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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Heroes 6: Official Creatures and Speculation / Wishes
Thread: Heroes 6: Official Creatures and Speculation / Wishes This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
Bludgeon
Bludgeon


Known Hero
posted September 21, 2010 05:16 PM

Quote:
Don't be silly.

Dracoliches would never let anyone command them, much less work together in a stack greater than one.

Now, if you could have just one dracolich, and then when you "bought new creatures", it actually worked as though you were simply improving your existing dracolich...That would be awesome.

I'm still waiting for Sandro to make a dramatic return.  But I know it's never going to happen...
Dracolich sounds like a perfect fit for a boss battle in H6 then. Doesn't it?
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted September 21, 2010 06:21 PM
Edited by alcibiades at 18:21, 21 Sep 2010.

Quote:
This creature is probably a Sphinx.

Someone suggested that this might be a Lamassu or Sedu, which is actually not a bad guess.


As for the Haven glowing creatures, I'm not sure if they are to be taken literally. I hardly think the Paladins are riding glowing horses, so it might just illustrate some sort of skill or spell effect. I also have a hard time seing the glowing flying woman being a real unit (at least I HOPE it is not, because it would look extremely out of place!).
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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted September 21, 2010 06:41 PM

I do not know if I have said this before, I believe I have though.
I consider that flying glowy woman and the glowing Cavaliers to be the Guardian Angel ability and the unit under it's effect respectively.
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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted September 21, 2010 08:17 PM

Quote:
I do not know if I have said this before, I believe I have though.
I consider that flying glowy woman and the glowing Cavaliers to be the Guardian Angel ability and the unit under it's effect respectively.

That sounds very plausible to me.
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Fauch
Fauch


Responsible
Undefeatable Hero
posted September 22, 2010 12:07 AM

speculations :

haven :
pikeman / crossbowmen / that ghostly flying unit?
cavalier / griffin / priest
angel

necropolis :
the new zombi / ghost / an archer I guess, I would say skeletons
lich / vampire / spider
sphinx?

inferno :
cerberus / succubus / flying unit? imps seem too weak
nightmare / efreet / pit lord
devil

academy :
golem / mage? / gargoyle?
rakshasa / genie / mage?
titan

new town :
I read some stuffs about nagas and garudas I think. an indian town?

for the 3 units per tier thing, I'm supposing there will be the choice between a walking melee attacker, a flying melee attacker and a ranged attacker

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LordGodric
LordGodric


Known Hero
The Griffin Rider
posted September 22, 2010 03:04 AM

--Heaven--
CORE:
*Sentinel(pikeman)
*Marskman
*Monk
ELITE:
*Griffin
*Paladin/Crusadeir http://heroescommunity.com/viewthread.php3?TID=33562 - look at the pic posted by mitzah: if that guy in white armor isnt the Knight hero class, i bet its a elite unit.
*Chavalier
CHAMPION:
*angel

--Necropolis--
CORE:
*skeleton (that spear trowing skinny guy)
*ghoul
*ghost lady
ELITE:
*Vampire
*Lich
*Sphinx or Manticore
CHAMPION:
*that spiderwoman

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted September 22, 2010 08:26 AM

I find it unlikely to have two ranged core units in Haven. My guess will be something like:

Core: Sentinel / Marksman / Griffin
Elite: Swordsman type / Monk / Cavalier
Champion: Angel

There might be a new unit in place of the Swordsman-type unit, and that unit might swap place with the Griffin in the line-up. But then, the Monk might also be out for a new unit, so there are still a lot of open ends.
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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted September 22, 2010 08:35 AM

Isn't anybody suspecting there line-up might be 3core, 3elite and 2champion?
Like in Clash of Heroes where there were 8 units per faction.
Alternating between 3elites, 2 champions and 2elites, 3 champions.
Necro, Haven and Academy all had 3 champions.
Inferno and Sylvan both had only 2 champions but 3 elites.

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Nelgirith
Nelgirith


Promising
Supreme Hero
posted September 22, 2010 09:09 AM

Quote:
Isn't anybody suspecting there line-up might be 3core, 3elite and 2champion?
Like in Clash of Heroes where there were 8 units per faction.
Alternating between 3elites, 2 champions and 2elites, 3 champions.
Necro, Haven and Academy all had 3 champions.
Inferno and Sylvan both had only 2 champions but 3 elites.

No because it was said that each faction has 7 creatures : 3 cores, 3 elites and 1 champion.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 22, 2010 09:32 AM

The cavalry is a bit different this time around. Their steeds will have something special about them.
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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted September 22, 2010 10:19 AM

Hehe if it is anything like Clash of Heroes, they should deal full damage (ie no minimum damage, always maximum damage).  Why?  Cause in CoH they start at 'full power'.

My theory is the following.

First three towns will be : Haven, Inferno, Necropolis.
1st Expansion town : Academy
2nd Expansion Town : Naga, or Dragon Knight.

Though Sylvan might be in there somewhere.

You probably will not see Stronghold or Fortress.

Haven's core units will probably be. (If CoH is any indication that is.)
Pikemen, Archer, Swordman.
Champion will be
Cavelier, Priest, Griffin
Elite will most likely be
Angel.

Inferno core is.
Imp, Hellhound, ? (will check cause I forget lol)
Champion
Nightmare, Succubus, Pit fiend (? not sure on this one could be elite)
Elite will be
Devil (? not sure about this)

Necropolis core is
Zombie, Skeleton, Ebon Guard (yep that is what they were called in coh, not sure they will keep them though)
Champion
Ghost, Vampire, and Death Knight (I am pretty sure about this, could be Bone Dragon if Sphinx or spiderlady or whatever is elite)
Elite
Bone Dragon (with an actual useful ability!  No really!)
OR
Sphinx
OR
Spiderlady of some sort.

IF Academy..their core units are
Gremlin, Golem, Gargoyles
Champion
Mage, Djinn, Rak (not going to attempt to spell this)
Elite
Titan

IF Sylvan their cores are.
Blade(whatever their name is), Elvin Archers (whatever they choose to call them), and bears (yes bears)
Champion
Unicorn, Druid, and they had Deer but it may be Treant
Elite
Green Dragon of some sort (emerald, etc)

Now this is providing the 3, 3, 1 is accurate and not a head fake by Ubi.
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 22, 2010 10:30 AM

Haven is kinda close, inferno not so much.
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MattII
MattII


Legendary Hero
posted September 22, 2010 10:43 AM
Edited by MattII at 10:44, 22 Sep 2010.

Um, Mytical, we're getting 5 towns in Vanilla, not 3, we just don't know which the other 2 will be.

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted September 22, 2010 11:00 AM

Quote:
Haven is kinda close, inferno not so much.

So this pretty much means that Haven will be very similar to Heroes 5 in terms of line-up?
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 22, 2010 11:16 AM

Depends how you look at it. Most units are the ones we've always known either reimagined or with improved/different gameplay. H3, H4 and H5 had similar lineups though it didn't quite feel the same.
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Fauch
Fauch


Responsible
Undefeatable Hero
posted September 22, 2010 11:16 AM

I have trouble seeing gremlins or imps as core units as they would seem weak compared to golems or cerberus.  in another hand, there seem to be skeletons, but it's not like zombies and wraiths were much stronger in H3.

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Mytical
Mytical


Responsible
Undefeatable Hero
Chaos seeking Harmony
posted September 22, 2010 11:51 AM

Ah, sorry last I heard it was 3.  Well in Coh the five were : Haven, Academy, Inferno, Necropolis, and Sylvan.

@Elvin lol..that was basically the line up of CoH.  
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Fauch
Fauch


Responsible
Undefeatable Hero
posted September 22, 2010 12:14 PM

in that case there is no new town.

let's see, for sylvan...

sprite / hunter / wolf
unicorn / druid / pegasus
treant (a change from the usual dragon, which moreover is often too similar to the black dragon)

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted September 22, 2010 02:37 PM
Edited by MrDragon at 14:40, 22 Sep 2010.

Quote:

No because it was said that each faction has 7 creatures : 3 cores, 3 elites and 1 champion.


Not that I doubt your judgment but where was this quoted?
Maybe it was just wishful thinking on my part.
But now I really want to be 100% sure.

Edit: NM found it, sure is a pity though, would have liked top-tier variety as well as 8 creatures per faction.

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Danny
Danny


Famous Hero
posted September 22, 2010 05:44 PM

Xhane posted the following comment on the Inferno FB item about Juggernaut:

"It does not really replace any previous creatures. You'll have lot of surprises towards the Inferno creatures. What I can tell you is that in the tier system we talked about already (core, elite, champion creatures); the Juggernaut is an elite creature."

If it doesn't replace any previous creatures in particular, that can only mean the whole Inferno lineup is entirely different from H5, right?

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