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Heroes Community > Heroes 6 - The New Beginning > Thread: ~ Heroes 6 - Discussion thread ~ (started by alcibiades in September 2010)
~ Heroes 6 - Discussion thread ~ This Super Thread is 525 pages long: 1 70 ... 117 118 119 120 121 ... 140 210 280 350 420 490 525 · «PREV / NEXT»
evinin
evinin


Supreme Hero
Servant of Asha
posted January 17, 2011 01:06 PM

The thing that I really adore about the graphics (looking at the new screenshot) is the water. It's realistic and I just love it.
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DannyTheHound
DannyTheHound

Tavern Dweller
posted January 17, 2011 01:27 PM

Scenery on the screenshot looks a bit empty and desolate to my liking, I wonder whether the fog is just for the mood or whether it's actually a new way of implementing the fog of war (instead of strict line between what we see and what we don't, the terrain will slowly become more and more foggy).

The dwelling indeed looks like a control point, and I guess this one will add to the pool of core units -- it's seems to me the three buildings inside the fence are where harpy (the tower), marauders (the jurta) and goblins (the third "something") are being recruited.

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kodial79
kodial79


Promising
Supreme Hero
How'd Phi's Lov't
posted January 17, 2011 01:27 PM

Quote:
The screenshots should be supplied on daily basis (hopefully at least one per week will actually give us some information - the one from today shows nothing new). The artwork - three pieces a week they said.


Well, it's called 'Screenshot of the Day', so I guess it's going to be daily.

It's fantastic though... 5 out 5 stars from me!
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Wckey
Wckey


Famous Hero
posted January 17, 2011 01:59 PM

I forget to comment the image
The water is indeed wonderfull, but the thing that actually made me say "wow" was the boats. They're perfect. This might be the first heroes game that will make me enjoy more being on water instead of land

But there's one thing that I don't know if I like... the realism. The first time I saw stones in one image I thought it was just decoration. And that shipyard looks like it is  decoration too... (maybe it is, but I'm guessing that it is indeed a shipyard).

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kodial79
kodial79


Promising
Supreme Hero
How'd Phi's Lov't
posted January 17, 2011 02:13 PM

See the broken ship in the lower corner? Wonder if that's gonna be the Shipwreck where you get to fight ghosts for treasure...

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted January 17, 2011 02:29 PM

I think that the ship that is under construction on the left side of the picture is the true shipyard. The rest is just decoration. but its great. Gives a good feeling and helps to build up atmosphere.
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kodial79
kodial79


Promising
Supreme Hero
How'd Phi's Lov't
posted January 17, 2011 02:41 PM

Quote:
Look this earlier screenshot http://blogs.suburbanchicagonews.com/games/strongguy.jpg . The hero right in front of the city looks like horseman from new screenshot. He also hasn't symbol.


I just noticed something in that screenshot that I didn't see before. Although the mines are flagged, they still have guards in front of them.
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kodial79
kodial79


Promising
Supreme Hero
How'd Phi's Lov't
posted January 17, 2011 02:49 PM

Quote:
Quote:
I just noticed something in that screenshot that I didn't see before. Although the mines are flagged, they still have guards in front of them.

Yeah. They're owned by The Holy Falcon Empire. Does it mean that the empire reach to the Pao Islands?


More importantly why do Orcs guard them then? And why in the Stronghold dev diary, the walking Orc Hero had the Falcon symbol too?
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LordGodric
LordGodric


Known Hero
The Griffin Rider
posted January 17, 2011 06:01 PM

MAN! that's amazing! look at hte water! and the boats, nand the units, and the...
MAN! I luved it!!

On left top, is that a rock with some giant tree roots?
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Kenishi
Kenishi


Famous Hero
passed out drunk in Tavern's
posted January 17, 2011 06:14 PM
Edited by Kenishi at 18:15, 17 Jan 2011.

Amazing picture the water has some wonderful light reflections and really give's you the fell of realism.
The T poses reveals even more about the units I for one never noticed that the upgraded version of the Mauler has a beard.
  I really wonder what is the game-engine's native support is DX10 maybe DX11, looks to gorgeous to be lower than DX 10.  
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Omnipotence
Omnipotence


Hired Hero
posted January 17, 2011 06:39 PM

I didn't realize that the mauler upgrade had a beard either, nor the long dreadlock hair. Checked out the artworks again and it turns out they both have a beard Oops...

Loving both the T and the the shot of the day though I wish there was more to see than the dock/beautiful water, though it's apparent that that was their focus for it. I still want to catch a glimpse of the skills or townscreen though.
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kodial79
kodial79


Promising
Supreme Hero
How'd Phi's Lov't
posted January 17, 2011 07:27 PM

Ah so the Trapper ability of the Goblin returns! Superhappy for that


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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted January 17, 2011 07:34 PM

Agree with kodial
Really cool artworks , but I still wonder why do the Centaur have horns? (except for the fact that it makes them HOT )
Cool artwork for the mauler as well, but I wish his greaves did have so much fur, and that skulls should be white...
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kodial79
kodial79


Promising
Supreme Hero
How'd Phi's Lov't
posted January 17, 2011 07:39 PM

Quote:
Agree with kodial
Really cool artworks , but I still wonder why do the Centaur have horns? (except for the fact that it makes them HOT )
Cool artwork for the mauler as well, but I wish his greaves did have so much fur, and that skulls should be white...


It's nothing new to wonder about it now. Centaurs had horns since H5. Back then it was their mixing with Nightmares (Though I would say the copying of Motaro...), and now, well, I guess the trend just carried over.
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Paiazza
Paiazza


Known Hero
لىخ ضل
posted January 17, 2011 07:39 PM
Edited by Paiazza at 19:40, 17 Jan 2011.

This is so weird:

Its all starting with an Imp(description from H5)

Imps are small cunning creatures who are rather weak in close combat -- their strength lies in numbers. Imps possess a Mana Leech skill, which allows them to destroy the magical energy of an enemy hero.

Now we add the Goblin(description from H6)

Goblins are "degenerate" Orcs, who were originally "failures" in the Orc experiment, born from the blood of lesser demons (mostly Imps).
Goblins are small (between 4 and 5 foot tall), scraggy, physically weak, but very swift and agile.
The average Goblin is devious, cowardly, and stupid. They rarely attack unless having the numbers of a mob, preferring sneak attacks and (poorly constructed) booby traps.
In the Orc armies, Goblins serve as servants, scouts, skirmishers, and sometimes sacrifices for the Shamans, missiles for the Cyclops to hurl, or even food if rations become too low...


Now we're finally here, we made the Gremlin(description from H5)

Creatures born as result of magical experiments on captured goblins, Gremlins are more clever and tractable than their progenitors. The most common creature in the Wizards' army, they prefer to fight from a distance using primitive projectile weapons fuelled by explosive spells. Their clumsy hand-held mortars are sturdy, and during melee Gremlins use them as metal clubs.

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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted January 17, 2011 07:46 PM
Edited by Jabanoss at 19:50, 17 Jan 2011.

Okay today, with these awesome facts I can say that I have gained a increased respect for the Nightmare and the Gremlin.

If the centaurs are some kind of half nightmares, then the Nightmares are a lot cooler. Gremlins are kinda ridiculous, but if they indeed derive from the imps(a long way) then they are definitely a lot cooler as well.
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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted January 17, 2011 09:04 PM

Quote:
Gremlins are demons


Eh, no. They are half-demons at best. Goblins are half-demons and Gremlins are made of Goblins. Whatever they did to make Goblins into Gremlins, we do not know. But it is almost certain, given their appearance, that they did not add demonblood. And seeing that they are said to be lizardy, they are likely even less than half-demons.
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Protolisk
Protolisk


Promising
Famous Hero
posted January 17, 2011 10:06 PM

Wow. Totally forgot that today was the start of Screeny of the day.

As others are saying, that thing in the middle appears to be the 'core' dwelling, considering it has that hut, tower, and what I believe to be the garbage pile from H5, which helped out those Goblins. Speaking of which, I never knew they had a gauntlet on their left hand. And it is good that they keep that Trap ability.

Now I'm a little confused. Why are the crystals (which is what they appear to be) blue? Aren't they supposed to be red, for blood?

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mamgaeater
mamgaeater


Legendary Hero
Shroud, Flying, Trample, Haste
posted January 18, 2011 03:12 AM

Quote:
And here I was about to post, asking who even cares about those stupid banners, circles and markers...
I guess some people do.   The more you know!

they were one of the things i hated most about homm5.

"I say is that a skeleton?"
"Why yes it is"
"how can you tell, I could have sworn skeletons belonged to haven."
"Why it is because of that green fruit loop around it's base."
"I see now"

It is just a cheap cop out for faction relation. If the faction is well designed and has a noticeable theme, you will be able to tell what faction it belongs too.
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Protolisk
Protolisk


Promising
Famous Hero
posted January 18, 2011 03:17 AM

It's not that I care that they exist, it is just that if they do, there should be some reason, or other wise it wouldn't look very good to me. So naturally I try to see how it might fit in with the game.
I looked back at the screen, and i saw that wrekked looking ship right off the dock. I hope it is the shipwreck, because it it wasn't, these maps will start to look empty, with lots of decoration, but void of special buildings. I hope they change this...
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