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Heroes Community > Dimension Gates > Thread: ~ Might & Magic X : Legacy ~
Thread: ~ Might & Magic X : Legacy ~ This thread is 26 pages long: 1 2 3 4 5 ... 10 20 ... 22 23 24 25 26 · «PREV / NEXT»
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 20, 2014 12:01 PM

I wouldn't say that, in my case melee did more than half of the damage. But he has ridiculous evasion odds...
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Stevie
Stevie


Responsible
Undefeatable Hero
posted November 20, 2014 12:35 PM

You would do more than half the damage in melee at the expense of him hitting two or three times more. When I got at him I realized that my Dancer was actually the one killing my team because Vindictive gave Mamushi 3-4 extra strikes. So I completely stopped hitting with Micutza and used only Stevie with Unstoppable Assault with far better results.

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Steyn
Steyn


Supreme Hero
posted November 20, 2014 01:42 PM

Yeah, I also noticed that my dancer had a lot of misses. Still, she also did the most damage of the lot and luckily healing from my druid + celestial armour was enough to keep my party alive.

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JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted November 20, 2014 10:46 PM

Stevie said:

Elvin said:
So.. recommendations for spirit/magic?


Don't put anything in spirit. You got Mysticism for that.


Don't put anything in spirit. You got potions for that.
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 20, 2014 11:46 PM

I hate it when my equipment breaks down. First time two of my weapons and a shield are trashed almost at the same time, shortly before facing Iven in Portmeyron. Did I mention how I also despise backtracking? Also, why didn't they give the merchant right outside the option to identify items? Seems such a huge oversight.
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Stevie
Stevie


Responsible
Undefeatable Hero
posted November 21, 2014 12:30 AM

Weren't you loving chance based things just a while ago in the resistance vs protection poll?

Speaking of oversights, two handed skill on druids.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 21, 2014 10:29 AM

Getting your spell resisted is a lot more fun than your weapon breaking down and having to backtrack to fix it

I am also surprised that crusaders lack two handed.
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 21, 2014 07:56 PM

I feel bored with my team already. I favour more offensive setups and the lack of prime is annoying the hell out of me. Part of the problem is that the mercenary doesn't stand out in any particular way and the ranger feels pretty underwhelming. At least the scout had shield and light to make up for his close-combat indeficiency - or rather my unwillingness to level axes beyond expert. But really, what else is there? Dual daggers? Nothing the blade dancer cannot do better. Regeneration? Don't feel like boosting my spirit or gulping down a potion every other turn. GM bow shooting twice is bound to be fun but it falls short compared to GM crossbow.

I suspected all those would make for an underwhelming experience and every single one of them has been confirmed. This setup isn't for me, I have been spoiled by more interesting combinations..
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Stevie
Stevie


Responsible
Undefeatable Hero
posted November 22, 2014 02:35 PM

I must say that the prison part was a really turn off for me. I haven't played in more than 3 days, I just can't get behind them taking my weapons.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 22, 2014 03:56 PM

This dlc is hella annoying. I hope your magic support is good because might heavy parties just can't punch through.
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Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted November 22, 2014 08:34 PM

Indeed, DLC is just not balanced at all. You have no problems with magic party but hybrid or might classes must relay on save/load and luck to kill annoying bosses.
And it was easy to fix - just add some proper scrolls and mixtures for vendors in first dungeon.
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 22, 2014 09:07 PM

In other news I restarted the game and I'm loving the way my new party plays

Elvin the dual sword bladedancer.
Joonas the dual dagger bladedancer.
Adrius the light-focused crusader.
Geny the earth/fire runepriest.

Similar to my first playthrough, deadly and efficient. Poison spray protects me from blocks, two casters for revival and lots of choppity chop chop. This time I gave Ad foci and shield, figured that sword wouldn't be so good without  might. Not sure if getting shield was a good idea.
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JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted November 22, 2014 09:11 PM

Nothing wrong with shield, just means more blocks

If you can afford the skills though
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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 22, 2014 10:06 PM

Means no two handed foci. Still, I think shield will turn out more useful.
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Stevie
Stevie


Responsible
Undefeatable Hero
posted November 22, 2014 11:00 PM

Foci increases spell crit chance, GM basically gives you +50%. If you're going Magic with the Crusader then one-handed foci and a shield is the best way to go.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 27, 2014 07:01 PM

I got Ad air magic, he was pretty boring as a healing tank. He makes good use of his shield and heavy armour but his damage was seriously underwhelming. He just got promoted so he has word of light and soon he'll have master air under his belt Mandate of heaven is fantastic with two blade dancers of adequate perception and poison spray/acid splash/inner fire support.


Elvin is all but leveled up, only missing the dragon flame tongue and medium armour for the vampiric armour. Joonas is doing exceptionally well despite missing GM dagger. Why did they have to put that in the tomb of a thousand terrors And I doubt I can complete Jassad's quest earlier than that, for the dagger relic. Geny is soon to be promoted to runelord, fun times are coming

The team is at lvl 15+, missing only the blessing of fire and darkness. I've taken a break from the main quest to get skills/weapons and explore Vantyr range, Falagar can wait a little bit longer
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Stevie
Stevie


Responsible
Undefeatable Hero
posted November 27, 2014 07:18 PM

Why would you want Jassad's dagger when it's gives you 10 spirit and 50 mana? Sure, the fire proc is cool and all but not worth it. You should just get relentless daggers from the shop if you want to get to the 9 hits cap.
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The Young Traveler

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JoonasTo
JoonasTo


Responsible
Undefeatable Hero
What if Elvin was female?
posted November 27, 2014 09:31 PM

If you're around 15 your mandate of heaven is adding 30 points to strike?
How many strikes does Joonas get?
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Steyn
Steyn


Supreme Hero
posted November 29, 2014 04:36 PM

MMX: Legacy now 6.24 euro on Humble Bundle!

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Stevie
Stevie


Responsible
Undefeatable Hero
posted November 29, 2014 04:38 PM

Wow. But it's US, does that work for EU?
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Guide to a Great Heroes Game
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