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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: The New Creatures Archive
Thread: The New Creatures Archive This thread is 4 pages long: 1 2 3 4 · «PREV / NEXT»
ChaosHydra
ChaosHydra


Famous Hero
posted May 30, 2010 11:42 PM

Problem is that by replacing the Santa Gremlin, my new creature still has guards surrounding him. How do I fix this?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 30, 2010 11:45 PM

You can't with hardcoded creatures as santas. At least I did not find a way without tickling the exe.
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Era II mods and utilities

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ChaosHydra
ChaosHydra


Famous Hero
posted June 01, 2010 11:30 PM

Can someone post the FULL stats of the Santa Gremlin like they are found in ZCRTRAIT.txt? I forgot to make a back-up.

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Alustor
Alustor


Famous Hero
ooo da :)
posted June 09, 2010 12:14 AM

you should add this to the list of websites.it's sagamosa's mode

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gnollking
gnollking


Supreme Hero
posted June 09, 2010 12:02 PM
Edited by gnollking at 12:04, 09 Jun 2010.

Added, thanks .

Btw, as some of you might have noticed, I'm not around that much anymore, I will probably be unable to use internet for a couple of weeks from now.. So, bye bye, see you guys later .
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 09, 2010 12:11 PM

At the moment, Sagamosa's advanced levels are not playable on the current WoG version, and, according to what he said me in a mail I received today, the version required will possibly never come out. So, you can link, but they are unplayable, it is just information.

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itsjustme
itsjustme


Promising
Known Hero
posted June 09, 2010 12:35 PM

Hmmm...
Exe for Sagamosa-mod.
Read and download

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 09, 2010 12:37 PM

Finally coming out, posted today. Thanks

Is it operational?

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itsjustme
itsjustme


Promising
Known Hero
posted June 09, 2010 12:46 PM

Quote:

Is it operational?

I have not Sagamosa-mod to test it.

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gnollking
gnollking


Supreme Hero
posted June 09, 2010 01:18 PM

I have waited for this for so long, I'll surely test if it works
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ChaosHydra
ChaosHydra


Famous Hero
posted June 11, 2010 06:33 PM

Reply on my post pls and don't simply ignore it

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fester
fester


Adventuring Hero
posted June 13, 2010 02:00 AM

sorry for the off topic.

Did anyone got the sagamosa to work?

I tried mine with my WOG 3.58f and i got a bounch of ERM errors the it disabled the ERM altogether.

I noticed in the about
window that the sagamosa is based on a WOG 3.57 . i searched a little for WOG 3.57 installer but all i got was a 3.57f which turned out to be 3.58f after all.

Is there someone that knows where the 3.57 installed can be downloaded?

/thanx in advance

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gnollking
gnollking


Supreme Hero
posted June 14, 2010 12:09 PM
Edited by gnollking at 18:47, 21 Jun 2010.

@Edit, back to topic .

The site is updated, added 8 new creatures.
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T2_2112
T2_2112


Supreme Hero
posted June 22, 2010 03:39 AM

Quote:
@Edit, back to topic .

The site is updated, added 8 new creatures.


Look like the Mongol, DEF frames and HIT frame mix up

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 22, 2010 04:00 AM

Not same. Look at horse.
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Era II mods and utilities

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T2_2112
T2_2112


Supreme Hero
posted June 22, 2010 04:31 AM

Quote:
Not same. Look at horse.


I mean DEF frames => HIT frames, HIT frames => DEF frames, you can re-check, hope it fix soon

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 22, 2010 04:51 AM

You mean defend and getting hit? They are not same, used different animation. (the horse is jumping when defend)
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Era II mods and utilities

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T2_2112
T2_2112


Supreme Hero
posted June 22, 2010 05:04 AM
Edited by T2_2112 at 05:04, 22 Jun 2010.

Quote:
You mean defend and getting hit? They are not same, used different animation. (the horse is jumping when defend)


Yes, but in the game look like when he def he have serious dmg than when he not def, that is problem coz his horse is jumping

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fanofheroes
fanofheroes


Famous Hero
posted September 18, 2011 01:09 AM

Hey Gnollking I'm quite new to this modding aspect, but I just have a question.  Basically I'm switching the images and sounds of the Azure dragon with the rust dragon.  I've replaced everything except the images used in the troop army slot, both big images (when you click the hero) and small (located in the bottom right, or when you right click a heroes army on the adventure map.  

I've found the images of the large troop images in TWCRPORT.  I've searched all the other files but cannot find the small images (I know they're there, but I can't find them).  JimV says they're under the name CRPRSMALL, but I can't find that filename, so maybe it's in another file.  

So anyways with the TWCRPORT, I've found the individual images in the slide show, but I can't change one from the other.  I used the DEF preview to check, and I don't know how to use the DEF tool to open TWCRPORT.  Is that the appropriate tool to edit/switch the creature icon images in the troop slots?

Cheers

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Kreegan
Kreegan


Known Hero
Winged Anquietas
posted September 18, 2011 03:08 AM

Quote:
JimV says they're under the name CRPRSMALL

try to find cprsmall.def
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nick: Irhak

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