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Heroes Community > Heroes 5 - Temple of Ashan > Thread: Duel Map 2nd Season *Bonkers Cup*
Thread: Duel Map 2nd Season *Bonkers Cup* This thread is 42 pages long: 1 ... 5 6 7 8 9 ... 10 20 30 40 42 · «PREV / NEXT»
SKPRIMUS
SKPRIMUS


Promising
Supreme Hero
The One and the Prime
posted October 06, 2009 05:10 PM

Had 1st game with Zamfir:
Firstly had dwa mirror that I thought would be boring so restarted
Unfortunately for Zamfir, I got too lucky & got my fav hero ylthin versus havez [he hosted, I was player 1]
Zam hav v Primus ylt
to be fair, Zamfir also may not have had much experience with the lvl 18 thingy which requires some prior experience if one is used to last season lvl 21 with generic heroes... thanks for game, hope lady luck is kinder to you later!
I'll comment on the game in more detail later (please watch it first)
____________
Hope defeats despair - "a blatant clue"
too many idiots in VW
"to lose is to win, and he who wins shall lose"
bashing orcus

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SKPRIMUS
SKPRIMUS


Promising
Supreme Hero
The One and the Prime
posted October 07, 2009 06:50 AM
Edited by SKPRIMUS at 07:00, 07 Oct 2009.

No comments? hopefully someone's seen replay, now my detailed comments:
Artis included celeb ring & ring -2luck to enemy & drag shield(+5% init for small)
That meant dryads/windriders super fast, coupled with ridiculous morale happening 7 out of first 9 actions agst no def skill ==> no chance
Was trying for sylvan empathy but picking evasion early meant last stand kept popping up without diplo, spent heaps on mentor with treant gold, eventually had to settle for last stand [I don't want estates dammnit!]

Aca without defence skill (only 2% chance so good chance it never pops up) agst might factions ==> die like flies, made crazy worse by sylvan boosted init & morale & non-optimal aca army

Win was determined by pure luck
On the other hand he had suppress light so limited double res...
____________
Hope defeats despair - "a blatant clue"
too many idiots in VW
"to lose is to win, and he who wins shall lose"
bashing orcus

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blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted October 07, 2009 11:34 AM
Edited by blizzardboy at 11:38, 07 Oct 2009.

Pretty much a slaughter. Forgoing treants with a light build to get extra arties can be pretty deadly, and those elder druids to fill in for more endurance casting was nice.

The arcane archers, problematic as they are, were overestimated (as usual in my opinion). He could have had some nice kills with his archmages by fireballing the dragons and unicorns next to his gargoyles instead, even if the unicorns would have been resed. Plus he got antsy and started casting without first using MotW, which is almost always a horrible mistake for Academy. Half the battle for using abilities like Gating or MotW is with controlling your nerves. If he left the arcane's at full strength, marked them, and frenzied them and another unit, he could have started dealing some pretty heavy damage to sylvan while giving him time to consume some artifacts. Would have at least let him lose by a much closer magin. He also shouldn't have been attacking with his gargoyles; the damage is pitiful and you want to keep as many as you can.
____________
"Folks, I don't trust children. They're here to replace us."

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SKPRIMUS
SKPRIMUS


Promising
Supreme Hero
The One and the Prime
posted October 07, 2009 11:46 AM
Edited by SKPRIMUS at 11:47, 07 Oct 2009.

I'm glad you mentioned frenzy, you probably already know... one can guess that frenzy can be another reason for not bringing treants [frenzy was the reason I won a game agst veco/syl/summoning]
____________
Hope defeats despair - "a blatant clue"
too many idiots in VW
"to lose is to win, and he who wins shall lose"
bashing orcus

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blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted October 07, 2009 12:06 PM
Edited by blizzardboy at 12:08, 07 Oct 2009.

Yea that's not fun.

Although at the same time, one game my dragons were puppeted and I used my treants to entangle them and keep them under control ; not so common though.
____________
"Folks, I don't trust children. They're here to replace us."

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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted October 07, 2009 12:14 PM
Edited by Azagal at 12:17, 07 Oct 2009.

Well poor Zamfir got steamwheeled in that one... but the terrain was a bit unfortunate for him. Academy is a turtle faction (which is sad because I would like to like their faction for being so very versatile but being a turtle ísn't something I enjoy) and he had very little room for turteling. What I don't fully understand is why you wouldn't have smashed him turn 1 (you lacked 1 speed? why not take Aura of swiftness while you have leadership?Or tactics. It'll give your Dragons and Ponies more targets to decide on and your Dancers and Dryads (can) reach turn one).

Oh and Blizzard he did use MotW only he did it on his Gargs. So I guess you went Destruction/Dark? I personally believe that going Destruction against Sylvan isn't the best of plans (unless you're a very potent caster like Dungeon or Necro) since the effect is far too small in my opinion. Swiftminded Puppet or Frenzy (swiftmind of course unlikely in this particular set up but it's still a lot more potent than destruction, in my opinion) can work wonders to prevent or halt a charging mass of Sylvan units. If he dispells it it's one turn more without buffs for him and your unit will most likely have had atleast 1 action.

All in all it was a bad set up for Zamfir but it didn't have to be such a crushing defeat.

EDIT: On a side note what should I do about my Game with Storm-Giant? He appears to still have issues with his system.
____________
"All I can see is what's in front of me. And all I can do is keep moving forward" - The Heir Wielder of Names, Seeker of Thrones, King of Swords, Breaker of Infinities, Wheel Smashing Lord

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 07, 2009 12:23 PM

I know, I told him he gets some extra days. If it takes too long I'll have to move you forward

Gotta check the replay as well, so much to do so little time.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Azagal
Azagal


Honorable
Undefeatable Hero
Smooth Snake
posted October 07, 2009 12:45 PM

Just to make sure I didn't ask in order to speed up the process I can wait as long as you want me too since that wimpy Blizzardboy needs every extra day of practice he can get.
____________
"All I can see is what's in front of me. And all I can do is keep moving forward" - The Heir Wielder of Names, Seeker of Thrones, King of Swords, Breaker of Infinities, Wheel Smashing Lord

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 07, 2009 01:53 PM

Zamfir did not plan his spells well even though celerity and dragon shield is a killer for sylvan. He chose the wrong motw target and wasted his turn, even the frenzy he cast was turned against him since the other units could move out of the way in time. Then there's no stormwind, leaving some units exposed of the first row, not splitting the mages in favour of a small gremlin stack.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted October 07, 2009 02:05 PM

Quote:
Just to make sure I didn't ask in order to speed up the process I can wait as long as you want me too since that wimpy Blizzardboy needs every extra day of practice he can get.




I'm big & tuff.
____________
"Folks, I don't trust children. They're here to replace us."

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 07, 2009 02:24 PM

*Approaches with a tiny needle*
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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SKPRIMUS
SKPRIMUS


Promising
Supreme Hero
The One and the Prime
posted October 07, 2009 02:31 PM
Edited by SKPRIMUS at 15:02, 07 Oct 2009.

Quote:
...why you wouldn't have smashed him turn 1 (you lacked 1 speed? why not take Aura of swiftness while you have leadership?Or tactics. It'll give your Dragons and Ponies more targets to decide on and your Dancers and Dryads (can) reach turn one)...
@Azagal, just play me if I get my imba sylvan I understand what you mean (I've done it heaps) but I've also back-tracked from thinking that I need retrib or tactics/aura in every sylvan game

Anyway, I'd support nerfing/banning of celeb ring for sylvan
____________
Hope defeats despair - "a blatant clue"
too many idiots in VW
"to lose is to win, and he who wins shall lose"
bashing orcus

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 07, 2009 02:34 PM

Uh oh another has heard of the ring of celebrity.
____________
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Map also hosted on Moddb

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blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted October 07, 2009 03:00 PM

I dunno, the ring of celibacy is awesome but not that awesome. You can get a ring of -2luck or -2morale for 2.7k less, and they're both pretty awesome too. Most of the artifacts are pretty good except for those sucky overpriced dwarf artifacts.
____________
"Folks, I don't trust children. They're here to replace us."

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 07, 2009 03:16 PM

Oh absolutely, thing is you can rarely get hold of both. Its alternative that is banned here(cloak of death's shadow) costs 13k and it is worth every dime.
____________
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Map also hosted on Moddb

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zamfir
zamfir


Promising
Supreme Hero
Allez allez allez
posted October 07, 2009 04:19 PM

A few comments about my battle:

The hero build was pretty bad. I was not used with the 18 level instead of 21, so I realized too late that I have no time to reach the targeted perks. I ended up with expert skills but little/crappy perks, had to spend some money to repair things (and I obviously was not able to obtain a good build from the mentor).

I had no destructive, as somebody pointed out. I considered Destructive too much of a gambling against Sylvan. I went on Light but my spellpower was very little, enough to make ressurection obsolete (I couldn't find DV). I also had a not very developed Dark, with only Frenzy as a decent spell (had no mass spells).

Yes, I should have splitted my Mages, but I forgot. And I'm a person that demoralizes very fast, by the time I made the STUPID, STUPID mistake of casting MotW on the Gargoyles things were already nasty and I was not very concentrated anymore. Same with the Frenzy, I could have gambled my life against a week with KD that the Dragons will end up hitting the Rakshasas.

When a game begin badly, there is a very good chance I'll make increasingly worse and worse moves, as I tend to consider the match already over and I don't try anymore. That's perhaps my biggest weakness.

I'll finish the duels with Skprimus, but I don't have time today. As ALL they played against me noticed, a duel with me lasts pretty long, even if the battle is short.
____________
5 Times TV

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 07, 2009 05:37 PM

Dynamic turns hoho Actually I should try cooking up a version where dynamic turns give a minute per unit.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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SKPRIMUS
SKPRIMUS


Promising
Supreme Hero
The One and the Prime
posted October 07, 2009 05:53 PM
Edited by SKPRIMUS at 18:03, 07 Oct 2009.

Quote:
...a duel with me lasts pretty long, even if the battle is short.
@Zamfir, imo time taken was perfectly OK & you had academy which always need time to sort out those mini-arties...I also took longer than normal due to mentorism
But you're right about ending game early, in some cases it's just easier to agree to result than to play out the painful ending
____________
Hope defeats despair - "a blatant clue"
too many idiots in VW
"to lose is to win, and he who wins shall lose"
bashing orcus

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blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted October 09, 2009 11:38 AM

Quote:
Dynamic turns hoho Actually I should try cooking up a version where dynamic turns give a minute per unit.


Here here!


____________
"Folks, I don't trust children. They're here to replace us."

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted October 09, 2009 12:11 PM

When I doubled the timer it gave 15 secs for all units and 180 for hero in normal dynamic. And if you play slow dynamic it's 20 secs per walkers, 30 secs for casters and 300 for hero. That should be more than enough I believe.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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