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Heroes Community > Heroes 4 - Lands of Axeoth > Thread: campaigns on champion difficulty
Thread: campaigns on champion difficulty This thread is 2 pages long: 1 2 · NEXT»
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Hired Hero
posted August 02, 2009 03:05 AM

campaigns on champion difficulty

I am just wondering, it is really possible to beat the first scenario of every campaign on champion difficulty (once the heroes have leveled up, the rest of the campaign is of no problem even on champion difficulty)? I mean, I tried with A pirate's daughter and Elvin and Shaera, and ended up not being able to capture even the first town (which is probably the most crucial battle in the entire scenario) without cheat. I tried to reach the first town as fast as possible so that the defending army won't grow, but still end up being outnumbered by a lot.  

Can some one shed some light on this?
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seto
seto

Tavern Dweller
posted August 11, 2009 02:31 PM


I'm playing now Half Dead campaign on champion. It was a little hard to crush cyclopes... Later it is not so hard.
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Hired Hero
posted August 11, 2009 09:22 PM

Ok. I kind of figured that out. For at least the nature campaign, the number of guards in the first neutral town do not increase as I thought, so I just wait until I have enough sprites and wolves and attack it. It took me 16 months to beat the first scenario though...



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Invictus
Invictus


Adventuring Hero
posted August 12, 2009 02:48 AM

The first map of the Might campaign is probably the hardest on Champion.

For the pirate daughter campaign, are you attacking the Asylum or the Stronghold town first? I would attack the stronghold one, since it's usually easier to beat.
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seto
seto

Tavern Dweller
posted August 13, 2009 12:37 PM

Quote:
The first map of the Might campaign is probably the hardest on Champion.


Did you manage it? I can't handle Screaming Tom even on expert difficulty.. Maybe because I usually don't play with might.
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Invictus
Invictus


Adventuring Hero
posted August 13, 2009 08:13 PM

Quote:
Did you manage it?

Nope!
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Hired Hero
posted August 14, 2009 02:09 AM

Quote:

For the pirate daughter campaign, are you attacking the Asylum or the Stronghold town first? I would attack the stronghold one, since it's usually easier to beat.


I attacked the Asylum first, 'cause that one is right at where you land. I don't remember the map exactly, but I suppose to reach the Stronghold town, you have to further weaken yourself by fighting neutral armies? They are also a main problem on champion level, 'cause they are simply numerous.
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Hired Hero
posted August 14, 2009 03:42 AM

Do you get only half of the normal experience from battle on champion difficulty?
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seto
seto

Tavern Dweller
posted August 14, 2009 08:23 AM

Quote:
Do you get only half of the normal experience from battle on champion difficulty?


No, you get just one third on champion, but neutrals are bigger.
On expert I think you get half.
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Invictus
Invictus


Adventuring Hero
posted August 14, 2009 05:27 PM
Edited by Invictus at 17:32, 14 Aug 2009.

Quote:
I attacked the Asylum first, 'cause that one is right at where you land. I don't remember the map exactly, but I suppose to reach the Stronghold town, you have to further weaken yourself by fighting neutral armies? They are also a main problem on champion level, 'cause they are simply numerous.

Don't attack the Asylum that's close to your landing spot. The worse thing to do is to take the Asylum town, then further weaken yourself against the neutral armies, and in this case, you'll be fighting against the AI for very long time.

Instead, what you should do is avoid the asylum town, then sneak around the guards and attack the AI's Stronghold town. There is a clear path to the stronghold down without fighting neutrals. You just have to watch your ground carefully. If you get lucky and catch the AI hero outside the castle, then you've pretty much got the map under control. If, not you can still probably take the castle. After you take the stronghold town, go back and take the asylum one.

Since you're rushing the AI's castle, you have to get there quick. At the start, just take the sulfur mind, the 1000xp spinner, and board the ship. Forget about the other stuff on the island. If that's still too slow, then only take the xp and board the ship and head up north. lol. Once you land, leave a single bandit in your ship and pick up resources in the water.
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Tzeentch
Tzeentch


Hired Hero
posted September 04, 2009 08:42 AM

Might campaign is impossible. Chaos is VERY HARD too.
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Promising
Known Hero
posted October 04, 2009 02:11 AM

Is possible, but need to move very quick.

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TheUnknown
TheUnknown


Known Hero
posted October 04, 2009 05:14 PM

Every map is possible to pass on champion. I've had most trouble only on the first maps with some heroes. Like Tawni, Alita, Waerjak, Elwin ... The first maps that are large or extra large are veeeery hard to beat.

Don't forget on using tactics hero with Tawni on the first map and even on the ones later, buying tactics hero is important cos with low lvl heroes and large number of creatures tactics and nobility are the best. I sometimes even take two tactic heroes if level limit is very low, on one i develop offense, on the other defense, remember that you don't even need Tawni to be in your main army you may level her up and Pete when you feel like it. Also buy at least one lord in each town, the more you buy the more money you would have late game.

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Bones_xa
Bones_xa


Known Hero
posted September 24, 2010 09:13 AM

Quote:
Quote:
I attacked the Asylum first, 'cause that one is right at where you land. I don't remember the map exactly, but I suppose to reach the Stronghold town, you have to further weaken yourself by fighting neutral armies? They are also a main problem on champion level, 'cause they are simply numerous.

Don't attack the Asylum that's close to your landing spot. The worse thing to do is to take the Asylum town, then further weaken yourself against the neutral armies, and in this case, you'll be fighting against the AI for very long time.

Instead, what you should do is avoid the asylum town, then sneak around the guards and attack the AI's Stronghold town. There is a clear path to the stronghold down without fighting neutrals. You just have to watch your ground carefully. If you get lucky and catch the AI hero outside the castle, then you've pretty much got the map under control. If, not you can still probably take the castle. After you take the stronghold town, go back and take the asylum one.

Since you're rushing the AI's castle, you have to get there quick. At the start, just take the sulfur mind, the 1000xp spinner, and board the ship. Forget about the other stuff on the island. If that's still too slow, then only take the xp and board the ship and head up north. lol. Once you land, leave a single bandit in your ship and pick up resources in the water.


I've just completed that first scenario on champion.
I used this advise, and attacked the stronghold town first, ignoring everything else until I got there, then went back later to the sulfer mine and to get the seaman's hat.
Using this strategy it was SO much easier.
I remember having such a hard time with this map the first time I did it on Intermediate setting.
I'd say that on champion my experience with this was much easier.

I also used the advice on this thread for the Elwin and Sheara campaign to wait before attacking the first town because they don't increase. So I just took my time, then once I had the gold mine the map was pretty much won. The computer can't come through the gate so you can pretty much just take your time with this one.


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Hired Hero
posted October 16, 2010 09:40 PM

someone help me with Alita campaign

Alita Eventide - TGS life campaign

I don't see how I can beat it on Champion difficulty... I can capture the first town, but the problem is 3rd and 4th level creatures are disabled, and by the time I can beat the guards in the first town, the computer already have angels... and worse, they can just go up north and smash you directly. I don't see any alternative to capture the first death town either, as opposed to the advice for A pirate's daughter campaign. Besides, anyone noticed how awkward it is for a human priestess to lead an army of death. Just look at her morale...

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TheUnknown
TheUnknown


Known Hero
posted October 17, 2010 04:38 AM

Quote:
Alita Eventide - TGS life campaign

I don't see how I can beat it on Champion difficulty... I can capture the first town, but the problem is 3rd and 4th level creatures are disabled, and by the time I can beat the guards in the first town, the computer already have angels... and worse, they can just go up north and smash you directly. I don't see any alternative to capture the first death town either, as opposed to the advice for A pirate's daughter campaign. Besides, anyone noticed how awkward it is for a human priestess to lead an army of death. Just look at her morale...


If you catch also the other death town you may build vampires, they can even destroy enemy angels, just be sure to have some tactics hero, for example I bought one death offense and freed the defense hero and I got both, after that battles with vamps in my army were no problem.

BTW you can also capture the gold mine without a fight, there is a way for gold and gem mines to be captured without a fight in some maps.

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Hired Hero
posted October 18, 2010 03:08 AM

Forgive me, but my next question is how do you catch the other death town? And any suggestion to fix the morale problem?

Quote:


If you catch also the other death town you may build vampires, they can even destroy enemy angels, just be sure to have some tactics hero, for example I bought one death offense and freed the defense hero and I got both, after that battles with vamps in my army were no problem.

BTW you can also capture the gold mine without a fight, there is a way for gold and gem mines to be captured without a fight in some maps.

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TheUnknown
TheUnknown


Known Hero
posted October 18, 2010 10:09 PM
Edited by TheUnknown at 22:12, 18 Oct 2010.

Quote:
Forgive me, but my next question is how do you catch the other death town? And any suggestion to fix the morale problem?

Quote:


If you catch also the other death town you may build vampires, they can even destroy enemy angels, just be sure to have some tactics hero, for example I bought one death offense and freed the defense hero and I got both, after that battles with vamps in my army were no problem.

BTW you can also capture the gold mine without a fight, there is a way for gold and gem mines to be captured without a fight in some maps.



OK I'll tell you from the beginning because you need to catch the first town with as little loss as possible so that you can capture the second faster.

You can restart until you get cerberus in the first town and poison spell in Alita so that the battle will be easier.

Then you go and first capture the ghost building, then beat the squires and learn lvl2 death spell.
Remember to use 1 ghosts in free slots so that you can cast age enemies before attacking with the rest of your army, this counts for squires and any other living army you fight.

After the squires you capture the first town.
If you can choose which troops to lose better lose the life troops.

After you get first town you buy nobility and tactics heroes and capture wood/ore/gold mines and the windmill with your heroes, you will only use the tactics hero in battle, the nobility guy will stay in first town. Don't kill the elves if you don't own second town, because they will only increase your losses.

In town you can build ghost as they aren't affected by morale.
Then when you are able, you can capture the second ghost building, after that you can attack the pikemen.
Than first visit the learning stone and you can then capture the second town.

Free Alenvale when you can, take care balistas are strong, my advice is to free him after you kill the elves from near the first town and you take the shoes that negate snow penalties.

Other advices:
Don't use Alita and Life troops with the Death ones in battle if you have morale problems or vice versa.
Have nobility heroes in towns, send them to the learning stone to have advanced nobility.
Use imps to scout near the second town, there are crossbowmen that guard dwarven shield (+20% defense), that is awesome for tactics heroes that develop defense like Allenvale.
After you capture the second town try to use only ghosts and vampires and maybe imps because you will have much greater movement, later you can also use Angels or maybe even other troops from enemy towns.

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Hired Hero
posted October 20, 2010 11:02 PM

Can't capture first town with the starting troops.... 25 skeletons 35 crossbowmen 5 pikemen against 21 cerebri or ghosts, 75 skeletons, 84 imps. impossible. need ghosts but that takes a long time. Alita never starts with poison, always cancellation and raise skeleton. the first unguarded shrine is always weakness.




OK I'll tell you from the beginning because you need to catch the first town with as little loss as possible so that you can capture the second faster.

You can restart until you get cerberus in the first town and poison spell in Alita so that the battle will be easier.

Then you go and first capture the ghost building, then beat the squires and learn lvl2 death spell.
Remember to use 1 ghosts in free slots so that you can cast age enemies before attacking with the rest of your army, this counts for squires and any other living army you fight.

After the squires you capture the first town.
If you can choose which troops to lose better lose the life troops.

After you get first town you buy nobility and tactics heroes and capture wood/ore/gold mines and the windmill with your heroes, you will only use the tactics hero in battle, the nobility guy will stay in first town. Don't kill the elves if you don't own second town, because they will only increase your losses.

In town you can build ghost as they aren't affected by morale.
Then when you are able, you can capture the second ghost building, after that you can attack the pikemen.
Than first visit the learning stone and you can then capture the second town.

Free Alenvale when you can, take care balistas are strong, my advice is to free him after you kill the elves from near the first town and you take the shoes that negate snow penalties.

Other advices:
Don't use Alita and Life troops with the Death ones in battle if you have morale problems or vice versa.
Have nobility heroes in towns, send them to the learning stone to have advanced nobility.
Use imps to scout near the second town, there are crossbowmen that guard dwarven shield (+20% defense), that is awesome for tactics heroes that develop defense like Allenvale.
After you capture the second town try to use only ghosts and vampires and maybe imps because you will have much greater movement, later you can also use Angels or maybe even other troops from enemy towns.

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TheUnknown
TheUnknown


Known Hero
posted October 21, 2010 02:59 AM

Quote:
Can't capture first town with the starting troops.... 25 skeletons 35 crossbowmen 5 pikemen against 21 cerebri or ghosts, 75 skeletons, 84 imps. impossible. need ghosts but that takes a long time. Alita never starts with poison, always cancellation and raise skeleton. the first unguarded shrine is always weakness.




Have you tried taking the town without fighting the squires? Just take ghosts and in battle raise skeletons and use one imp, skeleton or ghost to take out retaliation, also use them to make the enemy chase them, so that you can buy more time for the rest of your army.

BTW sorry for the poison, I have played it a long time ago

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