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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: WoG 3.58f + Era 1.8 All-in-one installer
Thread: WoG 3.58f + Era 1.8 All-in-one installer This thread is 16 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 · «PREV / NEXT»
itsjustme
itsjustme


Promising
Known Hero
posted August 24, 2011 09:13 AM

Or download latest unrar.dll and put it in your Heroes 3 folder. Then try again.
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Hundreds of DEFs

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oqix
oqix

Tavern Dweller
posted August 25, 2011 06:30 PM

Thank you for answering the problem was with the length of main game folder name. After renaming the mod installed without any problems.
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keldorn
keldorn


Promising
Known Hero
that casts green flames
posted August 25, 2011 08:57 PM

Hi all.

My problem with installing is that I have a Hungarian PC, and instead of 'My Computer' it has 'Számítógép', containing the C: and thus everything else. Of course it can't be renamed, and Windows 7 appears to put this "directory" in the install path. In other words it doesn't say C:/Heroes, but instead Számítógép:/C:/Heroes. Thus, as it contains non-English characters, every folder I select on my entire computer seems to be wrong. Any ideas to fix this?

Thx in advance.
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Bersy
Bersy


Honorable
Supreme Hero
posted August 25, 2011 09:58 PM

When you run the installer, enter the path manually.

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Hero_of_Light
Hero_of_Light


Responsible
Supreme Hero
posted August 26, 2011 11:40 AM

I tried out the ERA pluggins and some of them seem to have a bug r two.

For instance i tried the colourful rays for beholders and it worked but when the Arch magi shot (it's pretty much the same ray) the shot went zig zag! i don't know why, but when i deleted the dll the shot was normal again.

Also, i tried the 6th artifact slot pluggin and it works (although i would suggest putting the slot two pixels to the right so that it will be symetrical). The problem is that some heroes have their balista or First aid or Catapult put on this slot. You can move it to your backpack but it is a problem, since you can't move them to their original place.

I just thought i'd point it out so that if you have the same troubles you can try and solve them one day
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Not idly do the leaves of Lorien fall.

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solitaire345
solitaire345


Promising
Famous Hero
posted August 28, 2011 09:17 PM

Quote:

Also, i tried the 6th artifact slot pluggin and it works (although i would suggest putting the slot two pixels to the right so that it will be symetrical). The problem is that some heroes have their balista or First aid or Catapult put on this slot. You can move it to your backpack but it is a problem, since you can't move them to their original place.



there's even bigger bug with this plugin: when you equip combination artifacts, the lock isn't placed at sixth slot (if other slots are occupied) and if you put another artifact there, reopen hero screen, the combo artifact disappears.
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OxFEA
OxFEA


Promising
Famous Hero
feanor on DF2.ru
posted August 29, 2011 08:57 PM

Quote:
the shot went zig zag!

It is a feature

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Hero_of_Light
Hero_of_Light


Responsible
Supreme Hero
posted August 29, 2011 09:25 PM

You're kidding...right?

But anyway, the colored rays are not the main problem. I sincerely hope you solve the 6th artifacr slot issues because it is a kewl pluggin... I would like to use it. I already edited all the hero screens in order to have 6 artifact slots. And again, the 6th slot button should be two pixels in the right in order to be homogenous with the fifth one (the same distance from the four original ones).
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Not idly do the leaves of Lorien fall.

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solitaire345
solitaire345


Promising
Famous Hero
posted August 29, 2011 10:48 PM

Quote:
You're kidding...right?


Whats wrong with shot going zigzag? After all, a wizard did it.
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Arseniy
Arseniy

Tavern Dweller
posted August 30, 2011 04:11 PM

Hi everyone.

As is said in Era discription:
"decision on who moves in a battle (you can implement initiative or a custom morale system)"
The idea of making itiative system like HMM IV-V seems very attractive.
However I couldn't find any mods where this would have been done.
Is there any?
If not, is implementing of this feature on my own really achievable over a reasonable time? And if it's so - what should I start from??
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Bersy
Bersy


Honorable
Supreme Hero
posted August 30, 2011 05:55 PM

You'll need an array of numbers for storing initiative values of each creature type. At "Who moves?" event generate a list of stacks without "moved" flag. Then find first one with the highest initiative value. Give him turn. The problem is where to display initiative parameter? Also AI won't take new system into account.

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solitaire345
solitaire345


Promising
Famous Hero
posted September 01, 2011 08:37 PM

Berserker, could you include this tool to the next release instead of ERM editor that's included now? (actually it's the same, just with different filename and complete files) The one that's included in package throws error messages, because of missing syntax completion files.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 01, 2011 09:44 PM

From what I understand, ERA 1.91 will not include ERM help. Too bad, the updated one is correct, for the first time.
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Era II mods and utilities

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solitaire345
solitaire345


Promising
Famous Hero
posted September 01, 2011 10:46 PM

I'm talking only about the programs. That help is indeed outdated.
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Magissia
Magissia


Adventuring Hero
posted October 20, 2011 08:58 PM
Edited by Magissia at 01:14, 23 Oct 2011.

Hi, i have a problem with this all in one installer, units move isanly fast when fighting, even with the lowest speed settings, what to do ?

EDIT : I think it is related to the CRANIM file, somebody have the original one ?

EDIT : Downloaded original wog and opened it with winrar to get the file i need

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VastAire
VastAire


Adventuring Hero
posted October 23, 2011 12:44 PM

Still no news on the 2.0 version guys?

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Magissia
Magissia


Adventuring Hero
posted October 23, 2011 01:43 PM

Need news on WoG 59 too, it was suposed to add (not replace) town if i'm right, but there' no news about it, it is dead ?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 23, 2011 01:48 PM

There are more chances for 2012 world end than WoG 3.59 seeing the light one day.
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Era II mods and utilities

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Bersy
Bersy


Honorable
Supreme Hero
posted October 23, 2011 05:43 PM
Edited by Bersy at 11:51, 24 Oct 2011.

1.91 is already done and on translate approach.

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Magissia
Magissia


Adventuring Hero
posted October 24, 2011 02:44 AM

Quote:
There are more chances for 2012 world end than WoG 3.59 seeing the light one day.


I'm sad about that but i have to agree, had wog 58 for long now, and there are not much news about 59.

Want the new towns.

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