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Heroes Community > Heroes 6 - The New Beginning > Thread: A lawsuit perhaps?
Thread: A lawsuit perhaps? This thread is 5 pages long: 1 2 3 4 5 · «PREV / NEXT»
flyingpenut
flyingpenut


Hired Hero
posted November 12, 2011 08:24 PM

Since my piracy post was removed, way to disregard free speech by the way, I will offer another suggestion I use. The legal system will almost always cost you more time and money than what you were cheated out of so it is not an option. I try and pay everything with a credit card so that if I don't get what I ordered I cancel the payment. In this case you paid for something you only got part of. You must ask for the rest but if you don't receive it you call your credit card company and tell them. These Internet companies are rapping people these days because of people just rolling over and giving up. Take a stand and sometimes you must take what you deserve.

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Aosaw
Aosaw


Promising
Famous Hero
Author of Nonreal Fiction
posted November 12, 2011 08:33 PM

Two points:

1)  It has nothing to do with free speech.  It has to do with the liability of promoting illegal activity on a public forum.  The site becomes liable for anything you say - when you talk about things like that, it's the site's responsibility to make sure it doesn't spread, because unlike you, who probably don't care one way or the other, the site has a reputation and a community to maintain, and neither of those could be upheld if the site were suddenly shut down because a developer saw your "free speech".

2)  It's not so much about taking them to court; it's more about telling them that you're willing to go to those lengths in order to get your content.  It tells them, "Hey, this guy really wants that thing he paid us for, maybe we should give it to him."

I don't think anyone wants to take this issue to court.  But if it comes to that, the company needs to know that the customer isn't, as you say, going to roll over and just forget about the whole thing.

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted November 12, 2011 08:45 PM

And in case you didn't get Aosaw's message or the hint I gave you when I deleted your post, when you signed up to the forum you accepted the forums rules and code of conduct, apart of which is not discussing piracy. If you have doubts about this, please re-read the Code Of Conduct.
____________
What will happen now?

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PureFun
PureFun


Hired Hero
posted November 12, 2011 08:55 PM

Well, I am trying to coordinate with people who have bought from Gamersgate. Two have said on a thread there that they have a similar situation, but I hope they respond to my private message to each of them (2 other people so far).

Our biggest problem is that we bought from a company who must be motivated to pressure another company to give them something to them give us. The middle man is killer. It just lets Ubisoft shut me down every time I have called or emailed.

I am beginning to organize pursuit from different angles. Thank you everyone for trying to help and I will check out that other thread of how Frederik360 did it asap. This is, unfortunately, a lot of work for something that was supposed to be a "bonus" for pre-ordering. The one thing that has saved me thus far is my uncanny ability to shut down BS with fact, including quoting one's own typed words, when it is offered in excuse to me.

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Aosaw
Aosaw


Promising
Famous Hero
Author of Nonreal Fiction
posted November 12, 2011 09:02 PM

It does suck that this is happening to so many people, and that Ubisoft hasn't made any effort to resolve the issue on a grand scale.

It's the sort of thing that makes me not want to buy an Ubisoft game ever again, which (as has been pointed out already) is sad, because some of the franchises they own are worth following.

...I wonder what Nintendo's doing...

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Frederik360
Frederik360


Adventuring Hero
Looking to the sky
posted November 12, 2011 10:49 PM

Quote:
It does suck that this is happening to so many people, and that Ubisoft hasn't made any effort to resolve the issue on a grand scale.

It's the sort of thing that makes me not want to buy an Ubisoft game ever again, which (as has been pointed out already) is sad, because some of the franchises they own are worth following.

...I wonder what Nintendo's doing...


The usual...Releasing one new game every second year and then get praised to the skies for, that single effort despite the lack of worthy titles through a 2 year drought...As I said, the usual.

Personally I don't like the wii along with the fact, that I think Nintendo threw away it's loyal fans in favor of an ever fleeting casual market.  In my ideal world Nintendo is focused only on handhelds and have allowed either Sony or Microsoft to use their IP's for the main console(Would probably be Microsoft since they aren't a competitor on the handheld market).  

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Aosaw
Aosaw


Promising
Famous Hero
Author of Nonreal Fiction
posted November 12, 2011 11:49 PM
Edited by Aosaw at 23:55, 12 Nov 2011.

You mean not paying three-hundred dollars every time they release a new Zelda game?

That's crazy talk.

But on the bright side, Nintendo's games all work the day of release.  They don't spend the next six months/three years releasing patches and bug-fixes.

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flyingpenut
flyingpenut


Hired Hero
posted November 13, 2011 12:23 AM

For those of you upset about my piracy suggestion. I do not condone the illegal stealing of anything. I condone the right of the consumer to get what you pay for. This is an example of what I did. I bought a game that was not compatible with windows vista that claimed it was. They told me they would get it patched in a few months. Well I paid for a multiplayer game that I could play it now. I had a friend from another country come in town and he was the only friend I would play with. Pretty much the game was useless unless I had it that week. Well I ended up never playing that game so the company screwed me out of 50 bucks. The next time they had a game come out I pirated it to get my money back. It was the fair thing to do. They stole from me so I stole right back. Why do you people condone the illegal activity of the game companies? It is illegal to not provide the product that you sell.

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Frederik360
Frederik360


Adventuring Hero
Looking to the sky
posted November 13, 2011 12:46 AM

Quote:
You mean not paying three-hundred dollars every time they release a new Zelda game?

That's crazy talk.

But on the bright side, Nintendo's games all work the day of release.  They don't spend the next six months/three years releasing patches and bug-fixes.


You are right about the patching, but still don't like Nintendo's approach with the wii. Believe me, this is a topic I could go on about for ages. Another one is why FPS games are killing the game industry, but I guess that should be the topic of another post

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted November 13, 2011 01:35 AM
Edited by Avirosb at 01:36, 13 Nov 2011.

How exactly are FPSes killing the industry?
They still have to compete with action-RPGs and sports simulators.

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Aosaw
Aosaw


Promising
Famous Hero
Author of Nonreal Fiction
posted November 13, 2011 02:42 AM
Edited by Aosaw at 02:42, 13 Nov 2011.

Quote:
flyingpenut's post, redacted for content


It being illegal for them to do something does not make it legal for you to do the same thing in return.

And suggesting that someone else do this is still against the site rules.

If you think we're saying it's okay for Ubisoft to cheat players out of their content...you clearly haven't been reading the thread in which you're posting.

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flyingpenut
flyingpenut


Hired Hero
posted November 13, 2011 05:33 AM

Quote:
Quote:
flyingpenut's post, redacted for content


It being illegal for them to do something does not make it legal for you to do the same thing in return.

And suggesting that someone else do this is still against the site rules.

If you think we're saying it's okay for Ubisoft to cheat players out of their content...you clearly haven't been reading the thread in which you're posting.


What is legal and what is right are two different things.  200 years ago it was legal to own slaves. Was that right? Today it is illegal in Florida to sing while wearing a bathing suit. Is that wrong? Stand up for what you believe in. If you do not you are not only allowing yourself to get screwed over but all the other consumers out there that come after you.

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Aosaw
Aosaw


Promising
Famous Hero
Author of Nonreal Fiction
posted November 13, 2011 07:52 AM
Edited by Aosaw at 07:52, 13 Nov 2011.

Dude.  Seriously.  Have you read the other posts in this thread?

Frederik took legal action (legal action) and got what he wanted.

Explain to me how that's somehow less effective than just stealing what you want.  Whether you think it's rightfully yours or not, stealing will always be illegal.

And suggesting that people steal will always be against site rules.  Get over that, or get out.

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flyingpenut
flyingpenut


Hired Hero
posted November 13, 2011 03:02 PM

If you had paid attention to previous posts he did NOT take legal action. He actually just bugged them over and over until the got back with him. It was a huge waste of his time and the gaming companies but it did work. This method doesn't always work and if he actually sued them he would have lost thousdands of dollars. Actually I doubt a lawyer would have taken up his case. Why are you people so afraid to take strong action. If the colonies would not have taken strong ILLEGAL actions and started a war we would be ruled by an opperisve English overlord to this day.

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Aosaw
Aosaw


Promising
Famous Hero
Author of Nonreal Fiction
posted November 13, 2011 04:01 PM
Edited by Aosaw at 16:01, 13 Nov 2011.

I'm sure all the users in the UK are glad to hear you call them oppressive.  But even the colonies acted formally and took legal action.  They demanded representation in parliament, and when that didn't work, they declared their independence, citing specific reasons and the rights they felt had been violated.  That it started a war was largely the fault of King George, who didn't want to let go of his American cash cow.  Much of parliament didn't agree with his decision.

Frederik did take legal action by researching his rights and the responsibilities of the company.  He made plans for possible next steps if they were required, saved all his e-mails and receipts, and informed them that they were violating his rights as consumer.

He goes into greater detail in a different thread about just how far he had to go, but everything that he did was legal and it worked, and it was a process that anyone could repeat and get the same result.

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Frederik360
Frederik360


Adventuring Hero
Looking to the sky
posted November 13, 2011 05:10 PM

Quote:
How exactly are FPSes killing the industry?
They still have to compete with action-RPGs and sports simulators.


Although they may have to compete with other genres they still prevent innovation and development of possible future games. Although this may sound like a developers fault, then it is actually the consumers fault.

In todays world FPS games are becoming an increasingly larger part of the general line up of games. The reason for this is the consumer trend has shifted more towards FPS games along with games being more expenssive to develop, which in turn leads to developers opting for the "safe" genre, when creating a game. I am sure you have noticed that the numbers of shooters you find on store shelves have increased in the last 5 years. I can't single out one franchise, who are alone to be blamed of this, but Battlefield, Call of Duty and Medal of Honor are some of the initial examples that pop into my mind.

As developers see the staggering number of sales games such as Call of Duty produces, then they naturally stray towards creating a game, which either resembles or match the genre of that game. Thus it becomes harder to start production of other innovative and games in different genres. How? You may ask. It is actually quite simple, when a game such as Call of Duty comes out it takes a chunk of the budget some people have on games, which could have been spent on other genres or more innovative titles. Thus the total amount of money, that other genres are competing of gets smaller.

This may not initially be a problem since different genres have different audiences, but as the general consumer base shifts towards playing FPS titles, then a lot of the dedicated fans will shift as well due to general popularity or friends playing FPS titles. And as I mentioned before, then games are becoming increasingly more expensive, which means that an FPS title don't bear quite the amount of risk such as a Heroes game or Catherine since the consumer base is that much larger.

Although the consumers are ultimately to blame, then the increased amount of FPS titles don't necessary help the case. I am sure you have noticed this too.            

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flyingpenut
flyingpenut


Hired Hero
posted November 13, 2011 05:18 PM

The same thing will happen to FPS like all games. Once everything has been thought of and people play them so much the will ultimately become boreing and another genre will take over as the favorite.

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Aosaw
Aosaw


Promising
Famous Hero
Author of Nonreal Fiction
posted November 13, 2011 05:32 PM

This is becoming a very interesting discussion that is completely off-topic.

I would be curious to see if what you say is true, penut; video games as a medium have only existed since the 80s, and the FPS genre only since the 90s - and since then, First-Person Shooters have only become more popular.  Games like Doom, Counter Strike, and Halo created a growing niche market for gamers who like to play with people over a network.  In a very real sense, FPS was the harbinger of the MMO.  It created the market that forced developers to examine online play as more than just a temporary fad, and some - like Blizzard and Sony - exploited that market by creating MMO RPGs that demanded a paid subscription in order to remain in that online community.

This led other developers to create newer and better FPS games in order to compete with the MMO, and games like Call of Duty and Battlefield were an effective means of securing part of the market for themselves.

Unfortunately, this leaves single-player action-rpgs somewhat SOL, and the TBS genre as a whole pretty much got boned.  I don't think that subgenre of Strategy games will ever make a comeback; too many players prefer simultaneous action and are willing to pay for the extra game copy in order to play over a network.  Games that rely on "turns" just can't compete with that.

I wouldn't say that FPS games are killing the game industry.  I would say that they're defining it.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted November 13, 2011 05:38 PM

I dunno, I'm still gonna play Serious Sam: BFE and continue to stay away from CoD and other 'realistic shooters'.

But there are way more action-RPGs out there than pure First Person Shooters ATM.

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Frederik360
Frederik360


Adventuring Hero
Looking to the sky
posted November 13, 2011 07:22 PM

Quote:
This is becoming a very interesting discussion that is completely off-topic.

I would be curious to see if what you say is true, penut; video games as a medium have only existed since the 80s, and the FPS genre only since the 90s - and since then, First-Person Shooters have only become more popular.  Games like Doom, Counter Strike, and Halo created a growing niche market for gamers who like to play with people over a network.  In a very real sense, FPS was the harbinger of the MMO.  It created the market that forced developers to examine online play as more than just a temporary fad, and some - like Blizzard and Sony - exploited that market by creating MMO RPGs that demanded a paid subscription in order to remain in that online community.

This led other developers to create newer and better FPS games in order to compete with the MMO, and games like Call of Duty and Battlefield were an effective means of securing part of the market for themselves.

Unfortunately, this leaves single-player action-rpgs somewhat SOL, and the TBS genre as a whole pretty much got boned.  I don't think that subgenre of Strategy games will ever make a comeback; too many players prefer simultaneous action and are willing to pay for the extra game copy in order to play over a network.  Games that rely on "turns" just can't compete with that.

I wouldn't say that FPS games are killing the game industry.  I would say that they're defining it.


We could always create a post in the off-topic section, where we can discuss evolution, market and opinions on where gaming is headed. Among topics could be FPS games, Nintendo and their "Blue Ocean" strategy and Motion control, fad or real game enhancement? will gladly create such a post if, there are any to talk with about such stuff. Although I could just debate with myself..............Nah, not gonna work out.

Just say the word and I will create a topic.

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