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Heroes Community > Dimension Gates > Thread: ~ Might & Magic X : Legacy ~
Thread: ~ Might & Magic X : Legacy ~ This thread is 24 pages long: 1 2 3 4 5 ... 10 ... 20 21 22 23 24 · «PREV
Elvin
Elvin


Admirable
Omnipresent Hero
What if Elvin was female?
posted May 14, 2017 09:55 PM

Sounds like you wanted an updated clone of the old games. That makes it easy to see why you're feeling disappointed. Tbh I'd be more concerned about game features and whether they work or not than the game failing to copy-paste previous skills.
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antipaladin
antipaladin


Promising
Legendary Hero
of Ooohs and Aaahs
posted May 16, 2017 06:59 PM

well, there was a reason why MM6-8 ware so good in the first place, why mm9 sucked, and MMX failed to entertain the community who looked forword for just that.
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Elvin
Elvin


Admirable
Omnipresent Hero
What if Elvin was female?
posted May 17, 2017 06:02 AM

Not because of daggers getting dual on rank 3, that's for sure
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Marzhin
Marzhin

Shaper of Lore
Designer & Writer, Ubisoft
posted December 18, 2018 09:42 AM

Hi everyone,

Not sure if it's the right place to post this.

A few months ago I was interviewed by a Russian fan community about Might & Magic, and a few questions revolved around what Might & Magic XI could have been, had it been done. I also talk a bit about the scrapped add-on for MMXL.

The the first part of the interview is now online (entirely in Russian ^^') for those of you interested.

Cheers!
Julien

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Stevie
Stevie


Responsible
Undefeatable Hero
posted December 18, 2018 10:31 AM

Marzhin said:
A few months ago

what Might & Magic XI could have been


Yes, we definitely appreciate news from a few months ago that delve into the bottomless depths of what could have been. That's an excellent lifeline to build a community on.
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Marzhin
Marzhin

Shaper of Lore
Designer & Writer, Ubisoft
posted December 18, 2018 11:13 AM

Stevie said:
Yes, we definitely appreciate news from a few months ago that delve into the bottomless depths of what could have been. That's an excellent lifeline to build a community on.


Well, I apologize if it feels like I'm rubbing salt into the wound or something. I can definitely relate to how you feel, since I spent months, sometimes years, working on these canceled projects.

I wish I could come as a bearer of actual news, but as you may know I haven't been involved in Might & Magic projects in more than two years (apart from the occasional "help us brainstorm some creature names" for Elemental Guardians, and even that hasn't happened in a while), so if there was anything meaningful to announce, it wouldn't come from me, and probably not as a mere forum post.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted December 18, 2018 12:41 PM

I'm not implying ill intent here, it's just disheartening that what I get lately is stuff like this. First it was the stillborn Showdown game, then it was the what could have been for Duel of Champions 2, then Erwan's interview for what went wrong with Heroes 7, and now this. I have nothing that keeps me hanging for Might & Magic if that's the sort of feed as of late.

I've been expecting to hear about a promising and ambitious large scale project in the works for a long time now, how about something like that? But if the best Ubisoft can offer now is some mobile games for the Chinese market, then I am truly sorry and disappointed because that's not cutting it at all.
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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted December 18, 2018 01:50 PM

thank you for sharing the interview Marzhin, an informative and interesting post-mortem on some of the games there!
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blob2
blob2


Legendary Hero
Blob-Ohmos the Second
posted December 18, 2018 02:57 PM
Edited by blob2 at 14:59, 18 Dec 2018.

No chance Stevie. If Blizzard is killing off its reputation/IP's courtesy of mobile gaming, there is no chance Ubisoft will bring back something as archaic as Heroes games in this day and age. Games like Guardians is the only thing you'll get. This and maybe some dumbed down digital card game offshoot.

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Elvin
Elvin


Admirable
Omnipresent Hero
What if Elvin was female?
posted December 18, 2018 05:31 PM

Thanks for posting the interview marzhin. I remember MMX fondly and a sequel would have been most welcome. Ashan setting seemed to work better for this kind of game rather than for heroes, it had a better atmosphere and the classes were better tailored to their faction's gameplay. MMXI, DM2 and doc2 were all titles I'd like to see.

No need to be so bitter stevie. We all would love to hear of a good heroes-like game but it's not like it would come from ubi.. Might & magic news are more likely to give you a laugh or an eyeroll at this point.
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Stevie
Stevie


Responsible
Undefeatable Hero
posted December 18, 2018 07:08 PM
Edited by Stevie at 22:14, 18 Dec 2018.

Not bitter, I'm just pointing the elephant in the room. Needless to say I enjoyed MMX a lot and replayed it and hold Marzhin in the highest regard out of everyone in the Ubisoft team for his contribution and recently for this interview.
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Guide to a Great Heroes Game
The Young Traveler

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PandaTar
PandaTar


Responsible
Supreme Hero
Celestial Heavens Mascot
posted December 19, 2018 06:06 PM

I actually liked MMX a bit. Just didn't think it had any replayability. But what I really wanted to hear was something like MMXI getting back to the M6-8 feel. 9 was simpy dreadful.
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Science isn't about WHY. It's about WHY NOT.

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gemeaux333
gemeaux333


Adventuring Hero
posted January 03, 2019 08:21 PM
Edited by gemeaux333 at 20:25, 03 Jan 2019.

I loved MMX very much, although it took me some times + material improvement + a little modding to make it perfect

I also received a poll back then, asking me waht I would like to see in MMXI, and still wonder what was the point if nothing followed ?

@Marzhin : Au fait, tu es toujours là présentement ?

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yasmiel
yasmiel


Supreme Hero
Former Chessmaster
posted January 08, 2019 11:24 PM

A bit late to the party, but that interview was a good read.
I really liked MMX, and the expansion stuff mentioned sounds kinda perfect and would likely made the game a tad more rich and replay-able.
I would say it had the issue of being hard on hardware requirements to work smoothly, but once properly equipped, the game was joy.

As for heroes 6, i think one cannot undervalue the Conflux issue. It essentialy meant a dead game as soon as conflux support ends, something that prior releases wouldn't need to worry about.

I believe heroes 7 game-systems, with heroes 6 budget and art design, would made a great game, and good sequel to really solid H5. This way, we got 2 games that suffer on different angles.

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gemeaux333
gemeaux333


Adventuring Hero
posted January 09, 2019 07:06 AM

Conflux will never end support, they also keep working on some issues like "why does the conflux and Uplay stop being synchronized when the conflux is updated"

HOMM7 was dead before the start, not learning any lesson and doing wrong diagnoses, going fast backward on the gameplay into a wall that was supposed to be far behind...

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gemeaux333
gemeaux333


Adventuring Hero
posted January 26, 2019 08:16 PM

Is there a way to contact Julien Pirou "Marzhin" directly ?

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