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Thread: The power of cores | This thread is pages long: 1 2 · «PREV |
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zaio-baio
Promising
Famous Hero
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posted April 08, 2013 05:53 PM |
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Hi Natalka, happy to see you
Quote: The maps I played in competitive H5 so far allowed buying more heroes.
The h5 competitive maps drove ppl away from toh. Better make some fast map that takes 2-3 hours to complete. There are not so much hardcore gamers left that will sit 10h on their @sses trying to prove that they are better on some jinxer made map ( No offence to jinxer, just dont like those complicated layouts & also lost my last game on genesis so ..)
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Thanatoeil
Adventuring Hero
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posted April 08, 2013 06:22 PM |
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@ natalka,
I currently try to build a map with triggers. Therefore I made some tests to understand how triggers work.
So if you need some help, maybe we can share informations about map editing and triggers.
In this case, we should use a thread in the "MapHaven Guild" section of this forum.
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natalka
Supreme Hero
Bad-mannered
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posted April 08, 2013 07:06 PM |
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Edited by natalka at 20:52, 08 Apr 2013.
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Hi zaio-baio, sorry to disappoint u but maps like genesis, twilight world & Hourglass are my current inspiration. There always have been such tournament maps I think and I already said what my taste is. 2-3 hours for a game is for a different game. We need quality which comes from longer turns like Salamandre said.
@Thanatoeil, I made a topic in that part of the forum about my success with the crypts.
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Thanatoeil
Adventuring Hero
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posted April 08, 2013 11:13 PM |
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@ natalka,
I read your post about crypt scripts and found it interesting. But I don't know if I will use it.
And I create another post dedicated to questions & answers about triggers.
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zaio-baio
Promising
Famous Hero
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posted April 09, 2013 05:44 PM |
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Quote: Hi zaio-baio, sorry to disappoint u but maps like genesis, twilight world & Hourglass are my current inspiration. There always have been such tournament maps I think and I already said what my taste is. 2-3 hours for a game is for a different game. We need quality which comes from longer turns like Salamandre said.
I still think that you will make great map .
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