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Heroes Community > Heroes 6 - The New Beginning > Thread: H6 Tournament
Thread: H6 Tournament This thread is 7 pages long: 1 2 3 4 5 6 7 · «PREV / NEXT»
DIEGIS
DIEGIS


Supreme Hero
power of Zamolxis
posted August 06, 2012 11:30 PM
Edited by DIEGIS at 23:32, 06 Aug 2012.

Quote:
I would also suggest reconsidering game settings. For starters, heroes leveling on normal is too slow, and it doesn't make a game better. On a contrary. Also with faster leveling, it make sense to go for harder settings (strong armies, fast growth), with normal/rich starting resources to boost a quick start.
Time limit, if necessary, should be increased considering previous changes. I have a feeling that most of Tohers wont be using any
quote]


hm...I think normal lvl hero is better, otherwise I guess we will reach ridiculous lvl for heroes!
Lets stand for normal hero lvl and hard or normal settings for map difficulty! Also "even resource placement".

About crashing game, it happ very rare to me...
____________
dacian falx behind you
-knowledge itself is power-
www.cabinet-dentaire-malaunay.fr

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xerox
xerox


Promising
Undefeatable Hero
posted August 06, 2012 11:33 PM

This is what I'm using when practicing.

- Normal.
- Even Resourcce Placement.
- No Dynasty weapons or bonuses.
- Fast Leveling (otherwise, it's hard to reach lv3 on a 1v1 map)
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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DIEGIS
DIEGIS


Supreme Hero
power of Zamolxis
posted August 06, 2012 11:43 PM
Edited by DIEGIS at 23:45, 06 Aug 2012.

if ud play on hard map difficulty, then ull see!
but if u play on small/fast map, ofc will be hard to higher ur lvl...
____________
dacian falx behind you
-knowledge itself is power-
www.cabinet-dentaire-malaunay.fr

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xerox
xerox


Promising
Undefeatable Hero
posted August 06, 2012 11:45 PM

but hard is easier than normal lol
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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DIEGIS
DIEGIS


Supreme Hero
power of Zamolxis
posted August 06, 2012 11:46 PM
Edited by DIEGIS at 23:48, 06 Aug 2012.

Quote:
but hard is easier than normal lol

what hard?..u mean map difficulty on hard?!...
EDIT: playing with normal hero lvl, its more strategic, need to know what skills to take etc....u understand now?
____________
dacian falx behind you
-knowledge itself is power-
www.cabinet-dentaire-malaunay.fr

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted August 07, 2012 12:17 AM
Edited by Elvin at 00:18, 07 Aug 2012.

Slower doesn't mean more strategic, just less interesting. Only real difference is in first few levels if there is a learning stone available and that does not even matter in the long run. All the same I am not so sure that hard is the best option, isn't that the one with 2500 gold and no resources if memory serves? Neutral strength and growth is fair game(though certainly not alright for certain maps) but starting with next to no resources is devoid of meaning or fun. Is that supposed to be enjoyable?
____________
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Map also hosted on Moddb

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xerox
xerox


Promising
Undefeatable Hero
posted August 07, 2012 12:23 AM

I think the economy provided on Normal is fine. Changing early leveling speed does change gameplay a bit but I don't think it makes things less strategic.

What I want to know is why on normal Haven starts with more money than the other factions.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted August 07, 2012 12:50 AM

I never knew that.. I always play with a custom difficulty.

About the strategic aspect, it might actually be the other way around. In that a lower xp rate only benefits the slower player since the faster one will not be able to gain significant ground. Of course the map's design plays a much bigger role there but as far as levelling goes.. You get my drift.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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DIEGIS
DIEGIS


Supreme Hero
power of Zamolxis
posted August 07, 2012 01:03 AM
Edited by DIEGIS at 01:06, 07 Aug 2012.

Quote:
I never knew that.. I always play with a custom difficulty.

About the strategic aspect, it might actually be the other way around. In that a lower xp rate only benefits the slower player since the faster one will not be able to gain significant ground. Of course the map's design plays a much bigger role there but as far as levelling goes.. You get my drift.


thats theory in my view...in other words, i dont wanna play another duel on medium/bigger maps. Mostly players are triggering for 15th lvl, and without fast hero lvl, they just cant achievied it. That doesnt mean "from lower xp rate only benefits the slower player". A slower player never survive..., so he cant benefit from anything!
But thats only my point of view...
____________
dacian falx behind you
-knowledge itself is power-
www.cabinet-dentaire-malaunay.fr

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Pitlord
Pitlord


Known Hero
posted August 07, 2012 09:19 AM

fine, player so far:

fraudatio
zamolxis
pitlord
Xerox
Zenofex
Darkflint
Michaelmann
perathekojot

due to the fact that elvin is still in army, he will first not play in the tournament because he doesnt know if he would have time, but he will be the first replacement if one players doesnt have time for tournament and retires. (correct me if im wrong elvin)

the game settings will be:


game settings:
map difficulty:normal
hero lvl speed:normal
quick combat: off
dynasty bonusff
even resource:checked
powerful secondary heroff
time limit mode: fixed
minutes: 4
time limited combats: normal limit

but if more than 50% of the participants want lvl speed fast i will of course change it

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted August 07, 2012 09:26 AM

I'm a free man But being a replacement works for me, more time for testing, mapmaking and assassin's creed revelations. Eight participants is just right for this kind of tournament.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Miru
Miru


Supreme Hero
A leaf in the river of time
posted August 07, 2012 09:32 AM

Quote:
I think the economy provided on Normal is fine. Changing early leveling speed does change gameplay a bit but I don't think it makes things less strategic.

What I want to know is why on normal Haven starts with more money than the other factions.

Bug Report.

Also starting with no resources basically adds a little bit onto the beginning of the game. In the same way that you later have to fight to get the resources to build elites, you must fight to get the resources to get the basics. I wouldn't call that harder so much as longer though.
____________
I wish I were employed by a stupendous paragraph, with capitalized English words and expressions.

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Pitlord
Pitlord


Known Hero
posted August 07, 2012 09:37 AM

good, so as a neutral person u can decide how we handle it with the maps and the matchups

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perathekojot
perathekojot


Known Hero
posted August 07, 2012 07:24 PM

Diegis: I am not sure if I understood correctly, is your idea to make a setup in such way so lvl15 are not obtainable? If so, where is fun in that? Where is strategy? I bet that all of these players if limited to 10 levels will have 80% same skills picked. Are we all grand strategists then? I for once find lvl15 skills most fun aspect of the game, while on the other, I find unlimited repetition of reinforcement, regeneration, pressed attack, healing/life drain and such, the biggest failure of H6. Or do we have to use vampire defending or another silly exploit? Not to mention that with such few levels we probably wont be using reputation and passive combat skills at all.
Economy on hard settings just make game painfully slow, while neutral armies on hard (strong, fast growing) make first week fights more interesting and allows creeps that are not yet engaged to grow as fast as a quick player army, later.
At least, we should all agree on settings or make pair according to personal preferences before setting up rules.
It's just a shame there is no save replay function, because just a few replays on different settings would be enough for people to realize where fun lies.

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xerox
xerox


Promising
Undefeatable Hero
posted August 07, 2012 07:46 PM

I completly agree. Mmybe we could make a poll about fast leveling then?
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted August 07, 2012 07:56 PM
Edited by Elvin at 19:56, 07 Aug 2012.

Go ahead

Meanwhile I asked marzhin which maps he felt were most suitable for a tourney, he created them after all The criteria were minimal water content, not too expansive, strong guards and being 1v1 or if not still balanced if the remaining player slots were closed. Here is his recommendation list:

- Feuding Duchies
- Fortress of Honor
- Brimstone's Gold
- Broken Alliance
- Tree of Plenty

I have not actually played them so let me know what you think if you have. I also hear that wheel of hate is a fun map.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Fraudatio
Fraudatio


Famous Hero
posted August 07, 2012 08:04 PM

I will not go to war for it, but if i needed to vote, i would probably vote for fast lvl. But it depends on the map really, and e.g on a map like "Katz and maus" fast levelling is the only good option. On Feuding Deuches i guess its about the players taste. Not a very fun map if you ask me, but suitable for a setup like this i guess.

I can easily live with normal lvl also, but nice that we have a "default" in the tournament, so we dont to spend time on meaningless discussions and can spend time to play and have fun.

Very happy that we now are 8 players!

How do we do it with factions? As many of you know, i would always prefer random, but unless its completely biased (one player always play same faction) i can live with much.

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DIEGIS
DIEGIS


Supreme Hero
power of Zamolxis
posted August 07, 2012 08:04 PM
Edited by DIEGIS at 00:15, 08 Aug 2012.

Quote:
Diegis: I am not sure if I understood correctly, is your idea to make a setup in such way so lvl15 are not obtainable? If so, where is fun in that? Where is strategy? I bet that all of these players if limited to 10 levels will have 80% same skills picked. Are we all grand strategists then? I for once find lvl15 skills most fun aspect of the game, while on the other, I find unlimited repetition of reinforcement, regeneration, pressed attack, healing/life drain and such, the biggest failure of H6. Or do we have to use vampire defending or another silly exploit? Not to mention that with such few levels we probably wont be using reputation and passive combat skills at all.
Economy on hard settings just make game painfully slow, while neutral armies on hard (strong, fast growing) make first week fights more interesting and allows creeps that are not yet engaged to grow as fast as a quick player army, later.
At least, we should all agree on settings or make pair according to personal preferences before setting up rules.
It's just a shame there is no save replay function, because just a few replays on different settings would be enough for people to realize where fun lies.


Hi pera!
Not at all! you can get lvl 15,but not very easy, thats all. we all are trying to get used with game, learnin', also if we play in such a maner, we wont get almost anything from our tournament...that is all
And btw, Im sure ur a skillfull player now, as you have proved to be in H5!

EDIT: dont forget to add Rise to Power map! is quite good map to be forgotten!
____________
dacian falx behind you
-knowledge itself is power-
www.cabinet-dentaire-malaunay.fr

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xerox
xerox


Promising
Undefeatable Hero
posted August 07, 2012 09:02 PM

I've played Feuding Duchies and imo, it's a really great 1v1 map with several different options and ways to attack.

I also want clarification on the factions.
Personally, I would prefer if they weren't random.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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chrambo
chrambo


Hired Hero
posted August 07, 2012 11:55 PM

Feuding Duchies and Fortress of Honor would be my vote (if I was in).

In that regard, planning in the future would go a long way to help some of us who don't have constant access to the internet. If you were to plan to play the tournament over a long weekend, for example, I would be much more apt to play. As it is, I need to know ahead of time when things will happen, if I am to participate (which I would love to).

I hope it all works out well. Sounds like fun.

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