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Heroes Community > Heroes 5 - Modders Workshop > Thread: The Tear of Asha objective in the map generator!
Thread: The Tear of Asha objective in the map generator!
Brynjolfr
Brynjolfr

Tavern Dweller
posted December 05, 2009 06:45 PM
Edited by Brynjolfr at 18:47, 05 Dec 2009.

The Tears of Asha objective in the map generator!

I think it's sad that you win the game when you find the Tears of Asha on a generated map. It would be more fun if you could continue playing, and benefit from the Grail building! Is there a way to make this possible?

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NeoCat1993
NeoCat1993


Hired Hero
Upcoming Master-Modder :p
posted December 05, 2009 07:38 PM

- Open your RMG with the Mapeditor

- Find the MapPropertiesTree (separated window on the left)

- Open "Objectives" with the [+] Button

- Delete "Secondary Objectives"

Hope this works

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Brynjolfr
Brynjolfr

Tavern Dweller
posted December 05, 2009 08:11 PM
Edited by Brynjolfr at 20:11, 05 Dec 2009.

Thanks! I'll report back when I've tried

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Brynjolfr
Brynjolfr

Tavern Dweller
posted December 05, 2009 09:01 PM
Edited by Brynjolfr at 21:02, 05 Dec 2009.

I deleted the secondary objevtives as you said. However, when I activate the obelisks the puzzle-map just stays unaltered (no parts are revealed).

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siinn
siinn


Adventuring Hero
posted December 11, 2009 09:20 PM

Sure finding a way of being able to continue playing after have discovered the asha tears would be incredibly wonderfull!!

I wonder if it's not possible with Simonak RMTG???

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SimonaK
SimonaK


Promising
Supreme Hero
posted December 11, 2009 11:28 PM

Quote:
Sure finding a way of being able to continue playing after have discovered the asha tears would be incredibly wonderfull!!

I wonder if it's not possible with Simonak RMTG???

Hi,
into a RTMG map, you can have more of 1 asha tear if you want and the map goes on to play. you can find it with the obelisks
or even buy it with a seerhut (quest)

that is explained in the user manual.

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