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gnollking
Supreme Hero
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posted October 10, 2009 10:26 AM |
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Hmm, I have no idea why you didn't get it working..
If you mean these mountains:
The mountains are already in h3sprite.lod:
You just have to change the .def with 'Advansed Properties'
@EDIT, almost every object from that page is already in the h3sprite.lod:
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Siegfried
Famous Hero
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posted October 10, 2009 10:33 AM |
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Grr, currently the editor crashes when i scroll through the all-terrain objects.
Edit: When starting the map editor i get an error message:
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Siegfried
Famous Hero
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posted October 10, 2009 10:51 AM |
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When scrolling through the all-terrain objects i get this error message, before the app crashes (freezes):
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gnollking
Supreme Hero
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posted October 10, 2009 11:27 AM |
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did you first install Salamandre's patch? You have to install it first
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Siegfried
Famous Hero
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posted October 10, 2009 01:30 PM |
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Yes, i did. And the error message already pops up with salamandres patch installed. So it seems some bug there.
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gnollking
Supreme Hero
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posted October 10, 2009 04:58 PM |
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I'm sorry i cannot help you ..
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted October 10, 2009 08:28 PM |
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Siegfried, you may have to reinstall WoG, as patches overlap if installed in chaotic order (I get also errors if I reinstall patches over mine).
If you plan to test/install new objects, keep a clean WoG folder somewhere then just delete the bugged and paste the clean. Then install the patches again. Still I fixed Grayface editor patch to work after my patch (260 objects) and I don't know what would be the order to follow if you install Gnoll patch over mine. The bad thing is that we can't switch from a patch to another, as the list of current objects is coded in ZEOBJTS.txt and every upcoming patch must use the previous.
So, my guess:
1) Clean WoG
2) Install my patch
3) Install Gnoll patch
4) Run Grayface patch (unrar it in HoMm folder and run H3WMapEdPatch.exe when specifying the patch to the editor)
The GF patch only fixes the names monsters and add many features to the editor, not objects.
This should be OK. Tell us if problems
@Siegfried, can you remove that "little" pic from your post so we can read this page while having a vodka drink?
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Era II mods and utilities
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Siegfried
Famous Hero
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posted October 10, 2009 11:23 PM |
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Quote:
@Siegfried, can you remove that "little" pic from your post so we can read this page while having a vodka drink?
I'll reduce it tomorrow to the dialogue box only. But now it's time to sleep. Hasta Maņana.
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gnollking
Supreme Hero
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posted October 11, 2009 11:01 AM |
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Siegfried is that a WoG Map Editor
You don't have "WoG Tools"..
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Siegfried
Famous Hero
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posted October 11, 2009 05:25 PM |
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I have it. But it seems the last patch did not install correctly. Grrr, seems as if i have to reinstall WoG completely.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted October 11, 2009 05:32 PM |
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Welcome to the club of eternal wog installers. I had to reinstall it what? 20 times this month? Almost. But keeping it clean in a hot folder and ready to move. Just don't overwrite the bugged version, delete it first, as it will keep the bugs.
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Era II mods and utilities
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Siegfried
Famous Hero
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posted October 11, 2009 05:59 PM |
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Quote: Just don't overwrite the bugged version, delete it first, as it will keep the bugs.
Fortunately i did exactly that. just rm -rf * and it was gone.
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Siegfried
Famous Hero
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posted October 11, 2009 06:08 PM |
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Here's the result when installing Salamandres patch:
New files installed!
________________________________________________________________________________
Step 2: Deleting temporary files...
Temporary files deleted!
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Step 3: Final stage of the installation...
+S : File Not Found
+S : File Not Found
Sharing violation
But fortunately (?) no error message when starting the editor. And no error while scrolling through the all-terrain objects. Now thumbs crossed: I'll try to install gnollkings patch.
EDIT: After applying the H3WMapEdPatch.exe the error message pops up (the first one complaining about path not found). But still no error message in the editor itself.
EDIT: O.k. installed the patch. The objects are there. Now i'm going to create a small map with some of these and see if the map is playable.
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gnollking
Supreme Hero
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posted October 11, 2009 06:14 PM |
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Quote: Welcome to the club of eternal wog installers. I had to reinstall it what? 20 times this month? Almost. But keeping it clean in a hot folder and ready to move. Just don't overwrite the bugged version, delete it first, as it will keep the bugs.
Well, I also had to reinstall WoG about 10 times this week
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted October 11, 2009 06:42 PM |
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Quote:
EDIT: After applying the H3WMapEdPatch.exe the error message pops up (the first one complaining about path not found). But still no error message in the iditor itself.
Are you sure you installed Grayface patch from my .rar? Because the original which hangs somewhere here was not updated to run with the new objects. The one in the .rar is modified. Just unrar it in HoMM folder then run it. Tell him the path to the WoG editor before pushing "start". Sorry for noobies advices but I want to be sure that you did it right.
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Era II mods and utilities
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gnollking
Supreme Hero
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posted October 11, 2009 06:52 PM |
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Quote: EDIT: O.k. installed the patch. The objects are there. Now i'm going to create a small map with some of these and see if the map is playable.
You mean my patch?
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Siegfried
Famous Hero
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posted October 11, 2009 07:07 PM |
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Quote:
You mean my patch?
Yes.
Unfortunately the editor crashed while editing the map. Enough for today.
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Siegfried
Famous Hero
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posted October 12, 2009 11:38 AM |
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Quote:
Are you sure you installed Grayface patch from my .rar? Because the original which hangs somewhere here was not updated to run with the new objects. The one in the .rar is modified. Just unrar it in HoMM folder then run it. Tell him the path to the WoG editor before pushing "start". Sorry for noobies advices but I want to be sure that you did it right.
Yes. I used the version from your .rar.
The editor crashed after installing Gnollkings patch and then trying to scroll down the subterranean objects, near the bottom end of the list. Again complaining about some .def not found.
And still i do not have the "Wog Tools" menu in the editor.
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gnollking
Supreme Hero
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posted October 12, 2009 11:47 AM |
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Hmm.. I will edit the first post soon. Wait a second..
first post edited
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Siegfried
Famous Hero
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posted October 12, 2009 12:19 PM |
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Could i install it just over the old version?
Here is a screenshot of a test:
Basically quite nice. But as you can see the green base of the mountains do not fit 100% to the grass ground. Should be somewhat darker. Although it is possible to hide these basements with other objects (shot following soon).
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