Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Diplomacy x Hostile Creatures
Thread: Diplomacy x Hostile Creatures
pdesbois
pdesbois


Adventuring Hero
posted August 10, 2011 05:35 PM

Diplomacy x Hostile Creatures

I remember during some of my plays that I had set some hostile-never-flee lvl 7 creatures to bar some borders. One of the characters in this map was someone who had Diplomacy (and probably reached Expert lvl) and I'd often see her with one or two stacks of lvl 7's.

My question is, does (Expert) Diplomacy 'override' the most hostile-never-flees nature of creatures and allows the hero to take/hire them? It could very well be that the the lvl 7's I'm mentioning joined her because they were guarding some artifact, etc... and those I had not set as never-join creatures.

Many thanks.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Draker
Draker


Known Hero
Building the Dragon City
posted August 10, 2011 10:56 PM

If Enhanced Artifacts is enabled in WoG options, artifacts like Ambasador Sash, Diplomats Ring and Statesmans Medal will reduce creature aggresivity by one.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
pdesbois
pdesbois


Adventuring Hero
posted August 11, 2011 01:44 AM

Quote:
If Enhanced Artifacts is enabled in WoG options, artifacts like Ambasador Sash, Diplomats Ring and Statesmans Medal will reduce creature aggresivity by one.


thx Draker, I know that and intentionally disabled this. I do believe totally hostile mosnters who never flee should never be recruitable.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread »
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0218 seconds