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Heroes Community > Other Games Exist Too > Thread: Total War.
Thread: Total War. This thread is 20 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 · «PREV
Humanoid
Humanoid


Bad-mannered
Known Hero
Rest in Peace Juvia (48-499)
posted February 28, 2017 11:35 AM

I waiting for Skavens. When they will come?
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tSar-Ivor
tSar-Ivor


Legendary Hero
Live today for we die tomorrow
posted February 28, 2017 12:16 PM
Edited by tSar-Ivor at 23:25, 01 Mar 2017.

Loool I'm dumb af, fighting 3800 Mousellions as Bordeloux with an army of 1600 (250 knights rest men at arms and archers). I thought Knights got buffed, so I used them as my frontline for a devastating charge, they stood their ground longer than normal mod Bretonnia so kudos for that. My objective was to cuck the Red Duke with everything I have then watch his army crumble to dust.

The funny thing is after my 'Valiant Defeat' with my much depleted army of 600 vs 2000, I almost obliterated his entire army, with just 80 knights charging into his flank broke the entire first army, with my archers secure I repeated till eventually I was broken by the Ghoul king, (I he had 25% hp left, but my strength was totally spent).

He can't do anything with what he has left, but I can't help feel if I just fought the first battle as I have my second one I could've won a heroic victory easily. Also massive shoutout to the AI, both campaign and battle ones are really good imho.


Edit: FFS Alberic of Bordeleaux supposed to have the best knights in the realm ik this is for lore, but seriously I had knight errants get routed by friggin bats, BATS!!! If I had my way I'd strip these oath breakers of not only all their knightly privileges, I'd strip them nude force them to take all manner of potions and whatnot to dull pain (I'm not cruel), give them nothing but a sword and force them to the frontlines to prove their worth. Those that stand their ground and prove their merit will be welcomed back with open arms.


Turn 50 Finally have a grand army to take on Mousillon once and for all thanks to my unification with Lyon. The grand battle that ensued I had to play on lowest graphics for a whopping 19 fps:

Battle results

Massive shoutout to grail pilgrims, those buggers stood their ground to the last, I had at least 3 of em get totally wiped out and they didnt flee once. I shall weep for them. (oh you guys cant see the reinforcements, ye I had mostly reliquiers and halberdiers, he had more zombos and a bunch of friggin vargeists)

The enemy ai is alright, but gets screwed over rlly easily with vision, like I had all my knights hidden on the left flank and just obliterated their flanking black knights (while on the right flank my halberdies cucked the others, one of my archer groups was constantly harassed by bats that were disintegrating from the getgo just wouldn't die)
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"No laughs were had. There is only shame and sadness" Jenny.

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Stormrider
Stormrider


Hired Hero
posted May 11, 2017 11:49 PM

I hope they come up with a Total war China dynasty.

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tSar-Ivor
tSar-Ivor


Legendary Hero
Live today for we die tomorrow
posted September 06, 2017 04:38 PM
Edited by tSar-Ivor at 17:14, 06 Sep 2017.

Oooh just checked on Warhammer II now that I had free time, and apart from the rich monster laden major factions what caught my eye was the fact that you can play the Old and the New world together in some sort of Mega campaign, which they're releasing shortly after release. Although it sounds fab each of the factions will still have their own objectives to complete, old world surviving the chaos invasion and the new being about the contest for the vortex, but there is room for interplay. Plus my main hope is to see some extra minor factions, particularly skaven pop up all over the Old World, especially at Eight Peaks or in the Empire provinces.


On a different note, I tried out the Wood Elves, lost about 7 times on VH difficulty, crap quality troops mixed with no walls on your capital (the two combined...) on top of that being constantly fund stricken so can't maintain a large enough force.

I played them two more times after that, I let go of the first game since I still felt like I was doing things wrong, even though I was far more successful I still felt like I hadn't achieved anything by turn 70+. The next game was perfection, pretty much the same scenario but I realized at last how the elves play and what they're about.

The elves are essentially horde mode, raze and settle (when you are absolutely sure), dont worry about your budget, razing/winning battles gives so much money, plus revolts are possibly your best source of income lol, the outposts you get are cheap to build and so are the buildings so enemy raiding has no affect nor do the sieges against these outposts, and destroying a full army of rebels with just your garrison (i like to recruit a lord for the battle turn then disband him/her, just so I can auto battle it as time went on it got tedious having to win those semi-clutch outpost battles). And you rake in something like 5-10k per rebel army. Orion who I had dealing with rebellions in the home province could rake in 10-15k, from battle income and releasing captives.

So keep your main army constantly moving never get bogged down, with the wild hunt position in your council give it to your main general (I left orion at base, your glade lord needs the council movement perks to out run anything imho and keep getting to those less defended settlements with ease). Main issue was settling razed settlements, I felt like I did this too often for comfort especially when in enemy territory, later on i had 9 armies 4 of them equipped with elite battle ready troops and the others for colonising and fighting off smaller enemies/rebels.

I was running a deficit for the entirety of the game, perhaps the real game changer was when I sacked Tilea's capital pretty early (turn 30-40), which netted me about 120k, settling it gets you a special garrison with a dragon. I invaded the badlands and just kept razing, while a second army of unshielded eternal guards settled as they followed my army. One mistake I made this game was not realizing that 2 of the elven faction's armies are 'stuck' in the wood, as soon as you have open borders with them they will start expanding and conquering effectively, I made a military alliance with them to rake in a ton of amber.

It wasn't till turn 180 that I effectively balanced my budget and that's after owning like 50 provinces, most of my expenditure was settling, chaos hordes would go out of their way to raze remote settlements which was annoying, even the dragon settlements of Couronne, Altdorf and Kislev were easy prey (Couronne and Kislev had 15 man garrisons, since Altdorf had a manditory port I couldn't get the additional garrison boost). They were still amazing as a support if I had an army nearby.

In the later game it got a little tight around turn 120, since with chaos going ham on the world, I was limited for places to sack, I still needed what remained of Bretonnia to hold the North, and my Elven allies to hold the Grey Mountains. On later invasions even the Top-Knots sent 3 full stacks to Talabheim, tho it did become frustrating when allies would attack each other, though eventually I found a way around it, just sided against my elven allies, then immediately made peace and resumed all treaties, but in 1 turn they still screwed me over in multiple places). Also, I did feel like I was auto-battling a lot more than I usually do, but then again I dont think I ever had such a solid command of the game with such crap quality units at my disposal, IIRC I fought about 135 battles of which 40 were manual.

All in all, this was my most successful campaign yet, with a faction that was really fun to suss out. I do hope they improve the trade system in the next game, the game ought to consider two capitals connected if I have vassals and military allies between us, I couldn't even trade with Bretonnia which was annoying (or at least let us change our capitals, or both).

_________________________________________________________________

Now I started my Dwarven campaign as Clan Angrund, I honestly have no idea why people thought this faction was hard. Diplomatically speaking, I was on good terms (military access n defensive alliance) with everyone I met, all the Bretonnians, the 3 wood elves, Tilea and the Border princes were the only trade partners and military allies (and the empire but only trade), n Estalia the only other military alliance, couldnt trade with them sadly.

So far the campaign is going really well, did have a small hiccup, when I declared war against Mousillon for money (Carcassone gave me like a grand which I took thinking no risk to me). Then 3 full stacks of undead just stroll through the Elven lands unhindered, am like guys?! These armies had to first walk through Bourdeux, then Carcassone then the Elves to get to me, 3-4 hostile factions. In the end they didnt do much and just fled, but it meant 3 different grudges which is my only problem with these Dwarves, I have 12 concurrent frigging grudges, everything from killing heroes to random peeps that enter my lands then flee (there's a beast tribe that raided me and now's on the opposite side of the map...).
____________
"No laughs were had. There is only shame and sadness" Jenny.

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tSar-Ivor
tSar-Ivor


Legendary Hero
Live today for we die tomorrow
posted October 02, 2017 03:04 PM
Edited by tSar-Ivor at 15:05, 02 Oct 2017.

Hmm, Warhammer II feels a little off (was terrible when I tried playing with Direct X 12, on 11 it's perfectly fine). Idk how to put it, reminds me a little of Rome II on release (but without the insane bugs or the super ugly portraits/lack of personality, so it's got those), right now as Tyrion I'm pretty much dominating right now. Unlike the more balanced Wood Elves from WH1, high elves are ridiculously well rounded, their archers are beast (if a little frail), they have some amazing infantry (looking at you lion axes, but even the pleb spears are pretty sturdy). Warhammer one it almost felt like you're handicapped when playing as Elves, since they rely on great micro (so kiting with the archers) rather than raw stats making it a highly adept faction to play. Contrast that to High Elves who are just so damn strong, great archers, sweet shock cav, with Dragon Princes for late game ones, (much better than Wildwood Riders) they get like 3 different types of dragons and two phoenix types, their archers and ballistas are just beeeast. On very hard I pretty much obliterated the dark elves that you fight (though you're meant to kinda, but a little on  the easy side). Anyhow this might get patched down the line, not yet fought any other major power yet, just chillin on Ulthuan which is annoying, I wanna go out there and conquer, not kill other High elves.

Overall pace of battles is a lot faster though like Rome II was, I think Warhammer was the first to hit that peeeerfect balance between the slow n steady of Medieval 2, and the quickpace of Shogun 2, and Warhammer did it exceptionally well imho (so battles would average around 10 min, including set-up, late game could be 20-30). Warhammer 2 is a little on the fast end.

Hiring mercs is pretty fab though, not sure about vs Ai since my elite full stack merc force was wiped out in one turn, but can see it pissing off other human players, hoping to have fun with that in MP.

____________
"No laughs were had. There is only shame and sadness" Jenny.

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blob2
blob2


Legendary Hero
Blob-Ohmos the Second
posted October 02, 2017 07:22 PM
Edited by blob2 at 19:23, 02 Oct 2017.

I might be updating (or rather changing) my machine soon, and Total War Warhammer is the first thing I'll want to dig in. Are there any rumors of a "complete" edition of the first game?

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tSar-Ivor
tSar-Ivor


Legendary Hero
Live today for we die tomorrow
posted October 02, 2017 07:53 PM

Not sure, though I absolutely hate micro dlcs and the like, CA's method of doing it doesn't hurt as bad, what they do is add the new factions/legendary heroes to the grand-campaign whether you own the dlc or not (so you can still interract with them and the map gets changed and expanded to accomodate the new races/factions), but you can't play as them until you own a particular dlc.
____________
"No laughs were had. There is only shame and sadness" Jenny.

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kiryu133
kiryu133

Hero of Order
Highly illogical
posted October 11, 2017 10:25 PM

I wonder who decided Mazdamundi's start was easy and Kroq-Gar's hard. Breezing through the Southlands while I had to make pause several times in Lustria, even against the initial enemy. Oh well *goads all the Carnos on some elves*
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It is with a heavy heart that I must announce that the cis are at it again.

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