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Heroes Community > Other Games Exist Too > Thread: Diablo III....
Thread: Diablo III.... This thread is 28 pages long: 1 10 ... 15 16 17 18 19 ... 20 28 · «PREV / NEXT»
william
william


Responsible
Undefeatable Hero
LummoxLewis
posted May 29, 2012 02:05 AM

Well I've played a bit of it and I think that Diablo 2 was better.
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Arcax
Arcax


Promising
Famous Hero
Its quite hot inside...
posted May 29, 2012 03:38 AM
Edited by Arcax at 03:47, 29 May 2012.

I just finished Nightmare with my WD and must say that the game is totally fun. Just pure entertainment...

... till the moment I had to flush 90% of my gold into AH to not be 3HKO by white mobs attacks. Well but the same case was with D2 I guess.

Im using a Vision Quest build. Spirit Walk into mobs, Soul Harvest them, then Hex and Mass Confusion. When the Vision Quest kicks in Im starting spamming Zombie Chargers. Works quite well but still I think that WD is the weakest one. Some of his skills (namely dogs and sacrifice) are just useless and situational at best. When you're getting 2 elite packs in act 4 on nightmare you're pretty much done. Sigh... Waiting for patching

Btw Ive been to the launch event in London with some of the Blizzard representatives but ofc was last in line, but the next day I somehow managed to buy the collectioners edition and in some of the materials included, they hint that:
SPOLIERS
in the next story they want to tell us the things will resolve around Leah's fate since it was pretty "unfair" what happened to such a good character blah blah

Anyway If any of you will have a chance to see the bonus materials you will get an idea why it took them so long to develop this game. The amount of revamping and polishing skills, cinematics, mechanics is quite astonishing

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted May 29, 2012 04:45 AM

Quote:
Well I've played a bit of it and I think that Diablo 2 was better.


Agreed.  The story and characters really annoy me this time around, especially Diablo, Lord of Talking.
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B0rsuk
B0rsuk


Promising
Famous Hero
DooM prophet
posted May 29, 2012 05:36 AM

Quote:
Frankly, Blizzard is the last company in the world from which I would expect innovation. They are famous with the polishing of their games, not with some bright vanguard ideas.


Lost Vikings was an action-puzzle game where you could switch the character you controlled at any time.

Blackthorne was a platformer/shooter.

Diablo caused a paradigm shift in cRPG games. There were no games of this kind before, at least no notable ones.

Warcraft was its own breed of RTS game, quite different from Command&Conquer. Spells, worker units, different resource model that is cloned to this day.

Starcraft was one of first non-symmetric RTS games, and with 3 sides. Command&Conquer: Red Alert was first, but sides in that game played quite similar. In Multiplayer it boiled down to tanks.

Warcraft 3 was quite innovative in a way - it made the concept of heroes in RTS very popular.

Rock'n'Roll Racing was a racing game.

Shanghai II: Dragon's Eye was a Mahjong solitaire game.

Justice League Task Force was a beat-em-up game.
-------------------------

Blizzard was a creative, or at least diverse gaming developer. They just no longer are. For more than a decade they've been doing just RTS, Diablo, and World of Warcraft.
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william
william


Responsible
Undefeatable Hero
LummoxLewis
posted May 29, 2012 11:59 AM

Quote:


Agreed.  The story and characters really annoy me this time around, especially Diablo, Lord of Talking.


Yeah, and it's not just that either. I think they really screwed up the levelling system. I know that the D2 one isn't as eleborate as many other RPG games but at least we had the option of a little bit of customisation. We could make a character our own, in a small aspect. If we wanted to put points into strength alone then we could do that. We could customise our character the way we wanted which made for many different kinds of builds. Now, D3 decides all that for us. It takes away the slight enjoyment I had for levelling up.

Another thing is obviously the inability to play single player unless you have the Internet on. Absolutely bullcrap and it really puts me off playing it at times.

I also found that with the hype, it put my expections of the game skyhigh. I figured that Blizzard make really good games, Diablo 2 was a good game so Diablo 3 is surely going to be as good if not better? Wrong. It disappointed me because it didn't live up to the standards I thought it would and it misses the charm that D2 had. To be fair though, even though D2 is an older game now, it's still one of the best of its kind (imo). It's just a shame that Blizzard decided to change some things that made D2 such a good game. Like they say, if it isn't broke, don't fix it.
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted May 29, 2012 03:11 PM
Edited by Doomforge at 15:11, 29 May 2012.

seriously guys, do you draw fun from putting points into some statistic, or from killing hordes of enemies?

I draw it from the latter, and being able to produce some impaired build with all-points-to-strength doesn't actually matter to me.

What's the big deal that you can't? You also can't change clothes, shave your character's head or get a tatoo on your sorceress' butt cheek. Yet nobody complains about it.

There are couple of fallacies attached to that thinking:

1. Characters aren't your "own". With millions of gamers, there's possibly every variant out there, tried and played.
2. The only difference between a whirlwindbarb of D2 and whirlwindbarb of D3 is the fact that the latter doesn't have 90% of his skills greyed out. Which I really don't consider important for the fun factor.
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Elodin
Elodin


Promising
Legendary Hero
Free Thinker
posted May 29, 2012 03:40 PM
Edited by Elodin at 15:44, 29 May 2012.

Quote:
seriously guys, do you draw fun from putting points into some statistic, or from killing hordes of enemies?




I much prefer being able to allocate my character's attribute points and skill points (now non-existant.) It is called character development/customization.

In D3 there is no character customization at all. Blizzard automatically allocates attribute points for the player. The player has no choice. Blizzard grants each character all class skills/spells appropriate for that character's class and level.

In D3 you only get to chose the "build of the moment" but have no control over the development of the character. You do, thankfully, get to equip your character with gear you select.

D3 is an action game, but calling it a role playing game is rather questionable at this point.

There also seems to be a lack of viable builds for each class in higher difficulty levels. And a 10 character total limit. Bleh.

Having said all that, I am enjoying D3, but it is going to lack the long term replayability that D2 has. At least for me.

Edit: Oh yeah, and the inability to play single player games offine. Bleh. The servers are down right now so I can't play the game I purchased. Bleh.

Edit 2: Oh, my wizard is having trouble early in Act2 inferno. I've started a witch doctor (playing solo) who is just starting Act 4 Nightmare. I think he'll do much better with all his crowd control abilities.
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted May 29, 2012 03:45 PM
Edited by Doomforge at 15:46, 29 May 2012.

Quote:
I much prefer being able to allocate my character's attribute points and skill points (now non-existant.) It is called character development/customization.


Characters are customized by the way you play them, not by the way you're NOT playing them. All I see is people telling me that when the skills they aren't using aren't greyed out and inaccessible, it totally sucks and it's spoiling the fun, which I don't understand at all. What's stopping you from not picking the other skills and sticking to the few you choose? Do you really need that implementation of choice in the interface so bad?

At least that's what I think.

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JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted May 29, 2012 05:31 PM

Because when you play a roleplaying game you want to see your character evolve and get better - here's the important part - the way you like!

It feels much more rewarding to see your character progress along your grandious plan of world dominating wizard than it does to see it become just like every other wizard out there.

It won't matter for PvP multi(except for quick changes in strategy, which might limit strategic options while diversifying tactical ones) because you play for killing all the noobs, not for saving the world.
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted May 29, 2012 05:35 PM

Quote:
Because when you play a roleplaying game you want to see your character evolve and get better - here's the important part - the way you like!


What stops you from playing the way you like?
Even in Diablo II they added respecialization in the final patch.
Think of it as a respec that doesn't require you to go to Akara.
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emilsn
emilsn


Legendary Hero
posted May 29, 2012 06:12 PM

Quote:
I just finished Nightmare with my WD and must say that the game is totally fun. Just pure entertainment...

... till the moment I had to flush 90% of my gold into AH to not be 3HKO by white mobs attacks. Well but the same case was with D2 I guess.

Im using a Vision Quest build. Spirit Walk into mobs, Soul Harvest them, then Hex and Mass Confusion. When the Vision Quest kicks in Im starting spamming Zombie Chargers. Works quite well but still I think that WD is the weakest one. Some of his skills (namely dogs and sacrifice) are just useless and situational at best. When you're getting 2 elite packs in act 4 on nightmare you're pretty much done. Sigh... Waiting for patching

Btw Ive been to the launch event in London with some of the Blizzard representatives but ofc was last in line, but the next day I somehow managed to buy the collectioners edition and in some of the materials included, they hint that:
SPOLIERS
in the next story they want to tell us the things will resolve around Leah's fate since it was pretty "unfair" what happened to such a good character blah blah

Anyway If any of you will have a chance to see the bonus materials you will get an idea why it took them so long to develop this game. The amount of revamping and polishing skills, cinematics, mechanics is quite astonishing


WD: I read a thread on the D3 forum, which gave a really good build even for Hell and inferno.

Story: I think the next expansion will focus on Leah and the hero (us) - you remember Kullen? he talked a lot about the main character about his purpose and that people were using him.
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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted May 29, 2012 07:09 PM

SPOLIERS




Quote:
in the next story they want to tell us the things will resolve around Leah's fate since it was pretty "unfair" what happened to such a good character blah blah


In 12 years we may find out.
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You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down

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JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted May 29, 2012 08:15 PM

Quote:
Quote:
Because when you play a roleplaying game you want to see your character evolve and get better - here's the important part - the way you like!


What stops you from playing the way you like?
Even in Diablo II they added respecialization in the final patch.
Think of it as a respec that doesn't require you to go to Akara.


As I said, it's not about playing it the way you want, it's about your character growing the way you want. The current Diablo 3 system is a JRPG style, not proper RPG where you can influence the growth of your character.
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Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted May 29, 2012 08:47 PM
Edited by Doomforge at 20:48, 29 May 2012.

implying Diablo has anything to do with RPG games

Diablo series is a hack'n'slash. In the first game there weren't even any skills to chose, and it was still a blast (and still is). Why? because it's the carnage that matters. If you want customization, Sims are a better pick
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JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted May 29, 2012 08:50 PM

But there are no fireballs in sims!
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Elodin
Elodin


Promising
Legendary Hero
Free Thinker
posted May 29, 2012 09:42 PM

Quote:
But there are no fireballs in sims!


There are some spells in Sims Medieval...

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DagothGares
DagothGares


Responsible
Undefeatable Hero
No gods or kings
posted May 29, 2012 09:44 PM

HARDLY COUNTS!

A friend gave me this game as a gift. I really like it so far. A lot of it is quite visceral, and I enjoy the feel of the wizard and the Demon Hunter so far. It's also pretty funny to play with friends on teamspeak for instance. I roleplay a demon hunter who thinks death is inherently funny.
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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted May 29, 2012 10:23 PM bonus applied by Doomforge on 30 May 2012.
Edited by Zenofex at 22:36, 29 May 2012.

OK, I guess everyone knows what happens in the game by now, so I'll add my impressions about the story. Just in case SPOILERS ahead:

First of all, Diablo has always been a simple game and has a story that matches this simplicity. Diablo I - a bad demon does bad things to a peaceful village and one of his frags is the heir of the throne - go stop him. Diablo II - the bad demon now brings his brothers along and they do bad things together - your task is to stop them all. Diablo III - the bad demon is presumably dead no matter that the game still bears his name so for some time you have to be modest and deal with some lesser demons who do bad things; right after you kill them all, the bad demon returns (who would imagine?) - guess what you are supposed to do. That's pretty much it.

I mentioned already that in my opinion Diablo III has the best presentation for a Diablo game to date. The world feels much more alive, the NPCs - although still simple as hell - now have a few lines which differ from the "Go there, do that" template, certain scripted events and random quest as well as the three companions add flavour to the journey - even if in some cases it tastes like cheese. I expected less so in this regard I can compliment Blizzard for their work.
The story itself though... is another story. As mentioned already, nothing complex should be expected from a Diablo game just like nothing complex should be expected from an action movie. Everybody knew that Leah will turn into Diablo before the game was even released - Blizzard poured truckloads of spoilers to make sure that even the dumbest would-be players will figure it out. Everybody knew that Tyrael will play a prime role in the plot and I personally knew that he'll suck heavenly. Probably not everybody knew that Deckard Cain will finally get killed and all I could say is - hell, it's about time! - but everybody knew that his every single line would be about doom and what must be done to avoid the doom. Doom, you here me?! And of course everybody knew that the armies of hell will be beaten single-handedly by your ominously powerful character. All these things have the status of axioms and I'm fine with them just like I'm fine with Serious Sam beating the crap out of a few thousand monsters, the biggest of which have the size of a small skyscraper. What I'm not fine with is below:

Leah: OK, who wrote her and what does he/she have against the common sense? Let's apply a fraction of the logic that a human being of mediocre intelligence would:
- Leah's mother - the witch Adria, Diablo's agent under cover (that was cheap but no matter) and ultimately an evil character;
- Leah's father - the Dark Wanderer, i.e. the embodiment of Diablo, The Lord of Terror - guess what type of character he is;
- The above two evil characters fornicate and produce... a good character...
What? Is this like multiplying two negatives to get positive? If so, I want the exact formula!
Now, Blizzard and anyone else intending to explain the above nonsense, please don't start with "Deckard Cain raised her, he was a good man blah-blah" - that's the daughter of an alleged Prime Evil, a big red guy with horns, thorns and claws who is supposed to be the ultimate horror in the game universe so if his spermatozoa can't ensure that his children will be evil's incarnate, he should change profession, end of story.
In short, the whole part with Leah's involuntary possession was daft. And by the way please stop with "but what happened with Leah, why didn't they show her in the end?". She's dead - Diablo took her body and Imperius destroyed it after that, period. Think of it as chestbuster - oblivious spaceship crew member relationship.

Tyrael: So, basically the angels have detachable wings and the actual act of the detachment turns them into humans - I always knew that these pictures on the church walls in fact show circus performances. Well, OK, no explanation needed here, I'll use my imagination. The dumb part starts after that anyway. How did his sword save his life and cure his amnesia? How did it equip him in fancy armour for 100k dollars? Why did he need the sword at all when most of the time he stood static in the camp and stared at the horizon in a philosophical brainlessness, effectively serving as a deputy-Deckard Cain? And how the hell one of the most powerful and experienced Archangels couldn't recognise or even suspect the offspring of Diablo and his main agent when they stay right under his nose half of the time? I can give generic answers to all these questions and make them fit in Blizzard's plot but that doesn't make this character any less amateurish.

The Black Soulstone: The Prime Evil... erm, Plot Device. Except that it's very bad even for a plot device. So the Soulstones of Diablo, Mephisto and Baal are destroyed, they are all sent back to the Black Abyss or wherever they were initially spawned and suddenly, in some cutscene shorter than 30 seconds, this Black thing sucks them from their graves and puts them into itself. Ahem... How did this happen? Details? No? Why not?
On the other hand, Zultan Kulle is the only character in the game that I genuinely like, no matter that he's no less generic than the rest

Belial's "deceptions": The alleged Lord of Lies' true identity is transparent from the very beginning, not even a minor plot twist to justify his title at least a little. The bad part here is that all characters, including your own, play idiots all the time so the plot could be artificially prolonged. I mean - the heroes' profession in the Diablo universe doesn't have brains as a prerequisite but when half of your companions are magicians and ex-otherworldly beings of vast power and OMG whatnot and none of them suspects even for a second something that is as obvious as a 10 square meter billboard with shining letters, you can't help but wonder how Sanctuary's people had managed to get out of the caves.

Azmodan's military "cunning": A typical demon lord's idea of war in most fantasy worlds/games is to send his hordes as one big angry mob against whatever there is to destroy and to sit in the back and look intimidating. Azmodan is described as an exceptional strategist, so he sends his forces as one big angry mob against some presumably important fortress AND at one point launches a second, secret attack which is supposed to get another angry mob inside the fortress. Because he's not the Lord of Lies, he honestly and dully informs you about all of his moves in advance so you can react in time and thwart his otherwise cunning plans. When you actually do so, he again honestly informs you that you haven't really achieved much because he has other things in mind and then he shares them with you. Just before this whole thing turns into a fruitful, honest relationship, your character finds and kills the demon lord, probably because in his/her opinion every affair has to contain a degree of mystery between the partners. I myself couldn't agree more.

Diablo's speeches: Like most people out there, I too don't like the sudden chattiness of a character with just a few sentences since the beginning of the series. As expected, all of his lines are painfully generic, a direct excerpt from "Demon lord phrases for dummies", 2nd Ashan edition. Seriously, Diablo was the narration's last chance to save its image but it just failed even more miserably. A little silence and arrogant disrespect for your character and all of his world-saving attempts could have achieved MUCH more than all of these copy-pasted remarks.

And finally - your character's own attitude towards his task. Don't know about the rest but the Monk is so bloody certain that he'll manage to beat the crap out of any demon lord that stands on his way that you can't help but think of an 80s action movie hero who kills 20 terrorists with a pistol with 10 bullet magazine without reloading, then 20 more with karate and finally sweats a bit against the big boss before kissing the girl and going home. Apparently these demon invasions are some casual events, good for training and relieving the monotony of the everyday life but nothing really troublesome. OK...

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Nocturnal
Nocturnal


Promising
Supreme Hero
posted May 30, 2012 10:01 AM

Patch 1.0.2 is live. Patch notes
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Jabanoss
Jabanoss


Promising
Legendary Hero
Property of Nightterror™
posted May 30, 2012 10:28 AM
Edited by Jabanoss at 10:28, 30 May 2012.

Great post Zeno.
I agree with nearly everything.
Spoilers...
About Leah, do yourself a favor and just pretend that she's the daughter of Adria and Aidan, rather than the offspring of Diablo. That's what I do, because if the Lord of Terror ever gets a child, I'll expect so epic stuff.
Quote:
So the Soulstones of Diablo, Mephisto and Baal are destroyed, they are all sent back to the Black Abyss or wherever they were initially spawned and suddenly, in some cutscene shorter than 30 seconds, this Black thing sucks them from their graves and puts them into itself. Ahem... How did this happen? Details? No? Why not?

Hey, don't forget about Andariel and Duriel...

If it just weren't for all those silly dialogs. Goddammit after the third cinematic Azmodan seemed so cool, and reading texts about him made him full of promise of epic battles.
But no... Blizzard just had to destroy him...

In the expansions I truly hope we'll have the chance to face the true Diablo, it would be perfect for the last expansion. Diablo is imo supposed to be the most challanging boss. I just want to see him in his true form!! :/
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