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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Palace - Viking Theme Town
Thread: Palace - Viking Theme Town This thread is 4 pages long: 1 2 3 4 · NEXT»
Golemcrafter
Golemcrafter


Promising
Famous Hero
Unlimited Fantasy Master
posted June 20, 2011 06:14 PM
Edited by Golemcrafter at 14:25, 22 Jun 2011.

Palace - Viking Theme Town

With "Might and Magic: Heroes VI" coming soon, I finally felt enough inspiration again to create a (hopefully complete) town as an expansion for the upcoming Heroes! However, as I read through several topic, I realized, that me is not the only person, who is interested in Vikings, overall, in the Norse Mythology. So please take my creation as a humble try to create something!

I plan to correct everything as soon we get new information, till then, I use the official Heroes VI site as the basics! So, on your marks, get set...GO!

FIRST POST OF POSSIBLE ROOMS FOR IMPROOVEMENT ARE ON PAGE 3!!!


THE PALACE:

The Faction (basic informations):

The flame of fighting is what keep us alive, even when we fall on the battlefield


Palace warfare: "Triumphs bear legends"

Military strenghts: Powerful blessing spells, that they use on each other, besides, outstanding mobility and the varieties of waepons, which all harnesses its user with great power.

Military weaknesses: Extreme sensibility to damaging or cursing spells (protection spells are mostly not enough) and the failing in effective combat resistance.

(More to come...)


The Creatures:

Tracker (Upgrade: Brigand) (CORE unit)


Poacher (Upgrade: Headhunter) (CORE unit)


Berserker (Upgrade: Hatcheteer) (CORE unit)


Visionary (Upgrade: Viticinatress) (ELITE unit)


Silver Wolf (Upgrade: Cub of Fenris) (ELITE unit)


Venerable Warrior (Upgrade: Einherjar) (ELITE unit)


Amazon (Upgrade: Valkyrie) (CHAMPION unit)


(More to come...)


Reputation:

Type: MIGHT
Reputation: neutral
Hero: Clan Lord

(Above: Male Clan Lord)

Type: MIGHT
Reputation: Tear
Hero: Patron Saint

Type: MIGHT
Reputation: Blood
Hero: Avenger

----------------------------------------------------------------------

Type: MAGIC
Reputation: neutral
Hero: Conjurer

(Above: Female Conjurer)

Type: MAGIC
Reputation: Tear
Hero: Healer

Type: MAGIC
Reputation: Blood
Hero: Battle Maiden

(More to come...)

NOTE: That is only the beginning just to keep some space for me! I will update the faction as soon as I write enough additional informations, that worth the thread jump to "first place"! Comments are always welcome! Cheerio!

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 20, 2011 07:46 PM

Two things that bug me about this otherwise passable faction:
-'Palace' doesn't seem like a fitting name for a viking town, IMO.
-'Cub of Fenris' doesn't sound particularly intimidating. How about simply 'Fenrir'? It works for the Cerberus.

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Sleeping_Sun
Sleeping_Sun


Promising
Famous Hero
Townscreen Architect
posted June 20, 2011 09:24 PM

I agree with Nighty on this one. TOO MUCH HUMANS at one place.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 20, 2011 09:29 PM

Would you say it's... Too Human?

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SkrentyzMienty
SkrentyzMienty


Famous Hero
posted June 20, 2011 09:31 PM

The CORE units are all too similar and at first I thought all 3 were the same one (basic and 2 alt. upgrades). My suggestion is keep one (any) and replace the remaining two with fitting creatures, like a Snow Owl creature (flyer) and a Halfling (shooter).

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted June 20, 2011 10:55 PM
Edited by MrDragon at 22:59, 20 Jun 2011.

I'm with Avi on this one.
"Too Human" indeed, what an aweful game.

Also with Nighty.
One boring human town is more then enough thank you very much.
Even if they were dwarves, still too boring.
Most of the units are to similar, it's a snoozefest.

I don't even like the name Palace for a norse-themed town.

Norse myth has enough fantastical creatures to render five of the seven creatures here obsolete twice over. (and I count five humans, coincidence? I THINK NOT!)
Valkarie as a Champion unit, even with a Boris Vallejo picture depicting them, is completely underwhelming, they'd make good elites, but not champs.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 20, 2011 11:13 PM

I took the liberty of coming up with some suggestions :

Core:
1. Barbegazi or some kind of Yeti creature?
2. Obligatory berserk warrior.
3. Obligatory caster/support unit =/

Elite:
1. Silver Wolf - Cub
2. Some Kind of Troll - Fantasy vikings don't need to be exclusively Aesir .
3. Amazon -> Valkyrie - Not on a horse, but still flying somehow.

Champion:
x. Venerable Warrior -> Einherjar - No longer on foot but on a mighty steed.
Bonus point if the steed has multiple legs

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MattII
MattII


Legendary Hero
posted June 21, 2011 05:42 AM

I'm with Nightterror and everyone else on this, too many humans. For a Vikingish faction I'd expect bears, eagles, and maybe boars and dogs as well.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 21, 2011 07:15 AM

Sorry Matt, but according not Nighty, real life animals are just as boring.
Now, maybe if they were on fire or something....

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted June 21, 2011 08:45 AM

Quote:
Sorry Matt, but according not Nighty, real life animals are just as boring.
Now, maybe if they were on fire or something....

So base a creature of Gullinbursti, the Boar with golden bristles.
Boars are cool but a golden warrior boar is even cooler!

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MrDragon
MrDragon


Supreme Hero
Eats people with Ketchup
posted June 21, 2011 10:04 AM
Edited by MrDragon at 10:08, 21 Jun 2011.

Quote:

There are more than 100 things you can do with boars in a fantasy game, why pick a real-life version? Boars in real life are so weak, what chance would they have against something with an weapon? NONE.

So yeah i'm against real life animals in games, they are just underwhelming.

Whilst I agree that normal animals are a bit bland for a heroes game.
Boar are not weak, they are significantly more dangerous then even Wolves.
They are big, heavy, fast and have tusks that can tear your body up beyond recognition.
If you piss off a wild boar enough for it to attack you (which is surprisingly easy by the way) you are in serious trouble unless you know your way around a shotgun and have one with you.
Boars are right up there with Bears and Wolves when it comes to woodland dangers.
True they will run more often then fight but seeing as they aren't carnivorous (though they can eat meat) that's simply a matter of risk/reward, for a Boar is not advantagous to risk injury to kill an other animal because it can eat plants and fungi just as easily with minimal risk.
But when accompanied by young or cornered, they will kill a grown man who isn't packing a large caliber gun.
They are officialy classed as a "Dangerous Wild Animal".

DO NOT MOCK WILD BOAR.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 21, 2011 10:12 AM

Ditto that, couldn't have put it better myself

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MattII
MattII


Legendary Hero
posted June 21, 2011 10:37 AM

Quote:
Boars in real life are so weak, what chance would they have against something with an weapon? NONE.
Yeah, that's why they used special spears to hunt them.

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MattII
MattII


Legendary Hero
posted June 21, 2011 11:21 AM
Edited by MattII at 11:23, 21 Jun 2011.

Quote:
Okay, so a real-world peasants can be killed by a realtime boar?
No, a real-world hunter can be killed by a real-world boar, that's the guy who's just stuck the spear in the boar (they use special spears, else the bloody things have a tendency to work up the spear and gore the hunter). Give a boar some armour and some metal points for the tusks and you won't want to be on the other side.

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Zenofex
Zenofex


Responsible
Legendary Hero
Kreegan-atheist
posted June 21, 2011 11:23 AM

Quote:
command and conquer is allergic to fantasy creatures
Yeah, right.

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xerox
xerox


Promising
Undefeatable Hero
posted June 21, 2011 01:30 PM

I never understood the point of having animals like wolves and boars as creatures in HoMM games when you can easily have something far more interesting like a Chimera or Sphinx.

Also I have to agree that there are way to many humans in this town. It feels like it is barbaric Haven with snow in it.
The Norse mythology has tons of creatures in it, you can even use its version of elves. And with the richness of the norse mythology, I think its a bad idea to have lots of human creatures.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 21, 2011 01:40 PM

Quote:
The Norse mythology has tons of creatures in it


No it hasn't.
At least not a lot of creatures that sound good in English as well.
And neither Chimera nor Sphinx fit this particular town, to be honest.

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xerox
xerox


Promising
Undefeatable Hero
posted June 21, 2011 01:50 PM

Chimeras etc were just examples of creatures you can have in Heroes games instead of boars, wolves and dogs.

And you must be joking with that there are not many Norse myth monsters, here are some:

* Frost, Fire and Mountain Giants.
* Lots of different Trolls.
* Dark dwarves/Goblins.
* Valkyries.
* Einherjar ("foreign names" are not a problem, look at Sanctuary in H6)
* Wyrm/Lindwyrm
* Berserkers
* original mythological Light and Dark Elves

and many more, there are plenty of options
in fact, I might be making a norse town for the next ICTC
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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MattII
MattII


Legendary Hero
posted June 21, 2011 02:00 PM
Edited by MattII at 14:13, 21 Jun 2011.

Quote:
Then why not make the boar like this instead?


Call it a Razorback or something and I'm all in. If you wanted to you could give it porcupine spines as well, and maybe regeneration. I never said it had to be normal boar after all.
Quote:
I find it extremly irritating that so many souls have so low level of fantasy, why everybody wants normal animals in this freaking game, grow some fantasy cells please.
What, are we talking Dragons, Unicorns, Fairies, etc. because those are clichéd as hell. Besides, what is the Thunderbird but a bird with a few special abilites, what about the Gryphon, it's just the mix of a lion and an eagle right? Besides 6 of Herakles 12 tasks  involve 'normal' (ie, just enhanced, not made up) animals.
Quote:
I never understood the point of having animals like wolves and boars as creatures in HoMM games when you can easily have something far more interesting like a Chimera or Sphinx.
Well Fenrir was a wolf, and Herakles first task was to kill the Nemean Lion.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted June 21, 2011 02:08 PM

Quote:
And you must be joking with that there are not many Norse myth monsters, here are some:

That was some. I'm eagerly awaiting tons.
And foreign sounding names is a part of the problem.

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