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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: EMPIRE of the WORLD IV, play
Thread: EMPIRE of the WORLD IV, play This thread is 97 pages long: 1 10 20 30 40 50 60 70 ... 74 75 76 77 78 ... 80 90 97 · «PREV / NEXT»
alisapa1211
alisapa1211


Famous Hero
posted March 28, 2013 04:15 PM

Yep, the Water bonus fix is bigger than I thought, everyone moves so fluidly with very high speed right now.

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master_learn
master_learn


Legendary Hero
walking to the library
posted March 28, 2013 04:29 PM

Quote:
No way Rion could visit so many in one day. 31 banks defeated same day with same hero?!!


Tyris can in her first day!
BTW,OvidiuG.would you upload screen with how much mithril Tyris would take during her first day?
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 28, 2013 04:32 PM

Good that you recall me that bug too, will fix it. No idea why he is the only hero in the game to have 100k mv points when get out from prison.
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master_learn
master_learn


Legendary Hero
walking to the library
posted March 28, 2013 05:08 PM

Me and my big mouth.

Well,here is idea from me-Tyris may represent(not directly)the Speed faction,so a good reason to have a greater movement then the other heroes on that first day.
By presenting the speed faction I have in mind(in case you are determined)for example she to have half the movement she does now.

And for the other factions-you could make the heroes that participate in the tests be from the other factions.
One from MoE,one from MoW and one from MoS.
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OvidiuG
OvidiuG


Known Hero
posted March 28, 2013 05:15 PM

Didn't know about Tyris beeing bugged . In fact I didn't free her yet.

Rion did visit 32 banks in 1 day, he started near Mysticism / logistics masters quest down the water after you have Blue tent and you remove the quest guards in between that area of water is linked and there are 20+ shipwrecks and such. + some on the land and again in water...boom 700 mithril, Probably I can optimize the  path to get even more...

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 28, 2013 05:21 PM

I see, major exploit now with movement fix. This is way too much, even if once every two weeks.

Commodus.erm

please F12 and try this. Shipwrecks will still give normal mithril and bonus now is cumulative up to 20 mithril bars for MoS. Still will give a nice amount if well planned, but not ridiculous.
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OvidiuG
OvidiuG


Known Hero
posted March 28, 2013 05:46 PM

Quote:
Me and my big mouth.



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alisapa1211
alisapa1211


Famous Hero
posted March 28, 2013 08:50 PM

Well there is always the option to not download the newest version (maybe raise the cap to 25?).

I also knew Tytris bug for awhile but I thought that it was a feature or some sorts or doesn't matter much so never bothered to talk about him.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 28, 2013 09:55 PM
Edited by Salamandre at 21:57, 28 Mar 2013.

I never cared much about Tyris bug, he can move farther for one turn so what. But now with special levels and MoS bonuses, I reconsidered the thing. In previous update the bug is fixed, don't want him to take all banks in one day, because he could.

Still there are others exploits possible with water bonus, you can get any hero to millions of movement points every day, and there is no fix for that. I just hope people will not enjoy doing such things and take the challenge.
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alisapa1211
alisapa1211


Famous Hero
posted March 29, 2013 08:03 AM
Edited by alisapa1211 at 08:23, 29 Mar 2013.

Eh Sal, seems like your new version of commodus.erm gives 1 bonus tile per Special level again, intended some kinds of mistake?!

Also seems like if I start a new game, the battle count still uses the old game instead, kinda mess up each other.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 29, 2013 08:47 AM
Edited by Salamandre at 09:20, 29 Mar 2013.

I didn't change tiles reward, it gives +10, I will check.

You must close the game and restart, as many variables keep their value if game is not closed.

From erm help:
 The following variables will retain their current values between games (unless you quit and restart Heroes): v501-v1000, z301-z500, w51-w100.


Commodus.erm

Added fix for movement (one more)
Fixed w51-w100, v501-v1000, will reset if game is not closed and restarted.

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OvidiuG
OvidiuG


Known Hero
posted March 29, 2013 10:20 AM

I noticed water walk removes a lot more movement points per day then let's say , board / leave boat, walk board again etc.. I cover much less distance if I water walk for a longer distance then using the boat.

I have no idea if that is default feature of the game or another exception created in this map.


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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 29, 2013 12:00 PM

Actually is the opposite, you gain movement points when water walk. Try it constantly between the castle where is Ash and the way to cosmos node (for example), and check points, you will see.

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alisapa1211
alisapa1211


Famous Hero
posted March 29, 2013 03:22 PM
Edited by alisapa1211 at 15:24, 29 Mar 2013.

Hmm kinda forget how to fight Galthran without having any loss (of minor). Lowering the Lich stack as much as possible and kill all the Fly stacks then block the gate and kill Lich? If that's the case then how many Liches do I need to keep alive to prevent them from going out?!

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 29, 2013 03:26 PM

It is risky to leave any liches alive as their radius shot will kill efreets which protect. Normally this fight is only possible to win if you have very high damage and will kill liches in one turn, then the fliers before turn 3-4, when there are no efreets left.
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alisapa1211
alisapa1211


Famous Hero
posted March 29, 2013 03:31 PM
Edited by alisapa1211 at 15:32, 29 Mar 2013.

Quote:
It is risky to leave any liches alive as their radius shot will kill efreets which protect. Normally this fight is only possible to win if you have very high damage and will kill liches in one turn, then the fliers before turn 3-4, when there are no efreets left.


So probably have to reload multiple time until double Morale + Luck to kill as fast as possible. Luckily I'm MoE so spamming Magic Arrow actually helps a lot here.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 29, 2013 03:33 PM

Is on cursed ground, no luck or morale possible.
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master_learn
master_learn


Legendary Hero
walking to the library
posted March 29, 2013 04:56 PM

Maybe alisapa thinks Commodus is able to change the battlefield terrain like Lord Haart from TDS.
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OvidiuG
OvidiuG


Known Hero
posted March 29, 2013 06:25 PM

Quote:
Hmm kinda forget how to fight Galthran without having any loss (of minor). Lowering the Lich stack as much as possible and kill all the Fly stacks then block the gate and kill Lich? If that's the case then how many Liches do I need to keep alive to prevent them from going out?!


The liches are Haste Enchanted which makes the job alot more easier. This time when I played MoS the Blessed devils killed about 80% of the liches and a 5 stack of efreets blocked em further, Galthran keeps casting shield so the best bet is Dispel, Kill liches then Wraiths (because they die in 1 shot) Vampires (2 shots) and dragons 3. By the time Dragons die efreets will be dead..Block gate and cure to minimize devils loss due to Towers.

Sorry if redundant..
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 29, 2013 08:44 PM
Edited by Salamandre at 21:39, 29 Mar 2013.

Quote:
Eh Sal, seems like your new version of commodus.erm gives 1 bonus tile per Special level again


yeah sorry, made several mistakes, I never took math classes and it stinks now

Commodus.erm

Fixed all movement bonuses and tested them, formula is as follow:

Every special level: special level *500 (level 1 you get 5 tiles, level 2 you get 10, 15 and so on)
If special level bonus is movement, it adds 1000 so you get +10 tiles to previous (is like you get two more special levels at once). Example at level 3 with movement special bonus: 3*500+1000=2500 (25 tiles instead of 15 if bonus was for example only mithril).

This bonus isn't anymore doubled if MoS, you wouldn't want to finish the map in 2 months. Will work on saved games (F12 as usual).


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