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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Map Editor Patch v3.3
Thread: Map Editor Patch v3.3 This thread is 3 pages long: 1 2 3 · «PREV
Siegfried
Siegfried


Famous Hero
posted November 25, 2009 04:39 PM

Horrible translation, but i got most of it. And it solves a problem with my script. Now i should be able to add a second function to arena, school of war and school of magic.

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GrayFace
GrayFace


Promising
Known Hero
posted November 28, 2009 12:58 AM

Quote:
Thanks, any explanations why this generated crash? What will the new version improve?

I've no idea in fact
I didn't update ground squares after changing "Part of the ground". This was wrong, but it's strange it led to crash.
Now I use internal Map Editor routines to update ground squares, so there should work fine and more accurate.
I haven't tested it on that object though, as I don't have any object packs installed. So, please check it in the test version.
Here's the list of changes so far:
[+] Basic support for object packages.
[+] Better missing defs handling (list of defs is shown).
[-] Map Editor doesn't consume 100% processor time now.
[-] There was a bug in objects "planting" routine. Now internal Map Editor routines are used.
[*] Disabled emissaries in garrisons.
[*] CRTRAIT0.TXT isn't used anymore. ZCRTRAITS.TXT is used instead.

Quote:
Also do you know if the editor has some limits in objects number? So far I did not see any (working with 2600+) but wouldn't like to push too much.

No, AFAIK. It limits certain kinds of objects, like mines, sings...

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robizeratul
robizeratul


Known Hero
posted December 12, 2009 11:33 AM

OK this sound stupid,but i downloaded the map editor,and i have a CNT file and a help file,ho do i make my editor work?

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vladud2000
vladud2000


Known Hero
Maestro of Might & Magic
posted December 15, 2009 10:04 AM

interesting stuff
____________

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted December 15, 2009 10:07 AM

Welcome to HC Maestro.
____________
Era II mods and utilities

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted December 16, 2009 12:34 AM

GrayFace, the last H3WMapEdPatch.dll provokes corrupted win conditions in editor and crash, took me a few reinstall to figure out from where it is coming. I replaced with previous.
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Era II mods and utilities

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GrayFace
GrayFace


Promising
Known Hero
posted December 21, 2009 12:52 AM

Please send me the error logs. When does it happen?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted December 21, 2009 01:17 AM
Edited by Salamandre at 01:18, 21 Dec 2009.

Editor, when you click on "special victory conditions". On all maps. As soon as replaced with previous dll it works.
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Era II mods and utilities

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GrayFace
GrayFace


Promising
Known Hero
posted December 23, 2009 04:31 AM

Fixed. http://sites.google.com/site/sergroj/wog/H3WMapEdPatch.rar
Sorry for the reinstalls.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted December 23, 2009 01:12 PM

Got it and working. Thanks.
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Era II mods and utilities

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 17, 2010 07:07 PM
Edited by Salamandre at 19:09, 17 Jan 2010.

I wonder if anyone already found that the new copy/paste function allows...copying and pasting "decorative terrain tiles" which can't be erased or placed otherwise. Unique.



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moschino
moschino

Tavern Dweller
posted March 20, 2013 04:11 PM
Edited by moschino at 16:30, 20 Mar 2013.

Quote:
Me too I gen an error.
I hope someone will be able to help me.
Here is the log.
Thanks in advance.


I've got it to work, nevermind...
Congrats for making the editor even more wonderful.

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