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Heroes Community > Heroes 7+ Altar of Wishes > Thread: A close Real-time HoMM-spinoff
Thread: A close Real-time HoMM-spinoff
Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted September 25, 2010 03:13 PM
Edited by Jiriki9 at 15:34, 26 Sep 2010.

A close Real-time HoMM-spinoff

I had a few thoughts and right now I'm thinking of how one could make a Heroes spinnoff-rts-game without just making a clone of games like Warcraft or the Age of XYZ games with heroes-ish setting and style...

so here I go, but this is currently just in the beginning creation. (I never get far with things anyway

THe most important thing in this is what I want to KEEP to make it like homm a bit (many points here are unsure, then marked by "?"):
-Stacking?
-Town with seperate screen? (probably not)
-Heroes move as army leaders, no seperate movement possible? (probably I'll give that a try)
-spell schools (not H5 ones but basically the idea of spell schools!), mage guild and the basics of the magic system (instead of faction-specific spells, as we have them often in such games)
-HoMM-ish Heroe Skill system
-Unit Tiers
-For most factions, the classical Heroes ressources: Gold, Wood, Ore, Gems, Crystal, Mercury, Sulfur.
-the whole building system shall be more like HoMM than like AoE or WC. Probably no "Builder unit" in classical sense.
-upgrades don't automatically apply to your units, but units are upgraded in your town(s)?
-seperate undergroudn level? would be great but could be difficult...
...I probably forgot sth XD

To make it easy or myself, I begin with just 2 factions:
Haven and Necropolis.
Haven are the Angels and the mortal servants of Light (in this way)
Necropolis are the Undeads udner Necromancer's influence

I'd liek to see a horde of different factions in this, but I begin with two. Units may be redistribute if I add more.

Aaah, I still need a name. I'd suggest:
Battles of Might and Magic

So, here I begin.

Units:

Recruiting:
Units are recruited in buildings, either in town or map.
Recruiting units costs gold, sometimes ressources, and takes a bit time. You can recruit groups of units, saving a percentage of time (5 units -> 10% total time less; 10 -> 20%, 25 -> 30%, 50 -> 40%, 100 -> 50%). Units recruited in groups appear all at a time, already stacked.

Upgrades:

Stacks:


Unit Stats:

:


...more to come, just wanted to allready create the thread...suggestiosn allready welcome, though

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vitorsly
vitorsly


Known Hero
Joker!
posted September 25, 2010 08:28 PM

Sound great
____________
H3 FOrtress is returning to Heresh!

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted September 26, 2010 12:53 AM

thx^^ jsut a beginning

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