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Thread: Can New Object 1.8 exist together with MapEdPatch 3.3? | This thread is pages long: 1 2 · NEXT» |
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ddpro
Known Hero
HC Adventurer From China
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posted August 03, 2009 04:43 AM |
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Can New Object 1.8 exist together with MapEdPatch 3.3?
I mean, is there a ZEOBJCTS.TXT which supports both NewObj 1.8 & MapEdPatch 3.3?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted August 03, 2009 04:51 AM |
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I installed them both and so far there is no problem. Reinstall new_objects_patch_ver_1_8.wog after the patch 3.3 and will work.
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ddpro
Known Hero
HC Adventurer From China
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posted August 03, 2009 05:33 AM |
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But after I reinstall the NewObj 1.8, the new creatures all become "nothing" in the map. Is there anything wrong with my WoG?
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ddpro
Known Hero
HC Adventurer From China
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posted August 03, 2009 05:45 AM |
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Oops, I find out the problem. The new types of creatures in ZEOBJCTS.TXT should be 54 not 0.
Thank you too, Salamandre. If I didn't reinstall the NewObj patch, I won't find this problem.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted August 03, 2009 06:32 AM |
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ddpro
Known Hero
HC Adventurer From China
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posted August 03, 2009 07:04 AM |
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Well, though I renamed them from "nothing", another trouble came. A large part of my objects were lost. That's a big problem! Gosh!
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ddpro
Known Hero
HC Adventurer From China
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posted August 03, 2009 07:09 AM |
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I finally found out the problem. Now these two things can exist together. I need to upload my ZEOBJCTS.TXT now - but where can I upload it?
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ddpro
Known Hero
HC Adventurer From China
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posted August 03, 2009 07:13 AM |
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Edited by ddpro at 07:14, 03 Aug 2009.
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The way to rename creatures from nothing - find all the sentences in ZEOBJCTS.TXT like this:
ZMM****.def 011111111111111111111111111111111111111111111111 100000000000000000000000000000000000000000000000 111111111 011111111 0 *** 2 0
And change them to:
ZMM****.def 011111111111111111111111111111111111111111111111 100000000000000000000000000000000000000000000000 111111111 011111111 54 *** 2 0
And then your ZEOBJCTS.TXT will be the one with no problem.
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FCst1
Known Hero
Here I am.
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posted August 12, 2009 10:55 PM |
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There was a new version of a patch - 1.8fix (by me), and together with it - adaptation to a patch for the map editor 3.3 (Zeobjts.txt)
http://tp-mod.ucoz.net/_fr/0/new_objects_pat.wog - File
http://tp-mod.ucoz.net/load/0-0-0-9-20 - Zeobjts
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted August 12, 2009 11:15 PM |
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Thank you Fcst1 and welcome to HC!
The new ground terrain is great.
Do you have a link where the whole package can be downloaded?
new_objects_patch_ver_1_8.wog + fix+ ZEObjts + editor patch 3.3. It would be great to have them all in a wog file, otherwise it will be a nightmare for a player to find them all scattered around.
Valery (in russian forums)
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FCst1
Known Hero
Here I am.
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posted August 12, 2009 11:41 PM |
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted August 12, 2009 11:51 PM |
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I have all the links. I was asking if would be possible to have them all in the same package. So we can find a permanent link for it. If one could integrate them to the initial WoG install it would be even better.
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FCst1
Known Hero
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posted August 12, 2009 11:59 PM |
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No, unfortunately my paid traffic will not allow me to place *.wog a file
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted August 13, 2009 12:07 AM |
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I can have a permanent link. I can also try to combine new_objects_patch_ver_1_8.wog + fix + ZEObjts but I fear mistakes, as I never worked on those patches. If you can combine them, I will put them on a permanent link. They will be also uploaded to mapsforheroes.com. They are already hosting the old patch.
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FCst1
Known Hero
Here I am.
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posted August 13, 2009 12:18 AM |
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Probably, I will try to ask somebody from Russian forums for link creation.
On WoG Forums too can help with it (On mine, Qwertyus can create such file, I will ask him in icq).
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FCst1
Known Hero
Here I am.
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posted August 13, 2009 10:43 PM |
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Salamandre, I have already made a patch, now the request to wait, while I will fill in it on a site.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted August 13, 2009 10:54 PM |
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You can upload it, then I send the link to maps4heroes, so it will be free hosted.
Where did you find the latest special ground and signs?
ground
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FCst1
Known Hero
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posted August 13, 2009 11:37 PM |
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I have drawn it
Ground is drawn again paved road,
sings (oh, I have named them Indexes ) - has drawn on the basis of a simple sign.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted August 13, 2009 11:57 PM |
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Very nice
Did you think at creating a waterfall based ground (gif) and creating clouds out from favorable winds? It would be great.
The new grounds have no bonus, right?
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FCst1
Known Hero
Here I am.
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posted August 16, 2009 06:41 PM |
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OK, I'm fill file. (Eng v)
DOWNLOAD
Create new theme?
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