| | WoG roman-style Editor patch |  | 
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted August 31, 2009 06:33 AM |  |  |  
 
| WoG roman-style Editor patch 
 WoG roman style editor patch
 
 Author: Salamandre
 
 58 customizable objects
 To install this patch you need a clean WoG and my fix of the russian editor patch available HERE
 It fixes all errors concerning new objects install.
 
 Instructions:
 
 1) Place the .wog file in update folder and run H3wUpd.exe
 2) Place ZEOBJTS.txt in Heroes/Data folder (backup yours first)
 
 
 DOWNLOAD
 
  
  
 I will add it in the megapack when Fcst1 is done with his own additions and compile both.
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 Era II mods and utilities
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| isabel 
  
   
    Known Hero
 Dragonblessed
 
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|  posted August 31, 2009 07:42 AM |  |  |  
 
| Look likes the buildings from Caesar, very nice  
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted August 31, 2009 07:49 AM |  |  |  
 
| They are from Caesar III. There are still a few animated which I could not import because of a palette mis function. Maybe another time. ____________
 Era II mods and utilities
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| wog_edn 
  
    Promising
 
 The Nothingness
 
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|  posted August 31, 2009 08:34 AM |  |  |  
 
| Really brings back memories from when I used to play Caesar 3 (you don't happen to know how to make it work in Vista?). 
 I guess those could be nice to use in map making .. well, it's always nice having more stuff to use anyways.
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| gentledon 
  
   
    Known Hero
 
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|  posted August 31, 2009 09:28 AM |  |  |  
 
| Is this just decorative or do these building have special feautures? |  
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted August 31, 2009 02:02 PM |  |  |  
 
| Except a shipyard and a derelict ship I let them all type 40 (blank). Means they are customizable by the mapmaker. ____________
 Era II mods and utilities
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| gnollking 
  
   
      Supreme Hero
 
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|  posted August 31, 2009 02:50 PM |  |  |  
 
| Reeeeeeaallly good!   |  
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| gnollking 
  
   
      Supreme Hero
 
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|  posted August 31, 2009 03:25 PM |  |  |  
 
| I have a problem.. Everything else is fine, but only my 8 level creatures are 'nothing'. Everything else is ok. Even the Dracolich in the bottom of the creatures is 'Dracolich' and the commanders are good. But my 8 level creatures.. are nothing.. please help.   |  
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| Vlaad 
  
       
       Admirable
 Legendary Hero
 ghost of the past
 
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|  posted August 31, 2009 06:24 PM |  |  |  
 
| They all look great.  
 So what's next, a map featuring Roman Empire? Heh heh heh.
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted August 31, 2009 06:41 PM |  |  |  
 
| For maps I am in stand-by. I have a few ideas but I needed to get a bit skilled in importing objects and creatures before starting one. I don't want to rely anymore on others work. Not that they do bad job, Darkloke did awesome creatures but I want to take them as a bonus while making myself the basics. Otherwise it slows me down a lot. ____________
 Era II mods and utilities
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| kipshasz 
  
   
        Undefeatable Hero
 Elvin's Darkside
 
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|  posted August 31, 2009 09:36 PM |  |  |  
 
| This is good. No. In fact this is awesome. Another great edition to WoG. 
 Also, Emperor: Rise of the Middle Kingdom has some awesome rendered buildings as well.
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 "Kip is the Gavin McInnes of HC" - Salamandre
 "Ashan to the Trashcan", "I got PTSD from H7. " - LizardWarrior
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted August 31, 2009 09:55 PM |  |  |  
 
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| AxonnEchysttas 
  
   
  Hired Hero
 Spawning WoG Maps
 
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|  posted September 08, 2009 04:10 AM |  |  |  
 
| Hmmm... I would like to use some of these objects. But then everybody playing my map would need to have their WoG data file patched as well, right? |  
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted September 08, 2009 04:17 AM |  |  |  
 
| In about one week I will be done with all additions. They will be compiled all in a fast install .wog file and be ready for use. Yes, the patch will be needed by everyone, but hey, it is a 15 seconds install thing. If the player is motivated he will do it.
 
 Now I am working on AOK objects and will be done in about a week, right now cleaning the pixels for having new impressive walls.
 
 A few previews (my gif-gif not working so well with so many frames):
 
 
  
 
 The walls are long to do, as they couldnt be placed one near other, so had to change all sizes and clean the already done shadows:
 
 
  
 The new tress were properly scaled (who'd think a gnoll is bigger than a tree?!)
 Oh yes, and if you install the patch, you get a nice car too. Well...only in game atm. I wonder who will be the first to script a quest for that, hehe.
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 Era II mods and utilities
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| gnollking 
  
   
      Supreme Hero
 
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|  posted September 08, 2009 11:04 AM |  |  |  
 
| The car and the tents look awesome   . ____________
 
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| madshj 
  
   
     Famous Hero
 Minotaur Lord
 
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|  posted September 08, 2009 03:40 PM |  |  |  
 
| looks sweet (; i like the idea of one of my once favourite games, Age of Empires II is used   |  
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| zamfir 
  
    
      Promising
 Supreme Hero
 Allez allez allez
 
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|  posted September 08, 2009 03:54 PM |  |  |  
 
| Well, my favorite two games are mixed. I would love to see the Persian Elephants as Heroes III creatures. ____________
 5 Times TV
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| Salamandre 
  
       
         Admirable
 Omnipresent Hero
 Wog refugee
 
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|  posted September 08, 2009 07:50 PM |  |  |  
 
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