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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Empire III, Era update
Thread: Empire III, Era update This thread is 13 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 · «PREV / NEXT»
zmudziak22
zmudziak22


Supreme Hero
Heroes 3 Fan
posted February 05, 2013 04:45 PM

How can i pass the cursed ground in early game, I don't loose troops and I can't find path to go.

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master_learn
master_learn


Legendary Hero
walking to the library
posted February 05, 2013 04:57 PM

A picture would be relevant.
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"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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alisapa1211
alisapa1211


Famous Hero
posted February 06, 2013 01:25 AM
Edited by alisapa1211 at 01:27, 06 Feb 2013.

Quote:
How can i pass the cursed ground in early game, I don't loose troops and I can't find path to go.


The Healing Tents are your key answer. However they have an extreme problem, that is if the stack has full health (even if there are some losses in that stack) the tents won't heal them (is it possible to fix this Sal?). If you lose troops because of this, try reloading multiple times. Utilize the Yona mod to spread out the damage perfectly without overkilling (like you can kill 40 mons in one shot, but shoot at a 10 mons stack). Also it depends what skills do you take on your level process (having Offense, Armorer, Archery and not can lead to 2 entirely different results). Also remember to get Expert Sorcery fast, it will give you A LOT of bonus resources early game.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 06, 2013 08:21 AM

The tent will stop healing if top creature at full HP (but stack not fully resurrected), but will start heal again if the stack gets damaged, so you don't need reload. Let's say you start with 20 angels, lose 5 and tent heals until 18. Get same damage (-1 HP is enough), the tent will heal until 20 angels now.

I agree, Iona mod is a must if you want to micromanage your battles.

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alisapa1211
alisapa1211


Famous Hero
posted February 06, 2013 10:17 AM
Edited by alisapa1211 at 10:19, 06 Feb 2013.

Quote:
The tent will stop healing if top creature at full HP (but stack not fully resurrected), but will start heal again if the stack gets damaged, so you don't need reload. Let's say you start with 20 angels, lose 5 and tent heals until 18. Get same damage (-1 HP is enough), the tent will heal until 20 angels now.

I know, but the problem is, for example, if there is a single stack left with very low number, you need to make them attack you so that you can resurrect via the tent, but the moment they attack your stack will retaliate and kill them anyway. There is another way that is hurting your own stack with spells like Fire Ball/Wall, however this is Curse Ground we are talking about, and it's a normal thing to get magic immunity for every stack anyway (to go against Fire Shield). If this is early game, I think you can just kill them all without letting anyone die, if play correctly that is.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 06, 2013 10:34 AM

I am not sure the original warfare script could be fixed, as the tent is originally hardcoded to not trigger healing if top unit has full HP.
Because of this, it requires to know the mechanics and pay attention a bit, from what I recall only the magogs fight on cursed ground was hard, but you can corner them with clones, then manage the HP problem with each stack until done, then put them in the back.
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Era II mods and utilities

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alisapa1211
alisapa1211


Famous Hero
posted February 06, 2013 05:55 PM
Edited by alisapa1211 at 17:56, 06 Feb 2013.

What happen if I give a stack (walk) Charge skill, then have Fly from the General Slayer, so can the stack still receive benefits from Charge which doesn't apply to Fly?

Also I test the Death Stare bonus from Heavy Cavalry and raise the bonus to extremely high, something like:
EA172:B7/1/69/61/200/200/200/200/200/200/200/200/...

And the kill rate is exactly the same (10 HC per bonus kill), so am I doing something wrong here or the skill is just useless and I should replace with something else.

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted February 06, 2013 06:01 PM

Unfortunatelly, Death Stare in H3 is capped and won't kill more creature than (size of attacker + 9)/10, or about 10% of attacking stack.
Some investigations  
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The future of Heroes 3 is here!

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JimV
JimV


Responsible
Supreme Hero
posted February 06, 2013 08:00 PM

Quote:
The Healing Tents ... have an extreme problem, that is if the stack has full health (even if there are some losses in that stack) the tents won't heal them.


I think this was fixed in the War Machines I script which is in "The Dragon Slaughter v2.07", if I recall correctly (it was a few years ago). However, many people are used to the WoG scripts in their original form (including bugs) and prefer them that way (e.g., the Emerald Tower script).

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 06, 2013 08:28 PM
Edited by Salamandre at 20:38, 06 Feb 2013.

Tew3 is using external scripts from wog  and a dat file, I did not bother to replace the warfare script in wog/data/s with one I did not yet tested and I had no idea it was fixed anyway. Saying is extreme problem is greatly exaggerated, it only requires to know how it works then do the necessary (spells, moat, tower arrows).

If there is a fix, maybe add it to wog revised?

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ursuletzXXL
ursuletzXXL

Tavern Dweller
posted March 05, 2013 11:55 PM

Phoenixes

How do I beat the phoenixes near Atrimius castle? They are many 7x7000.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 06, 2013 12:07 AM

I don't remember but the event is set to trigger 200x7 stacks (there is growth too but not so much). Upload a save and I will look.

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ursuletzXXL
ursuletzXXL

Tavern Dweller
posted March 06, 2013 07:57 PM

http://wikisend.com/download/963498/Max1.GM1.


I know I'm late in the game, but I want to discover the map and play again. I hope I have discovered all events so far.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 06, 2013 08:35 PM

Well yes, month 11 they may be 7000x7, this fight is supposed much-much earlier.  Anyway, I looked at save and I see no problem with the fight. Force field, good game.

But game will stop month 12 because time limit, so better try again if like.
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ursuletzXXL
ursuletzXXL

Tavern Dweller
posted March 08, 2013 12:27 PM

Merci.
It's time for new beginning

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Sulim81
Sulim81


Hired Hero
posted March 08, 2013 03:13 PM

Hello,

Im stuck , I cant find green tent. Could smb help me?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 08, 2013 06:26 PM

It is just behind Rome, summon boat, open border guard then proceed.

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Sulim81
Sulim81


Hired Hero
posted March 19, 2013 12:57 PM

Thanks for help, it is really tricky.
Now I have a problem, I can not acces Thant's castle as gate ask me for bow of sharptroopers, I have only bow of elven cherrywood and angel of feather arrows. Where can I find missing element?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 19, 2013 01:16 PM

I don't remember, but there is a complete walkthrough in mapsforheroes (for wog version)

It says:

THANT and WHITE TENT AREA:

Always walk on rocklands, never on cursed ground. By doing this, visit the white tent, unlock the gate asking the bow of the sharpshooter (visit the seer huts at 143/112, 97/37/0)


Bowstring of unicorn is in the seer hut at 143/112/1
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Sulim81
Sulim81


Hired Hero
posted March 19, 2013 01:33 PM

Thx, I will try to find it.

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