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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Official VCMI Thread
Thread: Official VCMI Thread This Popular Thread is 116 pages long: 1 10 20 30 40 ... 48 49 50 51 52 ... 60 70 80 90 100 110 116 · «PREV / NEXT»
qoty
qoty


Adventuring Hero
wandering hero
posted February 11, 2014 08:01 PM

Sorry about bad term, so let's talk about new engines .
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IvanSav
IvanSav


Adventuring Hero
vcmi developer
posted February 11, 2014 08:50 PM

Quote:
And what about compatibility of these two mods?

1) VCMI is NOT an another mod

2) Ideas behind our projects are just too different. They may look similar (e.g. we both have mod support)  but underneath *nothing* is same - VCMI rewrites engine (aka Heroes3.exe) from scratch while other projects work on improving existing. <insert yet another copyright debate here>. Internally Era is much closer to HotA or HD-mod than to VCMI.

Some base elements of our systems may become compatible at some point but don't expect much. This is not because our team or Bersy want to fight with other. This is because this is simply not possible, or more precisely - too complicated to be useful.

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qoty
qoty


Adventuring Hero
wandering hero
posted February 11, 2014 09:09 PM

I just love your's stack sequence during battle and want to see it in ERA .
And VCMI app on google play that let you play Heroes on mobile|tablet is your work too?
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IvanSav
IvanSav


Adventuring Hero
vcmi developer
posted February 11, 2014 11:22 PM

For that you'll have to ask somebody from Era - I can show how that queue works but all code here is vcmi-specific - you can't just copy it to Era.

As for android - that port is indeed based on our project but it was not made by member of our team. And despite being two years old (or something like that) is still far from finished and quite buggy.

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Hobbit
Hobbit


Supreme Hero
posted February 11, 2014 11:26 PM

Quote:
starting a little fire, are you?

No, I didn't want to start anything, and I'm glad I didn't. This "my platform is better" war is actually more present on other forums rather than this.
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Horn of the
Abyss on AcidCave

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fred79
fred79


Disgraceful
Undefeatable Hero
posted February 12, 2014 01:49 AM

Hobbit said:
Quote:
starting a little fire, are you?

No, I didn't want to start anything, and I'm glad I didn't. This "my platform is better" war is actually more present on other forums rather than this.


i was hoping to keep it that way. only reason i said that.

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted February 14, 2014 11:36 AM
Edited by Warmonger at 11:38, 14 Feb 2014.

I just found a video of half-made Bastion town for VCMI.

Another one, converted Necropolis from H2. This one looks pretty good.
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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted February 14, 2014 12:09 PM

How many 'good' towns you can have in VCMI right now? my god.
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Hobbit
Hobbit


Supreme Hero
posted February 14, 2014 12:16 PM

I remember that once on Acid Cave someone asked me and Dragonar if we can add more towns to WoG. We started joking that we already made dozens of new towns and that we can make a whole new town in less than a week.

Back then I never thought it would actually be plausible one day...
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Horn of the
Abyss on AcidCave

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted February 14, 2014 01:32 PM
Edited by Warmonger at 13:34, 14 Feb 2014.

Storm-Giant said:
How many 'good' towns you can have in VCMI right now? my god.

Unfortunatelly, not many. This is why the one and only town available from Launcher is Cove
People wanted to add new towns, so we gave them this possibility. Too bad no one is ready to finish and polish a town of high quality.
Still, at least Forge is very promising.

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Hobbit
Hobbit


Supreme Hero
posted February 14, 2014 02:14 PM

Have you forgotten, Warmonger, about Trith's another high quality town which is going to be released sooner or later?
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Horn of the
Abyss on AcidCave

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted February 14, 2014 02:49 PM

Warmonger said:
Storm-Giant said:
How many 'good' towns you can have in VCMI right now? my god.

Unfortunatelly, not many. This is why the one and only town available from Launcher is Cove
People wanted to add new towns, so we gave them this possibility. Too bad no one is ready to finish and polish a town of high quality.
Still, at least Forge is very promising.

Good that at least you guys keep some quality standard

With time more towns should reach that level though.
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fred79
fred79


Disgraceful
Undefeatable Hero
posted February 14, 2014 03:40 PM

Storm-Giant said:

With perseverance, more towns should reach that level though.


fixed that for you.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted February 14, 2014 05:57 PM

fred79 said:
Storm-Giant said:

With perseverance, more towns should reach that level though.

fixed that for you.

I bet Hobbit team has it, so no fear
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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted February 22, 2014 08:36 PM
Edited by Warmonger at 20:38, 22 Feb 2014.

It seems that finally we have working port for Android

Will keep you informed about it. Hopefully new version will come alongside VCMI 0.95 in March!
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ranafuineluva
ranafuineluva

Tavern Dweller
posted February 22, 2014 11:23 PM
Edited by ranafuineluva at 23:24, 22 Feb 2014.

Multiplayer problem

Hi all
I have started a multiplayer game with 2-3 people. the game loads but the mouse doesnt move.

And I tried a couple of times more and once the mouse moved but clicking in objects and city picture did nothing.

Note: I am using hamachi to setup the network.
And single player games work fine.

Any ideas?
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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted February 23, 2014 10:11 AM
Edited by Warmonger at 11:54, 23 Feb 2014.

Game through internet is not supported.
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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted February 23, 2014 01:13 PM

Warmonger said:
It seems that finally we have working port for Android

Will keep you informed about it. Hopefully new version will come alongside VCMI 0.95 in March!


So happy about that I installed it but when it runs I only have black screen then back to "desktop" =(((

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted February 23, 2014 05:03 PM
Edited by Warmonger at 17:08, 23 Feb 2014.

So report it to the author of port.

Important notice: This is not bug-report thread. No one will read or care about bugs you report here.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 23, 2014 11:20 PM

Macron said that VCMI can have all towns with mage guild up to 5th level but this is not only a matter of coding. As the graphics are missing, how VCMI deals with, you need a designer and make guild from scratch, so it can fit the screen, no?
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Era II mods and utilities

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