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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Can we reach a consensus to replace new def of WOG creatures
Thread: Can we reach a consensus to replace new def of WOG creatures This thread is 2 pages long: 1 2 · «PREV
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 08, 2010 03:09 AM
Edited by Salamandre at 03:10, 08 Aug 2010.

There are many constraints which make the task quite impossible. The supreme phoenix for example should be a ...phoenix, naturally. I don't know any model who will fit in this description. And to make one by hand, good luck.

We shall not forget that they use level 7 creatures sounds, so the antichrist must have same animations as the devil. Same for dragons and supreme archangel. We talk here about making better models, not only replace with the first def we find, are we?
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Hobbit
Hobbit


Supreme Hero
posted August 08, 2010 12:50 PM

But... they're 8 lvl units. Not 7 lvl second upgrades. Changing DEFs - ok, but also change the whole unit. Like Kreegan did in his mod.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 08, 2010 12:54 PM
Edited by Salamandre at 13:13, 08 Aug 2010.

And how Kreegan will manage the sounds? You will have a walker using dragon sound? And a fallen angel flying while we hear Devil teleportation sound? Come on people...

He will need to find 40+ new sounds and intercept every level 8 action by in-battle script and link it to the new 82m types in data. Quite complex, because they share sounds with level 7 otherwise.
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Kreegan
Kreegan


Known Hero
Winged Anquietas
posted August 08, 2010 04:39 PM

Quote:
And how Kreegan will manage the sounds? You will have a walker using dragon sound? And a fallen angel flying while we hear Devil teleportation sound? Come on people...

He will need to find 40+ new sounds and intercept every level 8 action by in-battle script and link it to the new 82m types in data. Quite complex, because they share sounds with level 7 otherwise.


Look! All is possible to do... even add new sounds and 'upgrade' WoG ;P
But this time all what you've got is v 0.5 and there are needed new building, sounds, script... all will be done ;P If someone want to help, contact with me - there's still ome thngs to do ;P

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songfx
songfx


Adventuring Hero
posted August 09, 2010 04:13 AM

Quote:
But... they're 8 lvl units. Not 7 lvl second upgrades. Changing DEFs - ok, but also change the whole unit. Like Kreegan did in his mod.

How about get some DEFs and sounds from Heroes 4 and Heroes 5.

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ddpro
ddpro


Known Hero
HC Adventurer From China
posted August 19, 2010 05:44 PM

gonna use h4 phoenix as phoenix and h2 phoenix as sacred phoenix because it looks more "sacred"
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