Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: WoG chinese-style patch
Thread: WoG chinese-style patch This thread is 2 pages long: 1 2 · NEXT»
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 02, 2009 12:28 AM
Edited by Salamandre at 01:18, 02 Sep 2009.

WoG chinese-style patch

Contains:


Compiled
Phantom patch
Fcst1 additions
My roman-style patch
My chinese-style patch (110 new objects, about 15 animated)
(Emperor: Rise of the Middle Kingdom)

Alone
GrayFace editor patch version 3.3 without old ZEOBJTS.txt. (Install this patch at the end)
Current objects: 2117

Install instructions in the rar.

DOWNLOAD

Previews:



The great Wall (here not so great for preview but you can fill the map with):


Editor location: sand objects



Preview a few animations:



____________
Era II mods and utilities

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
gentledon
gentledon


Known Hero
posted September 02, 2009 01:07 AM
Edited by gentledon at 01:07, 02 Sep 2009.

once again good job, any planned used for these objects?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 02, 2009 01:09 AM
Edited by Salamandre at 01:42, 02 Sep 2009.

The animated are fixed to library, arenas, mystical gardens, markets, stable (the horse) etc.
A mystical garden and a market:


The huge are blank, means the mapmaker will have to customize them, but with Grayface patch this is done in one click. No need scripting.
____________
Era II mods and utilities

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted September 02, 2009 07:25 AM

But the light again...
____________
The future of Heroes 3 is here!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 02, 2009 08:03 AM
Edited by Salamandre at 08:10, 02 Sep 2009.

I can' nothing. Def. tool is creating shadows only on left side, and most games have the sun on LEFT side. Heroes is the only one where the sun is on right side.

Besides that, maybe it is only my opinion but I prefer rather good quality objects with a possible wrong shadow than all the crap with correct shadow imported in WoG last year. At least those are very detailed dwellings. Can't see in the screen, must open the game.
____________
Era II mods and utilities

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted September 02, 2009 08:18 AM
Edited by Warmonger at 08:19, 02 Sep 2009.

I was thinking just about reflecting graphics around y axis.
____________
The future of Heroes 3 is here!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 02, 2009 08:21 AM

What do you mean?
____________
Era II mods and utilities

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted September 02, 2009 08:29 AM



Now just repeat it 200 times
____________
The future of Heroes 3 is here!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 02, 2009 08:34 AM

No. From my mapmaker experience I know that using only left oriented objects is impossible for creating a layout. You have to compensate.
You can see on screens that I already did two version of the statues, one with mirror image for this purpose.

It would be too easy.
____________
Era II mods and utilities

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted September 02, 2009 08:39 AM

You prefer to have completely unnatural and weird layout instead? Makes no sense to me.
____________
The future of Heroes 3 is here!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 02, 2009 08:43 AM

Well, make a screen and put all original objects from Heroes packed one near other and it will look weird too.

I will look what I can do.
____________
Era II mods and utilities

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Dj
Dj


Promising
Supreme Hero
Always loyal to HC
posted September 02, 2009 11:43 AM

yey i cannot open the archive ;\

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
gnollking
gnollking


Supreme Hero
posted September 02, 2009 02:54 PM
Edited by gnollking at 15:48, 02 Sep 2009.

Just downloaded it. Shouldn't there be a ZEOBJTS.txt in there? I had copied the cleam version of my Heroes 3 Complete folder to another destination, and first ran H3wUpd.exe, and chose Patch_ver_1_9.wog and installed it. Then i extracted everything from MapEdPatch.rar to the Heroes folder and ran H3WMapEdPatch.exe, after that, when i opened my map editor, nothing had changed..
Now new cool Chinese of Roman buildings..

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
pei
pei


Famous Hero
Fresh Air.
posted September 02, 2009 04:59 PM

I like it a lot BUT think this patch is more campaign (or Alexander´s type of map)oriented as some objects can change HOMM athmosphere. Is it possible to just add some objects?
Sorry for my noob question.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 02, 2009 07:45 PM
Edited by Salamandre at 19:46, 02 Sep 2009.

@Gnollking

The chinese style are in sand objects. If you don't get them that means you extracted the patch in another folder. Check your path extraction. Also, if you extract in another folder, when opening a map, it will use the old editor (means it looks in the previous folder). Open the new editor first, not a map.

@Pei

Indeed. Those are most atmosphere building and thats all WoG is about. But if one creates a chinese related scenario why not just have them? I put all buildings at the end of the list so they don't confuse the player when searching. You can pick one from there and there or pick nothing. Or not installing at all.
____________
Era II mods and utilities

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
gnollking
gnollking


Supreme Hero
posted September 02, 2009 07:57 PM

Salamandre, i opened the map editor, made a new map, checked sand objects, but nothing. Nothing new..

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 02, 2009 08:43 PM

Gnoll, the instructions are in the read me. First place .wog file in update and run it. Second, unrar Grayface map editor patch from the zip in your Heroes folder and execute it.

All this must be done on a clean WoG.
____________
Era II mods and utilities

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 04, 2009 05:15 AM
Edited by Salamandre at 05:28, 04 Sep 2009.

The chinese SongFX already started a map on it :

He used only 2 frames .gif so animations do not show properly


Thanks god someone appreciate it.
____________
Era II mods and utilities

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
gnollking
gnollking


Supreme Hero
posted September 04, 2009 03:30 PM

That looks reeally good

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted September 04, 2009 03:36 PM

Sure I like it, but now drop some typical H3 objects in the mix and show us the result.
____________
The future of Heroes 3 is here!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 2 pages long: 1 2 · NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0530 seconds