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Heroes Community > Heroes 7+ Altar of Wishes > Thread: A creational game [masterpost on page 224]
Thread: A creational game [masterpost on page 224] This Popular Thread is 419 pages long: 1 50 100 150 200 250 ... 287 288 289 290 291 ... 300 350 400 419 · «PREV / NEXT»
Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted November 07, 2012 01:39 PM

4. Enemy
____________

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted November 07, 2012 01:52 PM

@master: sorry. Was allready posting when ypou answered and forgot to chekc in between if no new answer was given.

Map Sizes:
Tiny-Small-Medium-Large-XtraLarge-Gigantic

Campaign 1:

General Setting:
Skeltel Scrattle has sent an invasion force to invade the southernmost countries of the Grand Pian Desert - you.
Hero:
You have no fixed special campaign hero in this campaign, but take your strongest hero with you into the next scenarios.

Scenario 1
Starting Setting:
You have just landed on the shore as an invasion force from skeltel scrattle. This region contains a small stretch of rocky ground, before the Grand desert begins - and with it the lands of Wyrmbern, your goal.
Starting Boni:
Bone Guards, few Abominations or Wood
Starting Conditions:
One Hero, No Town, no AM buildings.

Map Size:
Large

Other Players:
Wyrmbern (Stronghold, Enemy), Klithal Outpost (Abyss, Neutral)
The other palyers are neutral towards each other..

Main Objectives:
1. Capture an enemy town - this is automatically conversed into a Necropolis.
2. Build up your town to a certain level.
3. Claim Mines (War Preperations I)
4. Get a certain number of Core units (War Preperations II)
5. Conquer all enemy Towns.
Secondary Objectives:
Choices
At a certain point in the scenario you'll pass a lonely human village, sheperds who fled from the Empire. You burn it down and turn most inhabitants into Undeads (+X ghosts/ghouls), but one boy captures your interest. You are given the decision to kill him, take him with you or let him flee. If you let him live, the boy will have a role to play later on (may even be he is main hero of a campaign, and your choice now determines what he becomes).

Max Level:
8


Scenario 1.1 (optional)
Starting Setting:
There are rumours of an ancient artifact in this region - and you want to get it.
Starting Boni:
Ghouls OR Bonus AM-Building OR Artifact
Starting Conditions:
Chailhorn has 3 towns, the player has the strongest hero from his alst scenario.

Map Size:
Small

Other Players:
Chailhorn (Stronghold, Neutral)

Main Objective:
Find the Artifact
Secondary Objectives:
A. Get the help of an Dwarven archeologist, Feyndr who travels through the region. You have several ways of achieving this: First, you can buy him for a good deal of money. If you feel that's too costy, you can come too him with enough force and simply force him to your will. Finally, when you have the Ancient Wrath with you, it wil impress Feyndr and he will help you for free.
Feyndrs help will be plentiful. first, he'll join you as hero and with a good force, which si useful, since you can take no towns in this scenario. Second, Feyndr will be able to disarm dangerous traps, which will appear more and more the clsoer to the artifact you are. Finally, in the end you will have to spend a good deal of time diggin the artifact out: Feyndr needs only half the time! Also, if you persuade Feyndr by coin orimpression, he will follow you for the remaining campaign!
B. Find not only the Artifact in question but also a special War Machine hidden near: The Ancient Wrath! (A Strange Machine that shoots gigantic flying blade discs. Takes Ballista Slot. Deals damage not to the target square but to all those around.)  

Choices
At a certain point in the scenario you'll pass a lonely human village, sheperds who fled from the Empire. You burn it down and turn most inhabitants into Undeads (+X ghosts/ghouls), but one boy captures your interest. You are given the decision to kill him, take him with you or let him flee. If you let him live, the boy will have a role to play later on (may even be he is main hero of a campaign, and your choice now determines what he becomes).

Max Level:
10

Other:
The Player cannot reach the towns on this scenario.

The Ancient Artifact:
The Ancient Special Artifact cannot be removed and it gives you the ability to summon Cerberi in battle. Half of the Cerberi will join your army after the battle, as long as you have room for them.


Scenario 2
Starting Setting:
You have begun the true invasion of Wyrmbern. The Main Strike will blow the Military centre of the nation, trying to break any resistance before it can begin.
Starting Boni:
Arcanite OR Transformator OR the enemy starts with less gold
Starting Conditions:
Player starts with 2 towns and the strognest hero from the last scenario.

Map Size:
Large

Other Players:


Main Objective:
Conquer all Adventure Map Dwellings

Secondary Objectives:
A. Kill Vendel, the Spirit (Freelancer+Magelord, L12)
B. Destroy the base of the regional Pikemen, to prevent them from helping Wyrmbern
C. Destroy the seat of the regional Dragon Riders, to prevent them from helping Wyrmbern

Choices

Max Level:
15


Scenario 3
Starting Setting:
Your final task in this campaign is to secure all borders around the remaining Wyrmbern territory, leaving the inside surrounded by your forces, so you effectively control it.
Starting Boni:
Rust Dragons OR Artifact OR Enemy looses all War Totems in their towns
Starting Conditions:
You start in one part of the gigantic map (Somewhere syouth prob'ly), without a town or any building. You cannot reach the central regions for the whole scenario! (and these are notsmall!!!)


Map Size:
Gigantic

Other Players:
Wyrmbern (Stronghold, Enemy), Chailhorn (Stronghold, Neutral), Ferreth (Stronghold, Enemy), Drunken Misfits (Fortress, ?, 6 towns), ? (Keep, ?)

Main Objective:
1. Defeat a specific enemy hero (Neutral class)
2. Conquer an area
3. Conquer a certain town
4. Your paths to the northern area are closed by 4 enemy garrisons - 3 of them led by heroes - and 1 Wyrmbern hero. Open them all, by defeating the guardians.
5. Deal with Chailhorn: You can choose to either destroy the Ferreth Forces in this land or make a treaty with them (note: this choice may influence later events.) To form an alliance with them you have to defeat a special hero sent by them to prove your strength (the hero is really strong), then you must capture a town for them (a well guarded enemy town) and finally meet their leader with your main hero.
6. Conquer all enemy towns you can reach and hold them for 6 weeks

Secondary Objectives:
A. Something with Feyndr and the Drunken Misfits

Choices

Max Level:
27


1. What's the starting diplomacy condition between you and the Drunken Misfits with Feyndr on your side?

Neutral
OR
Alliance

2. What's the name of the local Keep faction?

Parn
OR
Helia
OR
Sharris
OR
Yolla
OR
a better idea by you

3. What's the title of the local Keep Faction?

None
OR
Free Land/State/Republic
OR
Republic
OR
Kingdome

4. how big is the local keep faction

1-4 towns

5. How many towns has Chailhorn to start with?

0-3

6. How many towns has Ferreth to start with?

0-2

7. How many Towns has Wyrmbern to start with in the central area (which the player can't reach and is a large area of the map!) 5-12

8. Can (soem of) the other players reach the central area?

Yes
OR
No

9. How many TOwns has Wyrmbern to start with in the outer areas (which the player can reach)?

2-8

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evinin
evinin


Supreme Hero
Servant of Asha
posted November 07, 2012 02:08 PM

2. Helia.
____________

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NoobX
NoobX


Undefeatable Hero
Now, this is a paradox...
posted November 07, 2012 02:10 PM

5. 3
____________
Ghost said:
Door knob resembles anus tap.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted November 07, 2012 02:22 PM

3. None, because titles are cumbersome.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted November 08, 2012 09:32 AM

1. What's the starting diplomacy condition between you and the Drunken Misfits with Feyndr on your side?

Neutral
OR
Alliance

2. how big is the local keep faction

1-4 towns

3. How many towns has Ferreth to start with?

0-2

4. How many Towns has Wyrmbern to start with in the central area (which the player can't reach and is a large area of the map!) 5-12

5. Can (soem of) the other players reach the central area?

Yes
OR
No

9. How many TOwns has Wyrmbern to start with in the outer areas (which the player can reach)?

2-8

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NoobX
NoobX


Undefeatable Hero
Now, this is a paradox...
posted November 08, 2012 09:59 AM

3. 2
____________
Ghost said:
Door knob resembles anus tap.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted November 08, 2012 10:11 AM

1. What's the starting diplomacy condition between you and the Drunken Misfits with Feyndr on your side?

Neutral
OR
Alliance

2. how big is the local keep faction

1-4 towns

3. How many Towns has Wyrmbern to start with in the central area (which the player can't reach and is a large area of the map!) 5-12

4. Can (soem of) the other players reach the central area?

Yes
OR
No

5. How many TOwns has Wyrmbern to start with in the outer areas (which the player can reach)?

2-8

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted November 08, 2012 11:53 AM

2. 1

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted November 08, 2012 11:54 AM

1. What's the starting diplomacy condition between you and the Drunken Misfits with Feyndr on your side?

Neutral
OR
Alliance

2. How many Towns has Wyrmbern to start with in the central area (which the player can't reach and is a large area of the map!) 5-12

3. Can (soem of) the other players reach the central area?

Yes
OR
No

4. How many TOwns has Wyrmbern to start with in the outer areas (which the player can reach)?

2-8

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NoobX
NoobX


Undefeatable Hero
Now, this is a paradox...
posted November 08, 2012 11:58 AM

1. Alliance
____________
Ghost said:
Door knob resembles anus tap.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted November 08, 2012 12:32 PM

4. 3

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Vindicator
Vindicator


Supreme Hero
Right Back Extraordinaire
posted November 08, 2012 12:57 PM

3. Yes
____________

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master_learn
master_learn


Legendary Hero
walking to the library
posted November 08, 2012 02:24 PM

2.6
____________
"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted November 09, 2012 06:12 PM

Which fo teh other players can enter the centaa area?

Chailhorn
AND/OR
Drunken Misfits
AND/OR
Helia

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NoobX
NoobX


Undefeatable Hero
Now, this is a paradox...
posted November 09, 2012 06:42 PM

Helia
____________
Ghost said:
Door knob resembles anus tap.

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Jiriki9
Jiriki9


Honorable
Undefeatable Hero
Altar Dweller
posted November 09, 2012 07:39 PM

1. Is there a task concerning Helia?

2. What kind of task do you get concerning the drunken misfits with Feyndr?

Harming another player
OR
meeting with their Leaders (=visiting their main town with your main hero)
OR
Obtaining something (Artifact, ressources, units) {Variant: YOu also have to GIVE it to them)
OR
Flagging a certain special AM building{Variant: MAybe a unique one}

3. Is there underground on this map?

Yes
OR
No

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NoobX
NoobX


Undefeatable Hero
Now, this is a paradox...
posted November 09, 2012 07:45 PM

1. Yes
____________
Ghost said:
Door knob resembles anus tap.

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master_learn
master_learn


Legendary Hero
walking to the library
posted November 09, 2012 07:47 PM

3.Yes
____________
"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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evinin
evinin


Supreme Hero
Servant of Asha
posted November 09, 2012 08:59 PM

2. Obtaining something.
____________

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