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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: TEW IV Commodus' Revenge
Thread: TEW IV Commodus' Revenge This Popular Thread is 114 pages long: 1 10 20 ... 28 29 30 31 32 ... 40 50 60 70 80 90 100 110 114 · «PREV / NEXT»
alisapa1211
alisapa1211


Famous Hero
posted May 01, 2013 01:46 PM
Edited by alisapa1211 at 14:13, 01 May 2013.

Quote:
Any screens with Arena spoils?

Depends on the monsters you fight, my highest spoils are 1m4 gold and 14000 Sulfur or something.

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master_learn
master_learn


Legendary Hero
walking to the library
posted May 01, 2013 02:05 PM
Edited by master_learn at 14:07, 01 May 2013.

With the Mitrhil market ONLY you can't use spoils to buy significant ammount of mithril to enhance your creatures.
It would help with the quantity mostly/only.

Although I could try to see what millions of skeletons do to Maximus.
Their stats grow in time too.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 01, 2013 02:37 PM
Edited by Salamandre at 15:08, 01 May 2013.

Should be used to first build 9 market places, then exchange and get fire bonus asap. In case you keep getting ore or wood from arena, which are not used anymore in spells upgrades. The delay between earth and fire bonus is greatly shortened because arena.

Quite useless right now-little growth, but the 17th is Piquedram conflux, and 3 devils dwellings waiting to convert.



Let's see how looks the biggest army.
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Era II mods and utilities

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master_learn
master_learn


Legendary Hero
walking to the library
posted May 01, 2013 10:44 PM
Edited by master_learn at 23:16, 01 May 2013.

And where is MoW at the end of month 5 on the map?

At Arena some of my fights against 2-hexed creatures unfortunately can't keep creatures on their half on the battlefield.



When they surround one of my clones,a troop of them comes forward.
The good thing is when it happens early,so you don't spend a long battle for nothing.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 02, 2013 03:29 PM
Edited by Salamandre at 17:28, 02 May 2013.

You can use obstacles top left, 3 stacks with clone, most level 7 are possible, but long.

MoW: this is what I pump every week with 17 towns:


Yet battles are insanely hard to late.

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master_learn
master_learn


Legendary Hero
walking to the library
posted May 02, 2013 05:49 PM
Edited by master_learn at 18:00, 02 May 2013.

Quote:
You can use obstacles top left, 3 stacks with clone, most level 7 are possible, but long.


I use the top left position all the time against hydras,behemots,unicorns,nagas.

With normal creature speed in Arena I could try the archangels too.
Though I expect the same effect as with ghost dragons.

Where is Commodus now with MoW in Hell?

Edit-Piquedram dead m5w3.Maybe should go back to Zydar to say "Hello"(this time with 500 HB).
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 02, 2013 09:57 PM
Edited by Salamandre at 21:59, 02 May 2013.

Interesting bug: if we wait every turn before moving, the mines show location.


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master_learn
master_learn


Legendary Hero
walking to the library
posted May 02, 2013 11:28 PM

Player friendly bug.

Galthran defeated,ole.
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"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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saintjimmy
saintjimmy


Hired Hero
posted May 03, 2013 12:13 AM

Went to a Cave of Gods with AD, 884 Pit Lords and 5448 Familiars ( 16 +1 HP ). All creatures trained at level 10.
At the end of the battle, the pit lords summoned only ~ 1200 Demons from the 5448 Familiars ... why ? Am I missing something ?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 03, 2013 12:16 AM
Edited by Salamandre at 00:41, 03 May 2013.

There is a limit on how many creatures a given number of pit lords can raise, same way as how many HP can x archangels resurrect. To find this limit, use the option "Find the maximum..." from map adventure custom button.

As you can see, 8xx pits indeed can raise ~1200.


Next time, split the familiars in several stacks of that value, then clone your pits as many times you need. The clone will be able to raise same thing as the real stack. I do this usually in crypts because slow speed, cast fire wall, suicide all familiars on, clone pits and I can raise up to 7k familiars in a single battle using only ~1000 pits and one archdevil.
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master_learn
master_learn


Legendary Hero
walking to the library
posted May 03, 2013 10:55 PM
Edited by master_learn at 11:24, 04 May 2013.

Arlach dead at end of month 5.
Soon will unlock the spoils.

Hell Barons vs Archdevils.


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"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 04, 2013 01:00 PM

I am done with MoW, and I swear I will never replay it, it was EXHAUSTING. But if you want to feel the power until your tip toes, this is the faction. To level 25 heroes beyond 40 exp levels asks for a lot of micro management, but pays a lot later. Bought twice max movement from Magic Shop to be able to finish it before the 8th months limit. Stopped developing devils middle game and invested all in demons, had 20 towns by the end.

Last battle: 106 000 demons


Upgrades status:


Demons stats in battle:


Did anyone said perfect timing?


Resources daily income:



Uploaded package again. No changes except MoE, following Alisapa request: AI heroes will never have resistance. Fair when you rely only on spells.
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master_learn
master_learn


Legendary Hero
walking to the library
posted May 04, 2013 01:44 PM

Feels good to relax after an exhausting play!

Did you check how battle finishes at the begining of montn 8?

I mean if it is doable then-conclusion-it will be doable at the end of month 8.(some players will need more time)

I am curious why would you increase the HP of efreet sultans?
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"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 04, 2013 02:00 PM

Maximus behes month 7 and month 8:



I increase efreets health because AI loves meteor shower on them, then turrets damage gets bigger and bigger so they are killed too fast with only 90 HP.
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master_learn
master_learn


Legendary Hero
walking to the library
posted May 04, 2013 02:14 PM

Would you place on 1st page the Ouch and Hell difficulty levels with the percent increase of stats/speed?
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"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 04, 2013 02:20 PM

Meh, no. All infos are in-game help on right-click, I am bored with all the stuff I have to write about.
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master_learn
master_learn


Legendary Hero
walking to the library
posted May 04, 2013 04:16 PM

Quote:
[+] Number of skills was increased to 18 (was 16), mysticism, first aid, scholar and a few other crap will never be offered.


I have nothing against scolar offered to me,just for you,Sal,as an example.


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"I heard the latest HD version disables playing Heroes. Please reconsider."-Salamandre

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Draker
Draker


Known Hero
Building the Dragon City
posted May 04, 2013 04:18 PM
Edited by Draker at 16:19, 04 May 2013.

MoW bug.

When Commodus enter Alchemist Lab, ERM errors occur.

http://wikisend.com/download/274554/TEW171.GM1

Just to report, no need for fixing save.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 04, 2013 05:53 PM
Edited by Salamandre at 18:25, 04 May 2013.

Thanks Draker, my fault: one typo for MoW. I never tried to enter alchemist with MoW so I did not notice it. Reuploaded.

Commodus.erm

@Master Learn

I disabled all crap skills for knight, cleric and ranger, but let some for druid, just in case somebody incidentally removes scholar from Rion.

Here are the probabilities, Knight/Cleric/Ranger/Druid:

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Warmonger
Warmonger


Promising
Legendary Hero
fallen artist
posted May 04, 2013 09:24 PM

Quote:
just in case somebody incidentally removes scholar from Rion.

...or send him to Alchemist Lab
All rights reserved.
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The future of Heroes 3 is here!

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