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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Era II
Thread: Era II This Popular Thread is 220 pages long: 1 30 60 90 120 150 180 ... 206 207 208 209 210 ... 220 · «PREV / NEXT»
Bersy
Bersy


Honorable
Supreme Hero
posted April 04, 2020 12:25 PM

WoG Revised requires WoG Scripts mod. Current WoG Scripts mod is maintained by igrik.

You can try the older one: https://mods.hmm35.ru/WoG%20Scripts.exe
or the newer one:
https://github.com/igrikRS/WoG-Scripts/raw/master/Release/WoG_Scripts.exe
____________
Heroes 3 Era and everything for it. Releases folder for releases.

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted April 06, 2020 03:35 AM
Edited by majaczek at 09:41, 06 Apr 2020.

where in a code I need patches to change SS level from 0...3 to 0...9 ?

I wish to do plugin for this

EDIT: In meantime I spotted that "game bug fixes.dll" causes repeative crash with my mod (once disabled bug is gone)

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Bersy
Bersy


Honorable
Supreme Hero
posted April 07, 2020 12:49 AM

There are two versions of game buf fixes.era. The one from original Era is of less functionality, but more stable. The one from daeomon_n's assembly is written by igrik and more rich.
____________
Heroes 3 Era and everything for it. Releases folder for releases.

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wuxiangjinxing
wuxiangjinxing


Hired Hero
posted April 13, 2020 05:21 AM

Has the stack experience overflow bug been fixed in latest ERA?  

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Bersy
Bersy


Honorable
Supreme Hero
posted April 14, 2020 12:52 AM

No, stack experience code was not changed.

Version 2.9.13 (2020/04)
------------------------
[+] Enhanced !!UN:C command. It supports all d-modifiers now. New syntax with offset from address is available:
   !!UN:C#addr/#offset/#size/$value;
   Era always calls GetRealAddr for #addr, thus !!UN:C supports all extended/relocated game structures.

[+] Added !!BM:Z?$addr command to get battle stack structure address.
[+] Added !!HE:Z?$addr command to get hero structure address.

[*] x-variables are copied to RetXVars even if ERM is disabled, thus allowing event triggers to function identically.
   Probably fixes a few network crashes.
____________
Heroes 3 Era and everything for it. Releases folder for releases.

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wuxiangjinxing
wuxiangjinxing


Hired Hero
posted April 14, 2020 06:16 AM

Is it possible to allow commander to learn all basic skills?  

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted April 14, 2020 10:09 AM

wuxiangjinxing said:
Is it possible to allow commander to learn all basic skills?  

yes with a memory patch
here

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wuxiangjinxing
wuxiangjinxing


Hired Hero
posted April 15, 2020 01:27 AM

Is it possible to allow flying units to charge and correctly get the damage bonus?

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted April 15, 2020 12:44 PM

what is newer? 2.9.13 or latest 3.0.0.P ?

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gamemaster
gamemaster


Adventuring Hero
posted April 15, 2020 07:04 PM
Edited by gamemaster at 19:15, 15 Apr 2020.

There are two branches

Official Bersy's version
2.9.12 --> 2.9.13

Ported version 3.0.0.P, still unpublished. It is not newer or better then official version. It is just based on recent unpublished builds from GitHub. As such it contains some untested and unfinished features. Main goal of ".P" version is just to change delphi version from old 2009 to new XE series. From modding point of view nothing important.

Always use official version for your mods. Now it is 2.9.13.

Anyway, all testing of ".P" version is appreciated.

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Bersy
Bersy


Honorable
Supreme Hero
posted April 19, 2020 02:27 PM

I had to start rewriting VR receiver in order to support ^...^/s^...^ everywhere in ERM and !!VRi^test^:S777 like syntax for VR + other features. Thus 3.0 currently does not support running all scripts. It's temporarily.
____________
Heroes 3 Era and everything for it. Releases folder for releases.

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VMaiko
VMaiko


Known Hero
posted April 20, 2020 09:53 PM

Bersy said:
I had to start rewriting VR receiver in order to support ^...^/s^...^ everywhere in ERM and !!VRi^test^:S777 like syntax for VR + other features. Thus 3.0 currently does not support running all scripts. It's temporarily.


Does that mean that the release of ERA 3 will take longer than it should to increase backward compatibility?

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planetavril
planetavril


Famous Hero
posted April 22, 2020 03:56 PM

how to convert audio to .82m?

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VMaiko
VMaiko


Known Hero
posted April 22, 2020 03:58 PM

planetavril said:
how to convert audio to .82m?


If you want for a mod, you don't need to convert it to .82m, you just need to convert it to .wav and then use MMArchive to be able to add that sound to a .snd file of some particular mod you want.

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johnnycage
johnnycage


Adventuring Hero
posted April 23, 2020 04:18 PM

What version of heroes 3 is ERA.I have heroes 3&4 complete.

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RerryR
RerryR


Promising
Supreme Hero
Researching Magic
posted April 23, 2020 04:24 PM

johnnycage said:
What version of heroes 3 is ERA.I have heroes 3&4 complete.


Did you give the first page of this thread a shot? It usually contains the most important informations.

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VMaiko
VMaiko


Known Hero
posted April 23, 2020 04:46 PM

RerryR said:
johnnycage said:
What version of heroes 3 is ERA.I have heroes 3&4 complete.


Did you give the first page of this thread a shot? It usually contains the most important informations.


The information about what ERA is about, has been lost with the passing of updates by Berserker.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 23, 2020 04:50 PM

No, it is stated clearly in main post: requires Sod or complete. Lazy people
____________
Era II mods and utilities

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VMaiko
VMaiko


Known Hero
posted April 23, 2020 05:18 PM

Salamandre said:
No, it is stated clearly in main post: requires Sod or complete. Lazy people


I mean what is ERA all about, "what is it and how did it originate?" Obviously we all know it's a mod platform but I wanted to investigate the origin of ERA myself but couldn't.

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johnnycage
johnnycage


Adventuring Hero
posted April 23, 2020 06:49 PM

So I should use the ERA versions to install Hero of Light mod v3.0,3.1 and 3.2?

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