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wave
Tavern Dweller
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posted September 20, 2012 10:25 AM |
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Worked like a charm, I already have my spell modification mod done.
But while testing I found a bug, when I encounter a chest like this:
I can't choose any option :S
Saved game:
http://wikisend.com/download/491376/ChestBug.GM1
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted September 20, 2012 10:26 AM |
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JimV script modifications, not a bug, you get both. A bit overpowered for very early game though.
Quote: I don't know why they differ,
WoG sptraits has a whole reserved spells column added, you can compare both and will see.
@Artu, I checked AI gold and all ok, strange message. Do you get it on XL maps as well or only on XXL?
Note for Bersy: I don't have xxl.bin in Era 2.3/2.4. Seems is missing from package or?
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Era II mods and utilities
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wave
Tavern Dweller
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posted September 20, 2012 11:10 AM |
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Ooooh, I see, a lot of wog spells.
I didn't know about the script modification for the chest
Thanks again for the quick replies.
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artu
Promising
Undefeatable Hero
My BS sensor is tingling again
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posted September 20, 2012 11:16 AM |
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Quote:
@Artu, I checked AI gold and all ok, strange message. Do you get it on XL maps
i get it on large maps too.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted September 20, 2012 11:32 AM |
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I could not find "Warning! AI player" string in any of wog or Heroes scripts and text files. Looks like is hardcoded in executable.
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Era II mods and utilities
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Bersy
Honorable
Supreme Hero
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posted September 20, 2012 01:27 PM |
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Quote: Note for Bersy: I don't have xxl.bin in Era 2.3/2.4. Seems is missing from package or?
XXL mod in Era 2 Mods/Maps thread.
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JimV
Responsible
Supreme Hero
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posted September 20, 2012 03:58 PM |
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Gold overflows at 10 million and becomes negative. The only place I have seen this occur is in "The Dragon Slaughter", but it could occur in any huge, long map. We added a script to TDS which checks the gold for each player at the start of each turn and keeps it below 10 million.
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted September 20, 2012 04:04 PM |
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Bersy
Honorable
Supreme Hero
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posted September 21, 2012 01:21 PM |
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About artu's problem.
*** AI Gets Gold ***
!!OW&-1000:R-1/7/?y-7; (get amount of mithril if AI)
!!VRy-7&-1000:*100;
!!OW&2/-1000:R-1/6/dy-7; (Give mithril*100 in gold to AI)
42 wog - mithril enhancements.erm
Negative mithril value = negative gold "bonus" = negative money for weak economy = H3 SoD in-game check firing.
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artu
Promising
Undefeatable Hero
My BS sensor is tingling again
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posted September 21, 2012 02:35 PM |
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So is there a way to prevent it?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted September 21, 2012 02:39 PM |
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Until a permanent fix to mithril going into negative is found, this script will be sufficient I think. Replace in data/s.
DOWNLOAD
Added check for negative value and exit.
Press F12 if reload save.
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Era II mods and utilities
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artu
Promising
Undefeatable Hero
My BS sensor is tingling again
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posted September 21, 2012 02:44 PM |
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there are two files named "42 wog - mithril enhancements" in the folder data/s. how do i know it's going to replace the right one when i drag the new file?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted September 21, 2012 02:46 PM |
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artu
Promising
Undefeatable Hero
My BS sensor is tingling again
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posted September 21, 2012 02:48 PM |
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ok, done. thanks salamandre.
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Oczekk
Tavern Dweller
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posted September 21, 2012 05:32 PM |
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Hello, please help me.
My problem, i run my map in ERA 2.4 and problem: (ERA 1.6 compatible with my map)
http://iv.pl/images/97331715119616490812.jpg
And my map:
http://www.supershare.pl/?d=CC4579BA2
Regards.
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Bersy
Honorable
Supreme Hero
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posted September 21, 2012 05:43 PM |
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Oczekk
Tavern Dweller
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posted September 21, 2012 05:59 PM |
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Oh, thank you.
Why mods Sagamos dont compatible with my map?
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Salamandre
Admirable
Omnipresent Hero
Wog refugee
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posted September 21, 2012 06:35 PM |
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There is something wrong with the passability with your signs. I didn't check each one, but removing them all allowed Sagamosa.
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Era II mods and utilities
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artu
Promising
Undefeatable Hero
My BS sensor is tingling again
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posted September 21, 2012 11:23 PM |
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Edited by artu at 23:24, 21 Sep 2012.
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Quote: Until a permanent fix to mithril going into negative is found, this script will be sufficient I think. Replace in data/s.
DOWNLOAD
i just noticed something about this fix. it causes this: when you right-click on town entrances on the map for info, a box with the message AI pops up first, and town creature info is displayed later. i switched back to the original files and the message box was gone so i'm pretty sure this fix is the reason.
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kswdiy
Adventuring Hero
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posted September 22, 2012 03:00 AM |
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Edited by kswdiy at 03:00, 22 Sep 2012.
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Quote:
i just noticed something about this fix. it causes this: when you right-click on town entrances on the map for info, a box with the message AI pops up first, and town creature info is displayed later. i switched back to the original files and the message box was gone so i'm pretty sure this fix is the reason.
Find and delete 42 wog - the mithril enhancements.erm inside a piece of code:
!! IF: M ^ AI ^
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