrayFace
Promising
Known Hero
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posted December 23, 2009 04:31 AM |
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Fixed. http://sites.google.com/site/sergroj/wog/H3WMapEdPatch.rar
Sorry for the reinstalls.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted December 23, 2009 01:12 PM |
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted January 17, 2010 07:07 PM |
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I wonder if anyone already found that the new copy/paste function allows...copying and pasting "decorative terrain tiles" which can't be erased or placed otherwise. Unique.
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Era II mods and utilities
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moschino
Tavern Dweller
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posted March 20, 2013 04:11 PM |
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Edited by moschino at 16:30, 20 Mar 2013.
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Quote: Me too I gen an error.
I hope someone will be able to help me.
Here is the log.
Thanks in advance.
I've got it to work, nevermind...
Congrats for making the editor even more wonderful.
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