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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Galthran's specialty is awesome
Thread: Galthran's specialty is awesome This thread is 2 pages long: 1 2 · «PREV
phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted October 14, 2018 08:25 PM

Yeah, I wish I knew how to do that, in HotA.
Actually it would make more sense if Skeleton Warriors and Zombies switched stats...

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phe
phe


Famous Hero
Life and Freedom
posted October 14, 2018 11:41 PM
Edited by phe at 23:48, 14 Oct 2018.

Skeleton Warriors 20HP?

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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted October 15, 2018 07:18 AM
Edited by phoenix4ever at 07:19, 15 Oct 2018.

No silly, Warriors 5 attack and defense, Zombies 6.

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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted January 13, 2023 04:49 PM

No..

Yes Galthran is awesome hero.. Trust me!

My record 600k skeletons in the RoE.. But AI did 1M.. and put to Garrison, and it changed negative.. So I threw a Magic Arrow, if troops strike negative skeletons, hero gets negative experience point.. HotA changed 1000k..

Ok 20hp* for WoG.. No bad idea, when Remote Mountain II ghost is 2000hp or Dragon's Grail dracolich is 1600hp.. *It can realized in HUMAN AI MOD.. And so you can do 1000hp..

Did you know skeletons are stronger than vampire, etc in the mythical stories? You find one example The Black Cauldron
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NimoStar
NimoStar


Responsible
Legendary Hero
Modding the Unmoddable
posted January 13, 2023 07:15 PM
Edited by NimoStar at 19:17, 13 Jan 2023.

Quote:
Did you know skeletons are stronger than vampire, etc in the mythical stories? You find one example The Black Cauldron



Well, that "skeleton" counts more like Lich Hero

If you count liches (and skeleton heroes), Skeletons are stronger than Vampire too in H3

In H4, we have no Lich unit, but we have all Death heroes looking like Liches.

***

About Lvl1 specialists, I have long held that (besides necromancy) the real problem is replacing all stacks for lvl1 creatures. They should just have normal armies.

In very low resource maps, you also have to rely more in lvl1 units since they are most often the most resource efficient (specially master gremlins). Where there are little resources and you can't build much, your pre-build level 1 dwelling becomes more valuable.
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Never changing = never improving

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