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Heroes Community > Bards Glade Pyre (RPG) > Thread: Might and Magic VII – With a Twist! (OoC)
Thread: Might and Magic VII – With a Twist! (OoC) This thread is 6 pages long: 1 2 3 4 5 6 · «PREV / NEXT»
mamgaeater
mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted January 28, 2010 01:27 AM

same i'm familiar with the basics but didn't get through the game.
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dota

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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted January 28, 2010 01:50 AM

*raises hand*

...of course, that kind of goes without saying, doesn't it?
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del_diablo
del_diablo


Legendary Hero
Manifest
posted January 28, 2010 05:18 PM

*raises hand a tad* I have touched it, but never bothered to play it more than 10 minutes.
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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted February 02, 2010 11:14 AM

I seem to have missed the list of items needed?  Anybody want to hcm me the list?
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AlkarRahn
AlkarRahn


Promising
Legendary Hero
Divine Arcanist
posted February 02, 2010 11:21 AM

Well, in case someone else did, it's on page 5 of the RP. Do a search for shark.
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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted February 02, 2010 11:29 AM

I got it thank you.
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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted February 03, 2010 11:16 PM
Edited by Kareeah_Indaga at 23:16, 03 Feb 2010.

Added Quest Log to the CS thread. Hope that helps.
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AlkarRahn
AlkarRahn


Promising
Legendary Hero
Divine Arcanist
posted February 08, 2010 07:33 PM
Edited by AlkarRahn at 06:53, 09 Feb 2010.

Was thinking about how the CS would look as we went along, and I pictured it kind of messy, and hard to find things without the use of the find tool. So, I figured I'd mess around with it to fit, at least, my preferences. You can use it for others too, if you'd like, but you'd have to adjust the spells section for those with more than three groups, or add to them, down lower. It'll have to be done with the later Light/Dark/Twisted spells anyway.


Alkar

Character: Glenn
Race: Halfling
Gender: Male
Description:
Quote:
2'11", Red hair, Sea-green eyes


Class: Acolyte
HP: 24/24
SP: 23/23
AC: 15

Resistances:
Fire:  0       Air:  0        Water: 0
Earth: 5       Mind: 0        Body:  5

Minor Abilities:
None yet.

Stats:
Might:       12     Endurance: 12     Intellect: 11
Personality: 28     Accuracy:  16     Speed:     26     Luck: 13

Skills:
Weapons:                    Armor:
Cudgel       (Normal, 1)    Chain (Normal, 1)

Magic:                      Miscellaneous:
Spirit Magic (Normal, 1)
Body Magic   (Normal, 1)

Skill Points: 0

Spells:
Spirit:                Mind:                  Body:
-                      -                      Cure Weakness (MP: 1)
Bless (MP: 2)          -                      Heal (MP: 2)

Inventory:
Wooden Club (Damage: 1-4, Value: 1) (Equipped)
Iron Chain Vest (AC: 15, Value: 2160) (Equipped)
Iron Ring (Value: 10) (Equipped)
Phirma Root (Blue Regent, Power: 1, Value: 1)
Empty Tome (Value: 50)

Gold: 8

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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted February 08, 2010 07:46 PM

Nice! I might just do that.
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AlkarRahn
AlkarRahn


Promising
Legendary Hero
Divine Arcanist
posted February 18, 2010 05:33 AM

The CS looks better, I think. Thanks for taking the time to work on it, for everyone. That, and the small modifications, including fixing my MP instead of SP bit.
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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted February 18, 2010 05:38 AM

You're welcome.
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AlkarRahn
AlkarRahn


Promising
Legendary Hero
Divine Arcanist
posted February 24, 2010 06:08 AM

So, are you all stealing the thing, or what?

Also, wondering how we are going to even begin to know that, to get information on skill advancement, we have to knock on random people's doors, and see if they even teach anything, or where the skill mastery to be taught is.
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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted February 24, 2010 03:41 PM
Edited by Kareeah_Indaga at 03:45, 01 Mar 2010.

On Stealing: it's not like the video games, you can attempt to steal something with no Stealing skill. Your odds of success will be based entirely on your Luck, however, so they go down a bit.

Edit: *prod, prod* Hello?
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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted March 01, 2010 06:01 AM

Sorry been on a bit of a dry spell creativity wise.
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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted March 13, 2010 08:35 PM

Hmm. Wondering if I should tweak the combat system. The way I've got AC set up right now might be a little IMBA. We'll see how this fight goes.
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B-E-T-A
B-E-T-A


Promising
Legendary Hero
Guess Who is Back?
posted March 19, 2010 02:34 PM
Edited by B-E-T-A at 14:35, 19 Mar 2010.

Hmmm...Now I am starting to regret chosing to roleplay a 'free'(no real personality to speak of) character...Feels like I am cheating on this game's system >.<
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There is no good or evil, only madness. The question is "Just how mad are you?"

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AlkarRahn
AlkarRahn


Promising
Legendary Hero
Divine Arcanist
posted March 23, 2010 07:03 AM
Edited by AlkarRahn at 05:00, 31 Mar 2010.

Mind if I change characters pretty soon? Thinking about it, I've been playing, or attempting, a fair amount of healer/fighter-type characters. I don't mind it, but I was thinking a bit more destructive magic would be nice to play with, for a bit of a change. Already got all I can set up for you. I think I do, at least.



Alkar

Character: Rikku (Final Fantasy X version)
Name to be used: Tidus
Race: Elf
Gender: Male
Description:
Quote:
5'1", youthful, shoulder-length blond hair, green eyes, quite feminine


Class: Herbalist
HP: -/-
SP: -/-
AC: -

Resistances:
Fire:  0       Air:  0        Water: 10
Earth: 0       Mind: 0        Body:  0

Minor Abilities:
None yet.

Stats:
Might:       8      Endurance: 10     Intellect: 30
Personality: 18     Accuracy:  26     Speed:     17     Luck: 13

Skills: (0 points available)
Weapons:                    Armor:
Staff        (Normal, 1)    Dodge  (Normal, 1)

Magic:                      Miscellaneous:
Earth Magic  (Normal, 1)    Alchemy       (Normal, 1)

Spells:
Fire:                Water:                  Earth:                  Air:
-                    -                       -                       -

Spirit:              Mind:                   Body:
-                    -                       -

Inventory:


Gold: 0

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Kareeah_Indaga
Kareeah_Indaga


Responsible
Undefeatable Hero
posted March 23, 2010 11:09 PM

Okay. It might be a little while before you can swap out though.
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AlkarRahn
AlkarRahn


Promising
Legendary Hero
Divine Arcanist
posted March 23, 2010 11:28 PM
Edited by AlkarRahn at 18:48, 24 Mar 2010.

That's fine with me. Just whenever next possible.

Though it'll be Rikku from FFX, I don't mind if you use FFX-2 stuff for future abilities. I was thinking more slightly past FFX, prior to her getting over her fear of thunder and lightning.
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AlkarRahn
AlkarRahn


Promising
Legendary Hero
Divine Arcanist
posted March 26, 2010 04:24 PM

Wondering, are the mastery of our skills going to act like they do in MM7? Should we be trying to figure out how far we can take our skills before we invest points in them, so we aren't "wasting" points on something we're going to stop using at some point in the future? Like, the Warrior/Paladin. I start with the spear, and I decide to go with it, and invest all my points there. Though, I can only have normal(I can't remember what level they reach in it, actually.) skill rating in it, and I would have been far better going with the cudgel, being able to grand master that skill.
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